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Deleted member 6263

User requested account closure
Banned
Oct 25, 2017
9,387
For reference:
373885-ifrit7_c.jpg
final-fantasy-vii-remake-invocaciones.jpg


Never loved the original VII one tbh.
So a bit closer to CC's version.
maxresdefault.jpg
 

Potterson

Member
Oct 28, 2017
6,408
Is this game confirmed as PS4 exclusive - like, not timed exclusive?

I have a base PS4 but I will get a high end PC next year and I just can imagine I would even be able to wait a year for 1440p/60FPS...
 

TheMrPliskin

Member
Oct 26, 2017
3,564
Is this game confirmed as PS4 exclusive - like, not timed exclusive?

I have a base PS4 but I will get a high end PC next year and I just can imagine I would even be able to wait a year for 1440p/60FPS...
It was initially announced as coming first to PS4. Admittedly that was like 4 years ago, but there's no reason to believe it won't come to PC at some point down the line.
 

Gaia Lanzer

Member
Oct 25, 2017
7,669
Ifrit looking more like he did in the original gives me hope they won't give Vincent his shitty DoC transformations redesigns. Hell, maybe even add one or two more. Have a Killer Clown form for him.
Agreed. I love Ifrit looking more inspired by his original look OVER his Crisis Core redesign. As someone who loaths the FFVII Compilation, this brings me LIFE!

I HATED the Vincent Galian Beast and Chaos redsigns in DoC. I hope Nomura is past that shit. He was in a sorta "phase" back then where he wanted all his damned designs to look like anthropomorphic tribal tattoos. I don't miss that era of Nomura (it was, like, a good chunk of years in the mid-00s).
 

Thorpe

Member
Oct 27, 2017
11
I do agree that they all look great except for Tifa, in some shots she looks a bit odd like they decided to give her a moe kind of look which doesn't rally mesh well with the more realistic aesthetic. Aerith, Barret, Rude and Cloud look fantastic though.

I'm thinking the CGI (or if it's real-time or a blend of both) portions will be great as usual, especially the scene we just saw with Aeris (I prefer saying this name lol) in her dress as she looks at Cloud. The in-game/real-time models might have some awkward angles for them as well. I've noticed the same for Tifa as you mentioned too. Aeris has some awkward angles too, especially on the trailer scene that leads up to Cloud having his arms around them (Around the 1:10 mark of the latest trailer).
 

Tornak

Member
Feb 7, 2018
8,393
Yeah, Nomura had a rough time during the 2000s (even if we don't compare to his GOAT years during the mid-to-late 90s). Vincent's forms in DoC are stupid as hell.

I don't like the way he draws now (too Dissidia/KH-like for my tastes with the proportions and the hard edges), but damn if he's not creating great designs lately that, for once, actually look great in a semi-realistic 3D style.

I assume he's "just" in charge of the main characters, while Ferrari worked on others like AVALANCHE. Although the latter designed a character as crucial as Ardyn for XV, so I wouldn't be surprised if he had a hand on some of the most important characters/party members too.

Can't wait for all of that character concept art. I wonder if we'll ever see alternative styles they thought about when first developing Remake, like with the original:
3e533183dd37fdd6ff7e5566354c0b5d.png


I assume they wanted realism similar to AC and mother FFs from the beginning, but still, there's a defining look that has to be narrowed down, as the characters here are very stylized and that's why they not only don't look weird, but actually look good and faithful.
Is this game confirmed as PS4 exclusive - like, not timed exclusive?

I have a base PS4 but I will get a high end PC next year and I just can imagine I would even be able to wait a year for 1440p/60FPS...
The game was unveiled as a "Play first on Playstation 4" kind of thing, so make of that what you will. My bet is that they'll release a GOTY edition a year later for PS5, Scarlet and PC.

Honestly? Unless the game's not too good or I just don't fall in love with it, I think a future PC playthrough would be very exciting on its own. And even then, I know I couldn't wait for a whole year. Like, not a chance :(
 

Rpgmonkey

Member
Oct 25, 2017
1,348
Summons look so good

I like how consoles and modern engines are pretty good at stuff like particle effects now and JRPG developers have basically been like "oh really now?" and crank it to the max as if it's the thing they've been waiting decades for, lol.

Even the most mundane things in this game still cause sparks, embers, tiny crystals, or magic sparkles to fly everywhere.

I'm guessing Ramuh and the first Bahamut are also in, maybe Titan, and then any new minor ones they're adding. 5-6 of the original lineup per game, with Part 1 getting through the basic ones, seems about right.
 

