Yeah, and they're free to exploit and cheat the game as well. But when they do so, they are risking getting banned.
Well, they certainly are trying to fix it by tracking down how it happened in the first place. Meanwhile, cheaters get banned, simple as that.Well my opinion extends to exploits as well. Unless you're modifying the code, you're just taking full advantage of the game that the developers have made. If they didn't intend for you to be able to play that way, or access a certain area, that's on them. They fucked up, they need to fix it - not punish the players who are smart or persistent enough to work this stuff out. Everyone has access to the same code - everyone has the potential to take as much advantage.
Well, they certainly are trying to fix it by tracking down how it happened in the first place. Meanwhile, cheaters get banned, simple as that.
They're banning accounts that violated the game's ToS, let's not pretend otherwise nor make wild and baseless accusations. They're also not "asking people to develop the game for them", just asking how people exploited the game in the first place.I just don't understand your defence of the developer. Do you work for them?
They're holding the accounts hostage of people who have done what they are permitted within the restrictions (intended or not) of the game to access an area they left open through their own fault. And they are expecting their help to develop the game they are paid to make as ransom.
Well, they certainly are trying to fix it by tracking down how it happened in the first place. Meanwhile, cheaters get banned, simple as that.
They're banning accounts that violated the game's ToS, let's not pretend otherwise nor make wild and baseless accusations. They're also not "asking people to develop the game for them", just asking how people exploited the game in the first place.
https://bethesda.net/en/document/terms-of-service
Devs are trying to find that out too it seems.PS. just curious how can it be possible to access dev room in the first place though.
I think it's pretty reasonable to suppose there being a good reason for them to proceed this way. And the people who entered the room deserve getting banned anyway, so it's cool that they can be unbanned by cooperating.
I would assume it's not as simple as that. Many games contain lots of unused assets in their final code and I don't think they're left there because devs are lazy or w/e.If you don't want people entering the room, don't put that room in the final game and in production servers. Is that simple.
Feel free to argue how it's amoral to ban people exploiting things that aren't meant to be exploited on an online multiplayer game.You're reeeeaaaally going out of your way to stan for what is morally a shitty thing for Bethesda to be doing. Why?
And those terms are so loose you could apply them to almost any behaviour. It basically gives Bethesda free reign to ban for anything they like, which is also bullshit (but at least it's industry-standard bullshit).
How the fuck did they violate TOS by using an in-game exploit? How is it their fault for finding it?They're banning accounts that violated the game's ToS, let's not pretend otherwise nor make wild and baseless accusations. They're also not "asking people to develop the game for them", just asking how people exploited the game in the first place.
"We're banning your account until you tell us how you did this glitch" is a little uhhhhhhhhhhh.
It's gonna get some hate.
I would assume it's not as simple as that. Many games contain lots of unused assets in their final code and I don't think they're left there because devs are lazy or w/e.
Feel free to argue how it's amoral to ban people exploiting things that aren't meant to be exploited on an online multiplayer game.
Why would that be Bethesda's job? That's why devs tend to have a means of which for people to report bugs, and automated systems for sending them error reports from users who encounter issues.Isn't it Bethesda's job to figure out how he did it? This company is so goddamn incompetent.
As far as I know, players cannot get to the room without using hacks and teleporting to it's exact location.No matter what way you shake this, the situation is that Bethesda left a way to naturally enter this room in the game without cheating, hacking, or modification. People are accessing this room through natural gameplay. Not *intended* gameplay, but natural.
Argue it's against the spirit of the game all you want, but that's not a tangible thing. The actual code is not being tampered with. These are not hacks. It's a glitch, and there's no "right or wrong" to be argued here. It's not "wrong" to abuse glitches or exploits in games. If that was the case speedrunning would be a definitively criminal act which is just absurd.
Bethesda banning players in this scenario is more wrong than players accessing an area in the game through natural use of the code. The players are accessing something naturally in the game they paid to play using the code the paid to play with. Bethesda is banning them and holding them hostage instead of fixing it.
No matter what way you shake this, the situation is that Bethesda left a way to naturally enter this room in the game without cheating, hacking, or modification. People are accessing this room through natural gameplay. Not *intended* gameplay, but natural.
