As a filthy casual player that still approaches fighting games like I am playing SF2 in 1991 off muscle memory, I largely agree with Max.
Especially when he started discussing roster, STAGES, and content. I expect certain fighting games to feel obtuse or overwhelm with mechanics, and occasionally I will put the time to learn and overcome some hurdles(played enough Blazblue to get some of the unique fundamentals down like air dashing, cancels, even if most still were too frustrating or difficult to manage).
What irritates and turns me away from buying a fighter I may only play briefly is NOT that I can't perform everything. No, no, no. It's when you have the same 6 backgrounds to stare at that dulls my imagination and focus. It's when there is little else to do but go online because of a lack of attention to cater to my desire to not enter the online arena and wish for something else to complement. Practice mode alone ain't it.
DBZ on paper sounded like the fighting game for me, but I ignored it because it sounded like the matches did have repetitive back and forth play, where surprises were lacking. Even watching matches at launch, it felt like each match lacked identity. Trading similar moves to the point it was hard to determine a skilled player from...me. So I never purchased.
I'll never be good enough to nail the timing in many fighters for advanced fighters like MK11(fuck it irritates me how often I fail even basic back forward moves), but I'll buy them because there is more for me to see and do, while marveling at the craziness of what is possible under a skilled master.
Especially when he started discussing roster, STAGES, and content. I expect certain fighting games to feel obtuse or overwhelm with mechanics, and occasionally I will put the time to learn and overcome some hurdles(played enough Blazblue to get some of the unique fundamentals down like air dashing, cancels, even if most still were too frustrating or difficult to manage).
What irritates and turns me away from buying a fighter I may only play briefly is NOT that I can't perform everything. No, no, no. It's when you have the same 6 backgrounds to stare at that dulls my imagination and focus. It's when there is little else to do but go online because of a lack of attention to cater to my desire to not enter the online arena and wish for something else to complement. Practice mode alone ain't it.
DBZ on paper sounded like the fighting game for me, but I ignored it because it sounded like the matches did have repetitive back and forth play, where surprises were lacking. Even watching matches at launch, it felt like each match lacked identity. Trading similar moves to the point it was hard to determine a skilled player from...me. So I never purchased.
I'll never be good enough to nail the timing in many fighters for advanced fighters like MK11(fuck it irritates me how often I fail even basic back forward moves), but I'll buy them because there is more for me to see and do, while marveling at the craziness of what is possible under a skilled master.