Dream Machine

Member
Oct 25, 2017
13,085
I'm going to go out on a limb and say Ifrit looks like another redesign based on the consistent design elements like they do for every game. So arguing which iteration it's closest to seems sort of pointless.
 
Oct 25, 2017
4,768
I'm thinking the CGI (or if it's real-time or a blend of both) portions will be great as usual, especially the scene we just saw with Aeris (I prefer saying this name lol) in her dress as she looks at Cloud. The in-game/real-time models might have some awkward angles for them as well. I've noticed the same for Tifa as you mentioned too. Aeris has some awkward angles too, especially on the trailer scene that leads up to Cloud having his arms around them (Around the 1:10 mark of the latest trailer).
Yeah, maybe some stuff will be fixed for the final release, they got 6 months. I think Aerith looks fantastic here. Some people think she looks too old here but remember, she's 22. Her face is supposed to have a bit more definition because she's essentially a young adult.
809057BBE8B200FC520C4410E71FB3505D74787B


Here she looks slightly different, I think they may have made her eyes bigger and her jawline smaller. She looks like one of those weird fan models that someone makes. I mean, she's still pretty here but it's slightly more uncanny like Battle Angel Alita. Anyway I'll stop ranting now, I'm sure the game will be fine. Combat looks like fun at least.
Final-Fantasy-7-Remake-Aerith-Honey-Bee-Inn.jpg
 

Vault

▲ Legend ▲
Member
Oct 25, 2017
13,594
FFVII had the most vanilla summon designs in the series

The only memorable ones are the game exclusive summons like KOTR and Bahamut Zero
 

Tornak

Member
Feb 7, 2018
8,393
Do you think they'll give a background or some focus to the summons as entities? In the original they were just there (not that there's anything wrong with that).

I could use some background info (in a bestiary or whatever) provided it's well made and not invasive.
 

Dream Machine

Member
Oct 25, 2017
13,085
Do you think they'll give a background or some focus to the summons as entities? In the original they were just there (not that there's anything wrong with that).

I could use some background info (in a bestiary or whatever) provided it's well made and not invasive.
They might tie them to those ghosts we've seen a few times now. Like those are revenant husks caused by the lifestream being sucked out of the planet, and the summons are positive entities of concentrated lifestream energy. Maybe helping the heroes because of Aerith's lineage and their pure intentions to help the planet?

Whatever they do, I'm sure it will be less random this time around.
 

Tornak

Member
Feb 7, 2018
8,393
We have XV to thank for that honestly.
I mean, it's a different team and a different engine (and this seems to be be a mix between KH's summoning system -or even XII- and the classic style).

KH3's special attacks and sequences looked insane too.
They might tie them to those ghosts we've seen a few times now. Like those are revenant husks caused by the lifestream being sucked out of the planet, and the summons are positive entities of concentrated lifestream energy. Maybe helping the heroes because of Aerith's lineage and their pure intentions to help the planet?

Whatever they do, I'm sure it will be less random this time around.
Yeah, if they're to ever give them some sort of explanation or justification, it's most definitely going to be tied to the Lifestream and the Planet. I just really want that bestiary to explain stuff like Monodrives, Hell House, Eligor... That could be fun although also potentially too on the nose.
 

Gaia Lanzer

Member
Oct 25, 2017
7,669
FFVII had the most vanilla summon designs in the series

The only memorable ones are the game exclusive summons like KOTR and Bahamut Zero
You could only do so much with Gourad-shaded polygon models back then. It wasn't until they got good with texture-mapped models that we saw cooler detailed character, enemy and summon models in the FF games. Because of the amount of crisp detail they can do with this remake, I'm guessing they are going to go all out with the summon designs, and make them more intricate than they were before. Titan ain't going to look like a giant, smooth-skinned, white-haired dude with some jewelry:

latest


Dude's arm and leg braces are going to be decked out in detail and etchings, his jewelry's going to look super complex and his skin might have a sorta rocky/craggy shape to it.
latest

Ramuh's not gonig to be dressed in such a plain looking robe, but it will be adorn with lots of sewn in patterns and embroidery. They are going to kick 'em DOWN with the detail!
 

