Pro's High Mode had issues, but Lite Mode and Steady Mode didn't.The Xbox version was the only one without frame pacing issues. And the visual upgrades look great over base model and Pro. Definitive version confirmed. (too bad the game is awful)
Pro's High Mode had issues, but Lite Mode and Steady Mode didn't.The Xbox version was the only one without frame pacing issues. And the visual upgrades look great over base model and Pro. Definitive version confirmed. (too bad the game is awful)
... The PS5?
Not following your logic here. You're waiting to see what happens on a potential port of XV on the next generation of consoles?
... The PS5?
Not following your logic here. You're waiting to see what happens on a potential port of XV on the next generation of consoles?
Sorry I didn't mean to be vague. I already played through it on PS4, but if I ever considered grabbing it again, I'd either grab it on PC or just whatever the next Playstation iteration ends up being.
Well I thought the PS4 Pro version looked great before. Now that I see it side by side...not so much.Why would it be surprising enough for you to say "even over the PS4Pro"? XboneX is a far more advance and stronger console.
I mean...it should,right?
1X has a cleaner image and more detail at a distance even without a 4k display to view the difference. That's pretty huge for a game getting patched a year after it came out that was never built to run on a 1X.Looks slightly sharper than pro when zoomed in. Also different time of day which alters the way terrain looks on both.
Don`t see where the "big upgrade" comments are coming from, Compared on XO? sure.
Well I thought the PS4 Pro version looked great before. Now that I see it side by side...not so much.
Why are you bothered by a comment praising X? People can't say it's better than the Pro, or something?Why would it be surprising enough for you to say "even over the PS4Pro"? XboneX is a far more advance and stronger console.
Maybe not. The last time Square showed screenshots of the One X version, it was also CBR. The improvement may be going from 1800c to 2160c (can't say for sure without good screenshots).
Its right there in the video above you haha. 3 modes. Resolution, framerate or a mix of both.Wow, looks nice! I presume the X version will also have two modes, one favoring performance and the other favoring visual quality?
i wanna see a high mode framerate comparison between Pro and One X :(
I gave up waiting myself. I like "lite" mode on the Pro, but the AF is insanely low.. My only frame of reference for AF is older computer games. From what I know there it is basically little to no performance impact. Yet quite a few PS4 games suffer from the lack of it.Such a fucking shame SE never got their act together and patched the frame pacing issue on the Pro. Plenty of games fix things like that with quick patches within a week ... I'm sure SE could have too if they just gave a damn.
From never fix frame pacing issues in their games. Looks like it's not an easy thing to fix.Such a fucking shame SE never got their act together and patched the frame pacing issue on the Pro. Plenty of games fix things like that with quick patches within a week ... I'm sure SE could have too if they just gave a damn.
Hopefully it means better frame pacing.I just booted up the ps4 version, there was also a new patch. Not sure if it is just me but the game felt much smoother now in high res mode. There is frame drop here and there but when you spin the camera around, high res mode felt as smooth as locked 30fps mode unlike before which felt sluggish.
Yeah, definitive console for multiplatforms indeed.
From never fix frame pacing issues in their games. Looks like it's not an easy thing to fix.
Probably because it's like to say: wow huge improve from my older 7870 in my new 7970.Why are you bothered by a comment praising X? People can't say it's better than the Pro, or something?
- PS4 Pro frame pacing issue still not resolved in High visuals mode (still disappointing)
- X1X features same 3 graphics modes (High, Lite, Steady)
- High mode features dynamic resolution scaling from 1890p while looking a the sky to 1360p but runs at native, no checker board artifacts. XBX also has slightly increased texture filtering.
- Pro uses a "low quality" of CB Rendering, combined with AA image quality is worse than XBX.
- Shadow detail also increased in XBX.
- Despite resolution increase, image quality is not so great, motion + temporal AA can cause pixelation
- Lite and Steady both still operate at 1080p and work like they did on Pro. Steady = 30 FPS, Lite = unlocked
- XBX does not show any frame pacing issues on any of it's modes.
- XBX introduces frame rate drops in city areas. (27~25 FPS) Pro has higher avg frame rate in these areas. (29~30 FPS)
- XBX Frame rate drops pop up during game play as well, during combat.
- Slowdown also occurs when using sleep mode or simply playing the game for a long period of time. FPS drops sharply and sticks to 20 FPS. Restarting the console fixes this issue.
- Lite mode runs between 30 and 40 FPS and causes added judder and tearing. Not recommended.
- Stable mode runs into slow downs too, in similar areas Pro Stable Mode does not.