• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

TiduzOmni

Member
Oct 25, 2017
465
https://www.reddit.com/r/PS5/comments/j697wu/it_seems_that_nextgen_save_transfers_are_up_to/ this is the source, It seems it will not transfer saves for online seasons, co op seasons, career mode and pro clubs. Guess it really is up to the developers?
vfepr6acdir51.jpg

Edit: its due to ea dual entitlement system. Just to avoid confusion added to the op
 
Last edited:

Cake Boss

Member
Oct 25, 2017
8,068
Why is it that neither of EAs sports titles have any cross play or cross progression system? You would think with cross play it would increase the player pool for these games that are so dependent on online game modes.
 

Jade1962

Banned
Oct 28, 2017
4,259
Are you saying developers can decide how saves transfer between generations on XSX and PS5? I am shocked!
 
Oct 25, 2017
4,843
Why is it that neither of EAs sports titles have any cross play or cross progression system? You would think with cross play it would increase the player pool for these games that are so dependent on online game modes.
They have cross-progression on Ultimate Team only, and that's because it's the loot box mode that makes all the money.
 

platocplx

2020 Member Elect
Member
Oct 30, 2017
36,072
i was actually under the impression every xbox game so far that has smart delivery was save transfer enabled, afaik this is the only one that doesnt have it?
I dont think EA is using it. They are using "dual entitlement" instead. But again this boils down to Devs using these features.
 
Oct 25, 2017
4,843
i was actually under the impression every xbox game so far that has smart delivery was save transfer enabled, afaik this is the only one that doesnt have it?
This game does not have Xbox's Smart Delivery.

FIFA 21 and Madden 21 have an EA specific "Dual Entitlement" where you get the next gen version for free if you own the previous gen version and redeem the next gen version on your account before FIFA 22 / Madden 22 are out. The SKUs are separate on both Playstation and Xbox.
 
OP
OP
TiduzOmni

TiduzOmni

Member
Oct 25, 2017
465
ahhh that makes sense, stupid that they dont use it but thanks for the information :)
 

Plasma

Member
Oct 25, 2017
6,640
Seems about right given their track record they haven't cared about career mode for years.
 

Ukumio

The Fallen
Oct 26, 2017
1,415
Australia
Seeing a lot of people reacting as if the game supports Smart Delivery on Xbox platforms. It doesn't. EA chose not to support Smart Delivery for most/all of their games and therefore this game isn't beholden to the promises of Smart Delivery.
 

JediTimeBoy

Member
Oct 27, 2017
6,810
FUT is the only mode where you can spend real money iirc, so it makes sense that it transfers across.
 

Plum

Member
May 31, 2018
17,299
Are you saying developers can decide how saves transfer between generations on XSX and PS5? I am shocked!
So it's ultimately up to the dev? Huh.
Who woulda thought?

If this is an attempt to say that both consoles are the same; they still aren't. Microsoft's system means cross-save is something developers have to actively choose not to do. Sony's system means cross-save is something developers have to actively work towards. They're not the same at all despite them both being fundamentally based around developer choice.
 

Prine

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
15,724
EA opted out of Smart Delivery, which solves this problem. Because MS state they can't charge for upgrades
 

ElNerdo

Member
Oct 22, 2018
2,236
If this is an attempt to say that both consoles are the same; they still aren't. Microsoft's system means cross-save is something developers have to actively choose not to do. Sony's system means cross-save is something developers have to actively work towards. They're not the same at all despite them both being fundamentally based around developer choice.
It essentially is the same thing because, in the end, it's up to the developers to choose which route they want to go.

On one side, developers can choose to use SD (automatic save transfers) or use their own way (upgrade, with possible save transfers).

On the other, developers can choose to allow for save transfers or not.
 

Plum

Member
May 31, 2018
17,299
It essentially is the same thing because, in the end, it's up to the developers to choose which route they want to go.

On one side, developers can choose to use SD (automatic save transfers) or use their own way (upgrade, with possible save transfers).

On the other, developers can choose to allow for save transfers or not.

No, it's not. If it were then Maneater and Yakuza 7 wouldn't both have cross-save on Xbox but not have it on PS5. I literally explained the difference in that post; Sony's solution requires extra effort from the developers if they choose to implement cross-save, Microsoft's solution requires little-to-no effort.
 

MrKlaw

Member
Oct 25, 2017
33,066
I assume because they will have online sync of saves for FUT for all the microtransactions etc so the save lives in the cloud and can sync up/down

seems odd if they're doing that, but can't extend to the regular career mode - just upload the status like with FUT
 

Decarb

Member
Oct 27, 2017
8,643
No, it's not. If it were then Maneater and Yakuza 7 wouldn't both have cross-save on Xbox but not have it on PS5. I literally explained the difference in that post; Sony's solution requires extra effort from the developers if they choose to implement cross-save, Microsoft's solution requires little-to-no effort.
Is this confirmed by any of the devs that PS4->PS5 cross-save requires active work from them otherwise it doesn't work by default?
 

Plum

Member
May 31, 2018
17,299
Is this confirmed by any of the devs that PS4->PS5 cross-save requires active work from them otherwise it doesn't work by default?

It's not, but we've had two instances of games not supporting cross-save from PS4-to-PS5 so it's good to assume that there's more work needed. My assumption is that developers have to create a cross-save solution for themselves to get around the fact that Sony's platforms don't treat cross-gen releases as a single SKU, meanwhile they don't for Xbox (or, at least, they don't have to do nearly as much work) because those platforms treat Xbox One/Xbox Series/PC versions of games as the same SKU.
 

RivalGT

Member
Dec 13, 2017
6,399
its a sku issue here... FIFA 21 on current gen isn't the same game as the nextgen version. Not having a save transfer over is valid I think. Its not similar to the yakuza situation where its a different SKU on PS5, but still completely the same game.
 

Sia

Attempted to circumvent ban with alt account
Banned
Jun 9, 2020
825
Canada
This is confusing, if you read the first sentence it sounds like everything is all good, and then the second sentence is all of a sudden bad news.
 

RedHeat

Member
Oct 25, 2017
12,690
No, no, no, no... This can't be fucking happening, it wasn't supposed to go down like this....
 

Shark

Member
Oct 28, 2017
8,126
Raleigh, NC
Quit FIFA for good and your life will be better off.

Source: Someone who quit FIFA for good and life was then better off.
 

disco_potato

Member
Nov 16, 2017
3,145
Is this confirmed by any of the devs that PS4->PS5 cross-save requires active work from them otherwise it doesn't work by default?
They both require work to make sure saves are compatible between gens. MS just made it a requirement for smart delivery while sony probably said "do what you want". This is going to be biting them in the butt for the time being.
 
Oct 25, 2017
32,299
Atlanta GA
Smart Delivery is a good program but yeah on either platform it's ultimately up to the developers/publishers what they wanna do. And companies like Activision & 2K are gonna obviously do what they want. Sucks.
 

Plum

Member
May 31, 2018
17,299
They both require work to make sure saves are compatible between gens. MS just made it a requirement for smart delivery while sony probably said "do what you want". This is going to be biting them in the butt for the time being.

They both require some work, but Microsoft's solution requires considerably less work because they don't treat 'Xbox One' games and 'Xbox Series' games as seperate SKUs. Smart Delivery literally refers to how the games that support it can naturally adapt according to what console they're put into.

Meanwhile on Sony's side PS4 games and PS5 games are treated as entirely different SKUs, so developers have to find a way around Sony's database systems to get their games to work.

Maybe I should make a thread on this because a lot of people still don't really get the difference lol (not a dig at you, of course).