- Oct 27, 2017
I don't know about size cause I thought about it and tried different sizes and I wonder if the gravity was not also dependant of the size. And movers will take CPU and thermos ressources. I think from memory the maximum gravity settings was maybe 400%. They should allow at least 1000% seeing that some Mario games have even 1100% gravity settings.I'd suggest making smaller characters because it'll make gravity feel stronger from the user's perspective. Alternatively you could forgo the use of gravity entirely and utilise movers to simulate gravity yourself. This, however, will require a lot of logic work to setup, plus I don't know how the puppet will react to it, so you may have to keyframe a lot of animations manually (and lose stuff like inverse kinematics).