Far Cry New Dawn announced; coming February 15th, 2019

Oct 27, 2017
6,831
Personally, I wasn't super happy with the ending ... It felt like the wrong place to stop, so I was really irritated. However, I'm pretty excited that the story will continue, and it makes me look back more favorably on 5.
The ending was hella abrupt and I remember a lot of friends complaining that they wished they could explore the world in the aftermath. I think abrupt endings work better in film. With videogames, a post-game is generally advisable to wrap up loose ends. Even something as simple as walking around the bunker for 30 minutes. But a lot of people, myself included, wanted to step outside and witness the new dawn so to speak.

Ubisoft do need to explore ways of adding layers and ambiguity to the story that don't involve drugs. The Alice in Wonderland thing is wearing a little thin. Far Cry 5's bliss ended up muddling the plot more than it added to it.
 
Oct 27, 2017
6,831
And again, all of your 7 seals stuff is conjecture.
This is a bit of a late response, and I did reply earlier, but I recently discovered that Ubisoft changed the first loadscreen in one of the patches, and felt it was worth talking about. The original version was a random quote from Joseph, such as:



But at some point they changed the first loadscreen. The first loadscreen (When you hit New Game) is no longer random.



Naturally, anything beyond this is theory. Conjecture. (But Ubisoft themselves have always argued that Far Cry games are supposed to have hidden meanings. And Far Cry 3's writer pointed to the fact FC3 opens with an Alice in Wonderland quote as being the key to understanding the meaning of the story.) Who is The Lamb? Is it meant to be Joseph or Rook? That's an important question that the game never gives an answer to. You keep killing people, and every time you do, Joseph says, "Another seal has been opened." But does this mean you are the one opening them? Or is someone else opening them and your actions are just in response to that?

There's an overt piece of foreshadowing in the opening sequence, on the TV in the corner.

"They will wage war against the Lamb, but the Lamb will triumph over them because he is Lord of lords and King of kings--and with him will be his called, chosen and faithful followers."

"The Lamb" comes up over and over again in the story. (And as I mentioned earlier, there is some significance in the fact The Lamb, in Isaiah 53:7 is referred to as such: "He was oppressed and afflicted, yet he did not open his mouth; he was led like a lamb to the slaughter, and as a sheep before its shearers is silent, so he did not open his mouth." Yes, it's probably 90% Ubisoft chasing "immersion", but the fact Rook never speaks is eyebrow raising. Also Rook has 12 followers and Joseph doesn't. In the context of the story, Joseph sees himself as The Lamb. But Faith says, "Joseph thinks he's our savior. But you'll decide what happens. You were the start. You'll be the end."

Furthermore, the New Game loadscreen is from Revelation 5. It is followed in the book by, "Then one of the elders said to me, "Do not weep! See, the Lion of the tribe of Judah, the Root of David, has triumphed. He is able to open the scroll and its seven seals." Then I saw a Lamb, looking as if it had been slain, standing at the center of the throne, encircled by the four living creatures and the elders." Ubisoft did not accidentally refer to The Lamb over and over again when they could have picked other verses. (Also, the church you find Grace at is called the Lamb of God church, incidentally.)

A lot of these references can either point to Joseph being The Lamb, or to Rook being The Lamb. And that's likely intentional on Ubisoft's part. But ultimately, none of this stuff is accidental. It's not just throwaway details. They put a significant amount of effort into making the plot line up with the opening of the seven seals, and then altered the game post-release to make sure people understand that, yes, the game is about the seven seals. Just in case Joseph saying "seal" over and over didn't tip audiences off. Accepting a theory about the story uncritically isn't wise, of course, but Ubisoft did 100% intend for such theories.