tr1b0re

Member
Oct 17, 2018
1,329
Trinidad and Tobago
You could only do so much with Gourad-shaded polygon models back then. It wasn't until they got good with texture-mapped models that we saw cooler detailed character, enemy and summon models in the FF games. Because of the amount of crisp detail they can do with this remake, I'm guessing they are going to go all out with the summon designs, and make them more intricate than they were before. Titan ain't going to look like a giant, smooth-skinned, white-haired dude with some jewelry:

latest


Dude's arm and leg braces are going to be decked out in detail and etchings, his jewelry's going to look super complex and his skin might have a sorta rocky/craggy shape to it.
latest

Ramuh's not gonig to be dressed in such a plain looking robe, but it will be adorn with lots of sewn in patterns and embroidery. They are going to kick 'em DOWN with the detail!
Why have I not noticed Ramuh's derpy eyes until now xD
 

DiipuSurotu

Banned
Oct 25, 2017
53,148
Yeah, if they're to ever give them some sort of explanation or justification, it's most definitely going to be tied to the Lifestream and the Planet. I just really want that bestiary to explain stuff like Monodrives, Hell House, Eligor... That could be fun although also potentially too on the nose.

Sephiroth explained the summons in a deleted scene:

Sephiroth:
During the time when the Ancients prospered there existed beings that grew up bathed in the abundant Mako.
They were pure creatures of natural shape. Several remain even now.
These beings sealed their consciousness within materia, altering their lives for eternity.

Aerith:
The summon materia…

Sephiroth:
Correct. Such a clever girl.
The creatures that protect this temple have lived long and seen countless ages pass.
They belong to this planet even more than you.
 

Tornak

Member
Feb 7, 2018
8,393
Sephiroth explained the summons in a deleted scene:
Shit, I didn't know that (or maybe I forgot, because it kinda sounds familiar).

There it is. I don't think they'll do much regarding that, but I can see a short explanation (even if it's in a menu description). After all, they're seemingly taking some inspiration from cut/original ideas for this, like the Keepers of Fate.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Member
Oct 25, 2017
17,253
Midgar, With Love
I mean, it's a different team and a different engine (and this seems to be be a mix between KH's summoning system -or even XII- and the classic style).

KH3's special attacks and sequences looked insane too.

Yeah, if they're to ever give them some sort of explanation or justification, it's most definitely going to be tied to the Lifestream and the Planet. I just really want that bestiary to explain stuff like Monodrives, Hell House, Eligor... That could be fun although also potentially too on the nose.

Hellhouse omg yes.
 

DiipuSurotu

Banned
Oct 25, 2017
53,148
There it is. I don't think they'll do much regarding that, but I can see a short explanation (even if it's in a menu description). After all, they're seemingly taking some inspiration from cut/original ideas for this, like the Keepers of Fate.

Are the Keepers of Fate inspired by cut ideas? I must have missed that
 

Tornak

Member
Feb 7, 2018
8,393
Are the Keepers of Fate inspired by cut ideas? I must have missed that
"In an early version of the game script, the Sephiroth Clones were not people, but, rather, parts of Jenova floating in the air covered by their cloaks. During important plot points they would reveal themselves to be pieces of Jenova's body: her right arm, heart, etc. They also replaced Sephiroth in several scenes, such as the pivotal one in the Forgotten City".

"Inspired" might be stretching it, but I think this might be the origin of the Keepers of Fate, at least conceptually. I don't expect them to work like that. They could even be benevolent beings eventually for all we know.
 

Inuhanyou

Banned
Oct 25, 2017
14,214
New Jersey
I dont know why people keep saying the voice acting is bad...it sounds like normal english dub voice acting to me...nothing particularly off about it. are there so many weebs around here?
 

Tornak

Member
Feb 7, 2018
8,393
I just realized that it's daytime in here:
It seems we might see Wall Market during the day?

It's interesting, maybe we begin our return to Wall Market during the day and certain events (like, say, getting the batteries for the climb) eventually bring night time. Wall Market in the morning should be interesting to see.
 

Tornak

Member
Feb 7, 2018
8,393
Another thing I noticed:
5e3rS2N.jpg


Here Barret seems to be destroying the debris (maybe to pave the way) and there's an action called "Search".

I can't place this location, but it seems that, in some instance (like with Tifa in this very same trailer), we might take full control of characters other than Cloud to do certain actions even outside combat. Maybe Cloud, Barret and the rest split in their missions on occasion.

With the expansion of new scenes and perspectives, I wouldn't be shocked to see what Barret was up to after Cloud fell. We've already seen Aerith with Marlene, after all. Also, Barret seems to be with Tifa and Cloud in the sewers at one point.
 

LiK

Member
Oct 25, 2017
32,045
Jessie's English voice is too good. I love her so much. More every time they show more of her.