Argue it's against the spirit of the game all you want, but that's not a tangible thing. The actual code is not being tampered with. These are not hacks. It's a glitch, and there's no "right or wrong" to be argued here. It's not "wrong" to abuse glitches or exploits in games. If that was the case speedrunning would be a definitively criminal act which is just absurd.
Bethesda banning players in this scenario is more wrong than players accessing an area in the game through natural use of the code. The players are accessing something naturally in the game they paid to play using the code the paid to play with. Bethesda is banning them and holding them hostage instead of fixing it.
If it's a glitch then it isn't natural. It's an exploit, pure and simple.No matter what way you shake this, the situation is that Bethesda left a way to naturally enter this room in the game without cheating, hacking, or modification. People are accessing this room through natural gameplay. Not *intended* gameplay, but natural.
Argue it's against the spirit of the game all you want, but that's not a tangible thing. The actual code is not being tampered with. These are not hacks. It's a glitch, and there's no "right or wrong" to be argued here. It's not "wrong" to abuse glitches or exploits in games. If that was the case speedrunning would be a definitively criminal act which is just absurd.
Bethesda banning players in this scenario is more wrong than players accessing an area in the game through natural use of the code. The players are accessing something naturally in the game they paid to play using the code the paid to play with. Bethesda is banning them and holding them hostage instead of fixing it.
EDIT: Not that I'm trying to say Bethesda is in the wrong either. My point is more that trying to use "right and wrong" as an argument in this case is misplaced, but the fact that if you were to use that argument you'd hone in on the players over Bethesda being "wrong" morally is kind of absurd.
Feel free to argue how it's amoral to ban people exploiting things that aren't meant to be exploited on an online multiplayer game.
Banning people who use exploits to get ahead of others in an online game is a new concept to you?Moreso than banning people for playing a game within the limits of the code? Come on.
You still haven't answered. I'd seriously like to know what your stake is in this.
Where are people pulling this out of? Did I miss something? Where was it said that this could be done without hacks?Moreso than banning people for playing a game within the limits of the code? Come on.
You still haven't answered. I'd seriously like to know what your stake is in this.
If you think I'm astroturfing feel free to report me. And saying it's okay to exploit a glitch in an online game because the glitch is there is nonsense. They also made it clear that they're trying to solve the problem, so it wasn't their intention to let people access that room nor is that a normal feature of the game.Moreso than banning people for playing a game within the limits of the code? Come on.
You still haven't answered. I'd seriously like to know what your stake is in this.
Banning people who use exploits to get ahead of others in an online game is a new concept to you?
If it's a glitch then it isn't natural. It's an exploit, pure and simple.
I'm not a programmer and I was speaking from an overall design standpoint. It's also pretty reasonable label as unnatural giving players access to items and equipment that wasn't meant to be accessible. Otherwise no one would be banned in the first place.Are you a programmer? A glitch is an unintended action, but it's happening because it's following logic. Natural does not equal intended. Glitches are just code behaving as it's written.
Hey, Fallout 76 is complete. A complete turd.Remember yesterday when someone made a thread calling MGS5 the most incomplete game this gen. Lol
lol they're saying the character file gets "corrupted" by visiting this place? As if it wasn't a ban, but a technical neccessity to delete it?
In a lot of online games it's against the Terms of Service to exploit glitches to get either into areas you shouldn't be in, impact another players experience through unintended mechanics, or get items through unintended means.No matter what way you shake this, the situation is that Bethesda left a way to naturally enter this room in the game without cheating, hacking, or modification. People are accessing this room through natural gameplay. Not *intended* gameplay, but natural.
Argue it's against the spirit of the game all you want, but that's not a tangible thing. The actual code is not being tampered with. These are not hacks. It's a glitch, and there's no "right or wrong" to be argued here. It's not "wrong" to abuse glitches or exploits in games. If that was the case speedrunning would be a definitively criminal act which is just absurd.
Bethesda banning players in this scenario is more wrong than players accessing an area in the game through natural use of the code. The players are accessing something naturally in the game they paid to play using the code the paid to play with. Bethesda is banning them and holding them hostage instead of fixing it.
EDIT: Not that I'm trying to say Bethesda is in the wrong either. My point is more that trying to use "right and wrong" as an argument in this case is misplaced, but the fact that if you were to use that argument you'd hone in on the players over Bethesda being "wrong" morally is kind of absurd.