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justiceiro

Banned
Oct 30, 2017
6,664
It's kinda cool the Nintendo executives now have a good excuse to not persue this model anymore, to much dismay of investors, of course.

But there are a lot of cool f2p games that will suffer because of that when the ones complaining are ones paying 60 dollars for their games. Had AAA companies made their games free to play before introducing loot boxes, nobody would say a peep against it.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
It's kinda cool the Nintendo executives now have a good excuse to not persue this model anymore, to much dismay of investors, of course.

But there are a lot of cool f2p games that will suffer because of that when the ones complaining are ones paying 60 dollars for their games. Had AAA companies made their games free to play before introducing loot boxes, nobody would say a peep against it.

Change that for what? lol No japanese company will do that as:

Europe is one of the weakest markets for gacha
Japan is the major market and consumers don't mind this aspect. The gacha problem happened in 2012 with a worse version and was resolved there.

Even if the entire world got a ban, Japan alone would be sufficient due to how major it is compared to other countries. And Asia in general as well.
 

Busaiku

Teyvat Traveler
Member
Oct 25, 2017
12,412
It's kinda cool the Nintendo executives now have a good excuse to not persue this model anymore, to much dismay of investors, of course.

But there are a lot of cool f2p games that will suffer because of that when the ones complaining are ones paying 60 dollars for their games. Had AAA companies made their games free to play before introducing loot boxes, nobody would say a peep against it.
All the countries in Europe and every country besides the US (not North America, just the US) and Japan accounted for less than 13% of Fire Emblem Heroes's revenue.
That's 57 countries countries, again, not including Japan and the US.
It made over $500 million.

Super Mario Run made $68 million.

Investors would eviscerate Nintendo if they abandoned this model to appease Europeans.
Or any country besides Japan (the US accounted for 31%).
 
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Asuka3+1

Alt Account
Banned
Feb 6, 2019
491
The sooner we get rid of this predatory shit in games, the better.

It's a shame Nintendo can't be arsed to come up with something better than gacha shenanigans.
yeah. is not like they tried with mario run and the market spoke that they dont like full price over dripping

No, the issue is addiction.
gambling addiction is real, mobile gatcha is not even close to real world gambling for several reasons that makes it being regulated as such comically evil
 

Nitpicker_Red

Member
Nov 3, 2017
1,282
gambling addiction is real, mobile gatcha is not even close to real world gambling for several reasons that makes it being regulated as such comically evil
It is not being regulated, which is the problem, there is currently no legislation for paid lootboxes in Belgium.
If it was being regulated like other "Game of Chance", there would be a permit of sort you could get.

The law just isn't ready. And I don't think Belgian regulators are in a hurry to build context for it, they prefer to wait until the industry self-regulates (as this quote shows):
The Gaming Commission has reached the conclusion that paying loot boxes are games of chance. If these are operated further, a criminal approach is indicated. Since the phenomenon goes farther than the 4 games analysed, the Gaming Commission is making a number of recommendations for both those responsible for the policy, the game manufacturers, the game platforms and the licensors such as FIFA.

Peter Naessens, Director at the Gaming Commission: "Paying loot boxes are no innocent component of video games which present themselves as a game of skill. Players are tempted and misled by them and none of the protective measures for games of chance are applied. Now that it has become clear that children and vulnerable persons in particular are being exposed to this without any protection, the game producers, and also the parties involved, are called upon to put a stop to this practice."

"We are seeing this is problem with our law and paid lootboxes, but we only have budget to look at 4 games. We'd like you to follow those guidelines. Please fix, game industry."
 

Sandfox

Member
Oct 25, 2017
24,743
It doesn't really make sense to keep the games available without gacha for multiple reasons.

The mobile market doesn't want games you pay for upfront with no gacha so I don't understand bringing that up.

These games probably make so much money in Asia alone that it won't affect anything.
 
Feb 9, 2019
2,470
Gacha Hell
Ironic FEH would be hit by this. I never saw the game as predatory. It showers you with so much premium currency and free quests to earn more I never felt the need to spend. Plus the gameplay mechanics are built in a way that it's arguably easier to build lower rarity characters to ridiculous levels of broken-ness than it is to make a high rarity character really strong.
 

Aexact

Member
Oct 30, 2017
3,254
Reading this thread as a former gacha player, I feel embarrassed for my former self that argued the gacha system is totally fine because you don't need to spend money. I was in deep, all I really wanted was to keep playing my game. Like, at least being subject to the same rules as gambling seems fair because that's what gacha is.
 
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Asuka3+1

Alt Account
Banned
Feb 6, 2019
491
Reading this thread as a former gacha player, I feel embarrassed for my former self that argued the gacha system is totally fine because you don't need to spend money. I was in deep, all I really wanted was to keep playing my game. Like, at least being subject to the same rules as gambling seems fair because that's what gacha is.
thats like subjecting bettery scooters to the same rules as cars
 

Nitpicker_Red

Member
Nov 3, 2017
1,282
Ironic FEH would be hit by this. I never saw the game as predatory. It showers you with so much premium currency and free quests to earn more I never felt the need to spend. Plus the gameplay mechanics are built in a way that it's arguably easier to build lower rarity characters to ridiculous levels of broken-ness than it is to make a high rarity character really strong.
Nintendo is overreacting to the Belgian ambiguïty (now thechnically banned, but no action was taken beside the main 3 games they looked at). Either to appear lawful and avoid any potential criticism, or put pressure on Belgium lawmakers to clarify the ban or create a license. (Incidentally the Belgian ban is also to appear lawful based on existing Gambling laws, and to put pressure on the industry to self-regulate.)
 
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