(Click for general game info.)
🖥️ System requirements:
(See this page for more detailed information.)
🧰 Latest drivers: (as at 24/02/2022)
AMD: 22.2.2
Nvidia: 511.79
📊 Benchmarks:
GameGPU (Russian; review build)
ComputerBase (German; launch build)
Guru3D (English; launch build)
PCLab (Polish; review build)
🎩 Tips and tricks:
Cap the frame rate/potentially improve frame times: Download RivaTuner Statistics Server (if you use MSI Afterburner, then you already have it installed), input your desired framerate limit in the "Framerate limit" box, and hit Enter . Alternatively, those with an Nvidia GPU can either cap the frame rate at the driver level via the Nvidia Control Panel (requires the 441.87+ drivers) or use Nvidia Inspector to force a vsync internal lower than one-half (click the small tool icon to open the game profile section).
Note: Useful if your system can't maintain, say, 60fps and you're sensitive to the wild fluctuations, or you're experiencing uneven frame times. The greater window the engine has to render a given frame, if you're imposing a lower frame rate than the game can otherwise provide, may also help in alleviating stuttering related to data streaming.
⚙️ Graphics settings:
Video adapter: Self-explanatory
Refresh rate: Self-explanatory
Window mode: Fullscreen; Windowed; Borderless
Enable HDR: ?
Display resolution: Self-explanatory
Display: Self-explanatory
Menu display: Self-explanatory
Aspect ratio: Self-explanatory
Graphics quality: Low; Normal; High; Ultra
Texture filtering: Low; Normal; High; Ultra
Shadows: Low; Normal; High; Ultra
Geometry and vegetation: Low; Normal; High; Ultra
Environment: Low; Normal; High; Ultra
Water: Low; Normal; High
Terrain: Low; Normal; High
Volumetric fog: Low; Normal; High
HD textures: Off/On
Anti-aliasing: Off; SMAA; TAA
Motion blur: Off/On
Brightness adjustment: Self-explanatory
Contrast: Self-explanatory
Gamma: Self-explanatory
Colourblind mode: Off/On
Vsync: Off/On
Enable frame rate lock: Off/On
Frame rate lock: 30fps -> 144fps in increments of 1fps
Field of view scaling: 60 -> 120 in increments of 1
Adaptive resolution: Off; 30fps; 60fps
Resolution scale: 0.5 -> 2 in increments of 0.1
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