Yup mind was blown by the jump from 7 to 8 in the graphics department
Yup mind was blown by the jump from 7 to 8 in the graphics department
Yup mind was blown by the jump from 7 to 8 in the graphics department
Thanks!Enjoying your posts about your play through Wazzy. Just makes me nostalgic. It's amazing how a game with rave reviews and tons of sales can still be misunderstood 20 years later. It's the perfect examples of when memes become reality instead of what actually happened.
Anyway I don't mind people not liking the game since they are a vocal minority, FF8 has always had a great cult fan following that has endured longer than just about every single game in the series. The weirdest part is square seems to totally acknowledge that sometimes by frequently evoking squall and all that in other games but yet what bugs me is that THEY seem to not give it the props it deserves. Doesn't get similar treatments. Very weird.
Have they acknowledged the anniversary in any meaningful way? Maybe they are waiting until later in the year to show something. I long for a remake with even just dissidia or mobius graphics, but that is pipe dreaming.
Why would that be fair? The graphics comparison used the regular models for both games except for Seifer who is using his battle model which is very close.At least put the battle models for FFVII if you want to he fair.
Thanks!
I actually finished a couple days ago to cap off the Anniversary month. I'll probably go a bit more into the playthrough when i get some time. I'm currently finishing off the achievements which I have about 5 or 6 left.
Most accounts acknowledged the anniversary in some form except SE which was disappointing. Mobius has been running a pretty great VIII collab event for the 20th but it probably won't come to Global for another 6-7 months. It has voice acting and uses locations, music and callbacks to VIII. You can check the collab out on YouTube.
I want a remake but I really hope they aim for the original style of the FMV's. Dissidia works for the style it uses but as a remake for VIII its hollow in comparison. Dead eyes with design changes that look messy and the movements feel more unnatural. Mobius handles Squall so much better.
Why would that be fair? The graphics comparison used the regular models for both games except for Seifer who is using his battle model which is very close.
If anything it shows how poorly VII aged when you see they used three different models and one randomly detailed Cloud.
Both models are detailed. The battle models more so with the faces.Nah, FFVIII's battle models were very detailed vs the field models. Like come on man. Same with FFIV-VI.
Okay I just started playing this for the first time thanks to Wazzy 's gifs in that last Nintendo Direct thread...this game is amazing holy crap. Love the characters, the setting, music, everything. Junctioning was confusing at first but I get it now. Something tells me I'm gonna be up late tonight playing lol.
Thank you!! It's such a weird and wonderful game so far haha.
I'm happy to hear you started and that you're enjoying it so far!
If you ever have any questions obviously ask away in here. There is so much fun and quirky stuff that I'm sure you will love. Make sure when you finish the game to post your thoughts! I always love hearing peoples reactions to the ending which is one of the best endings in the series.
I think that's the appeal to J-RPGs.for the longest time you couldn't tell me that Irvine wasn't a woman
I didn't notice this until now, but why is he wearing a V-neck.
I didn't notice this until now, but why is he wearing a V-neck.
I can't be a fan of Squall anymore. :(
V-necks are gross though.I'd be more concerned about how long his actual neck is in that drawing :P
For all the complaints people have about the game, the sections when it's at it's most intense, the Dollet mission, the gardens battle , the whole assassination section, there's nothing else like that in the series
Jesus
I talked earlier about thinking about trying to get yamaha XG music (best way to play the game imo) Unfortunately since the steam release replaced the midi with garbage MP3s, I've had to find my old copy and get it working. Has taken me the better part of the day.
Thought I'd list the process for anyone who had an XG module and was interested.
First installed the game, and then Aali's opengl drivers from qhimm. The game works perfectly...except it won't output to my midi module. It just outputs using the default Microsoft option.
I didn't think it was my setup (using coolsoft midimapper to route through a roland UM-ONE MK2 to the Yamaha module - mine is a MU2000EX), as that has always worked perfectly with dosbox, scummvm, etc - and amusingly enough, the chocobo.exe minigame that comes with FF8 did work with it, straight off the bat.
coolsoft midimapper is needed because Windows 10 butchered MIDI support, and a third part program is needed to choose a default midi output.
roland UM-ONE MK2 is my "USB to Midi" convertor of choice, since I'm using a laptop at the moment so don't have a motherboard slot for a midi card.
Anyway, Chocobo doesn't need any configuration to work, but for FF8 itself, there is a configurator, and in it the only option you get for midi is "Microsoft Synthesizer", which doesn't route the music through my synth. Looks like in years past this was a known issue, as I see decade old programs that give you a custom configurator here:
https://ffsf.aaron-kelley.net/download_8.html
I managed to get this working by putting it, and the "PlayFF8" into xp compat and running as admin. Not sure if I lose some of the benfits of the OpenGL drive this way, but I finally get the wonderful Yamaha XG midi music.
I am now playing Triple Triad against the turnstile guard while Quistis is waiting to go to the Fire Cavern. :)
This is still one of my best wtf childhood memories. When that battle with Seifer begins and Odin appears out of nowhere, I got super pumped and then he gets smacked...I remember being in total disbelief.At least the Odin of the FF8 world
Then again we don't know how old that Gilgamesh is either since he is the same guy in a majority of his appearances
That said, how BS it was of Seifer to just have a technique to reverse Zantetsuken
It's never explained. It's just "she's magic, shut up though"So... what's up with Ellone's powers? They're not sorcery since she's not a sorceress, they're not para-magic since she doesn't need to be junctioned with a GF, they're not a limit break since she doesn't have to be in critical situations or be using Aura...
So... what's up with Ellone's powers? They're not sorcery since she's not a sorceress, they're not para-magic since she doesn't need to be junctioned with a GF, they're not a limit break since she doesn't have to be in critical situations or be using Aura...