Grumble grumble grumble.
Got pity broken by a Young Tiki after spending about 55 orbs on the Halloween banner.
Got pity broken by a Young Tiki after spending about 55 orbs on the Halloween banner.
On an unrelated note, am I the only one who always procrastinates to do Arena Assault? Maybe it's because I still don't have enough built units to make the most out of it but I always look at it as something I have to do for the sacred coins rather than an actually enjoyable mode. It just takes too much time.
I just do one battle every week and ignore it. Ain't nobody got time for that. I already struggle with normal arena with super merged units. Not even sure what I need dew for. All these past units with refined weapons have been severely underwhelming.On an unrelated note, am I the only one who always procrastinates to do Arena Assault? Maybe it's because I still don't have enough built units to make the most out of it but I always look at it as something I have to do for the sacred coins rather than an actually enjoyable mode. It just takes too much time.
Are heroes that start at lower stars and get potential unlocked worse in stats than already higher ones?
So Green Dual Infantry. Anna is by far the best option, right? Merges when?
R Duel Cavalry. Any day now!I'd honestly wait for the 3.0 update before making such rare inherits especially onto a unit you can't merge well.
Arvis has almost been made completely irrelevant by Katrina's refine, which is a shame since I liked using Arvis. His healing ability just can justify a slot on teams over Katrina's superior combat ability unless you're talking about Tempest Trials.
this is the best idea, I need to get on it.So i pulled a halloween mia, and used her in tap battle today. I wasn't prepared.
Mathilda at S didn't hold up, not only hone atk isn't that useful nowadays, cancel affinity isn't used anymore and cavalry aren't the as problematic as 7 months agoBoth of those guys are relatively easy to get so there should be no worries in foddering them to other units. Arthur's other relatively useful skill would be lancebreaker but he gets the best version at 5 stars so don't worry about it. Cain has Brave sword but it's a weapon that is better on the units it cames from.
There are some reference posts of who to keep and who is safe to get rid of in Reddit, and since the 4 stars pool grows slow as hell they are still pretty relevant.
https://www.reddit.com/r/FireEmblem.../updated_list_of_units_that_are_safe_to_send/
Mathilda at S didn't hold up, not only hone atk isn't that useful nowadays, cancel affinity isn't used anymore and cavalry aren't the as problematic as 7 months ago
I read all of this, thanks. I have the red sword 5 star Reinhardt and was looking up what to do with him, maybe a Calvary unit with brave lyn and Veronica when I get a forth decent horse.In general, the 3*/4* pool is fair game, but there's a few skills/units you should be aware of as they pertain to fodder.
Outside of GHB adn TT units, are units listed above should be used for fodder, it's just there's a particular skill you should use them for specifically.
- All Grand Hero Battle and Tempest Trial units as there are too many to name. You can use this page, and select Grand Hero Battle and Tempest Trial filters to know. The daily grand hero battel rotation battles, male Kana, and Halloween Dorcas are examples of such units. These units are limited in supply (in that anywhere from 2 to 4 of them period exist in the game), so if you need their fodder, really know that you won't regret it.
- Selena, Barst, and sometimes Silas should be kept for reposition. These units come with reposition, which is generally the best assist (except for armors, who I find work better with pivot). Silas has amazing fodder all around, being the most recent addition to the 4* pool, so you can't really go wrong with inheriting his assist, A, or C skill; keep him for your best units.
- Legault should be used almost exclusively for his C skill, attack tactics 3. Swift strike might sometimes be useful, but I've never used it; other units have glimmer.
- Hinata should be used for fury. Don't use hinata for anything but fury. Fury 3 is good. His other fodder can be elsewhere usually.
- Klein should primarily be used for Death Blow 3. Klein also comes with quick riposte 2 (or 3, if you increase his rarity), and these are both great skills. It's also valid to fodder off Hawkeye for death blow 2 and then use Klein for DB3 and QR2--completely valid strategy. Subaki is a better source of quick riposte 2.
- Shanna has desperation 3. Use her only for desperation 3.
- Edit: Sothe has Life and Death 3, and should be used primarily for that.
As for the 3/4* pool in general, there is one unit you should keep an eye out for: Reinhardt (blue tome variant, specifically). Reinhardt, with the right skills, is one of the best if *not best* unit to use in PvE modes. Additionally, Intelligent Systems has helped give some old units support in the form of legendary weapons; most characters with legendary weapons through weapon refinery are at least viable, but often niche. Someone like Soren with wind's brand is probably as competent as any other infantry green mage except Lewyn. Don't feel bad if you fodder these units off, but if you want a list of which units you should check twice, the weapon refinery list is a good place to check.
As for Arthur in particular, he's honestly awful. Swap and lancebraeker 2 are his best fodder options, and you can get all those skills for a single arthur. Your black knight will get more out of swap; especially since it synergizes will with wings of mercy. Cain is best used as Wings of Mercy fodder, and healers and dancers/singers, H!MIa included, are best recipients. In other words, those are good fodder decisions you're making ~_^
After my terrible luck on the first Halloween banner I get a free H!Jakob on the new one! It's my first one and he is +Atk/-Res so that's a nice surprise! What would be the best build for him?
Well I do have a -Atk Winter Lissa that I don't use so I could make a Bold Fighter build. Will think about it some more but thanks for the help!
Well, just keep one thing in mind, Frankenjakob can be a monster ... but it requires a huge and, more importantly, a really expensive amount of skill inheritence to get there. This is no Batmyrrh situation with a highy useable hero out of the box.
out of curiosity (and thanks to a wealth of Ares fodder) I made a triple Brazen Alfonse. I have the triangle adept refine on his weapon with Swordbreaker and Ardent Sacrifice which just barely gets him under 80%. Didn't go for Axebreaker because according to the simulator he should literally one shot just about any green when under 80% - even a +10 steady breath +def Grima. Messes up most low def reds too. Guess I'll give him a spin during arena this week.
fake edit: oh right if he's a bonus he'll have more HP than usual, right? Ardent might not work...
Need some help! :)
Started building a Masked Marth (which is Lvl 40+7 right now)
Reposition
Aether
Death Blow 3
Renewal 3
Drive Spd 2
Poison Strike 3 (seal)
I'm wondering which refined weapon I should get for him
Do people turn their four stars into five stars often? Xander or Kana for instance, or a three star Tiki and four star Kagero. Too many of my 5 stars are fire, despite none of them being the Halloween myrrh which is how I ended up with Celica sniping red stones. Or should I just level four star people and use them? Seems like a waste.