Much mahalo!Made the Combo Breaker thread.
The official thread for Combo Breaker 2019! MAY 24-26, 2019 | The Mega Center. Illinois, USA Entrant Numbers • Mortal Kombat 11 - 807 • Tekken 7 - 627 • Street Fighter V: Arcade Edition - 611 • Super Smash Bros. Ultimate Singles - 433 • Under Night In-Birth Exe: Late[st] - 427 • Dragon Ball...www.resetera.com
You would not believe the cult obsession with that song here. It receives more hell yeahs than Stone Cold Steve Austin when it comes on in wv. They changed it officially to the state song.
I think it's between the second and the fourth? The second (Bakuretsu Rantouhen) is the one with really slow movement, and the fourth (Chougi Ranbuhen) is the one where the colouring is closer to Takahashi's (it's also the best).
Don't ask why, just enjoy the rideWhy...??? I mean, cool and all, but... how and why?Zerodiv is working on a “complete version” of the 1998-released, Psikyo-developed arcade fighting The Fallen Angels. It will be released first for arcades, then later ported to console. The news was announced at the 10th anniversary event for Takadanobaba Game Center Mikado, which featured City...gematsu.com
It's part of the Exa-Arcadia push, I imagine.Why...??? I mean, cool and all, but... how and why?Zerodiv is working on a “complete version” of the 1998-released, Psikyo-developed arcade fighting The Fallen Angels. It will be released first for arcades, then later ported to console. The news was announced at the 10th anniversary event for Takadanobaba Game Center Mikado, which featured City...gematsu.com
I haven't touched BBTag at all since I messed around with the Switch version, a while back. I really wanted to like it, but it just couldn't keep my attention. It actually got worse?The fact that it was far quicker to check the archived videos on the channel that streamed it on Twitch at Combo Breaker than attempting to find random YouTube uploads seems to say plenty about how much anyone still actually cares about BBTAG (I'd care if I hadn't moved on within the nine months they took to patch the game and introduce new problems to replace the ones they fixed).
Better in some ways, such as Gordeau getting beaten with the nerf stick on top of invulnerability following Cross Combo to Active Switch Grim Reaper being gone, and chip on Resonance supers being adjusted. Worse in others, like some character-specific ones (i.e., no more cancelling on block for Mai's spear throws, giving her even less to work with than she had), not being able to push block Personas anymore, push block having a delay in recovery to make punishes after using one more difficult, and occasional dumb hurtbox oversights and damage output changes (the following being examples of the former):
There was also the change to making Reversal Actions no longer invincible when calling in an assist to cover them, not an idea I care for on paper but have yet to say anything definitive about in practice (I don't like RAs being made even more of a risk, yet it would also put opponents who used to do it at a disadvantage).
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