its almost never that simple, its not like Ophelia is ever the only threat on that team, snipe ophelia and dance and reposition isnt going to get you away from the 3 movement LAlmEither they position Ophelia at the back so she isn't an immediate threat or at the front so she can be sniped and you can Reposition/Drawback/Dance chain to safety. I also think a Galeforce unit will give you more options to hit and run or go for the complete wipe.
Cordelia, if you are talking about the skill itself being available at 4* it is never happening, 3rd tier specials are always 5*
Cordelia, if you are talking about the skill itself being available at 4* it is never happening, 3rd tier specials are always 5*
Not until we get QR3 at 4*. 🥴
Hmm i think i have a +5 Ares from a beginning merge project ... kinda have the desire to built a Galeforcer. Though i ignored that special due to the 20k feather cost most of the time, is Ares even a decent Galeforcer? I think Dark Mystletain's effect should affect it.
Positioning the Tactics Room is therefore key. They're all affected by it.its almost never that simple, its not like Ophelia is ever the only threat on that team, snipe ophelia and dance and reposition isnt going to get you away from the 3 movement LAlm
I can relate. I pulled 3 Edelgard and 2 Hilda for some reason. Also 3 random Shiro smhCount me in for team Altina as well. Runners-up can be L!Leif and W!Sothis as I don't have either of those.
I've already pulled 4 Edelgards somehow so if she memes her way into the winner's circle there'll be some words, lemme tell ya
sometimes. Everyonce in a while I have PAzura body block something since she has TA, and every once in a while she kills them.
Probably a minor point, but a benefit to lower Atk for a dancer is how the AI uses them, though it really only affects auto-battle and AR defense. If a dancer has a combat forecast that says they'll do at least 5 damage (including doubles, but excluding specials), they'll attack instead of dancing, regardless of whether or not they actually do that much (Vantage, Ice Mirror, etc). It's not a bad idea to give dancers a skill like Fortress Def specifically for that sort of thing, and why Triangle Adept can backfire.Admittedly I'm not entirely sure there was ever a situation where I needed that extra bit of attack power on L!Azura, but more is better than none. :P
>call the banner The Dread Isle
>do not have Lord Nergal awaiting on The Dread Isle
k
Also, why is it the FE7 NPC waifus who get the busted-for-the-time kit? First Karla, now Leila. Naga help us if the random villager Chrom marries if you keep him single in Awakening ever gets in.
Am I right in saying that as the AI doesn't get the benefit of supports in modes like arena or AR attack, we'll never have to worry about actually facing off against Leila's weapon effect?
Karla is barely a character.
Wow, I had no idea about any of this. Very useful insight I wish I had known about eons ago, but now that I'm aware of this I'll have to retrain my brain in how to approach these units. Thanks so much for sharing!Probably a minor point, but a benefit to lower Atk for a dancer is how the AI uses them, though it really only affects auto-battle and AR defense. If a dancer has a combat forecast that says they'll do at least 5 damage (including doubles, but excluding specials), they'll attack instead of dancing, regardless of whether or not they actually do that much (Vantage, Ice Mirror, etc). It's not a bad idea to give dancers a skill like Fortress Def specifically for that sort of thing, and why Triangle Adept can backfire.
Incidentally, that same 5 damage rule means that Legendary Alm, who will pretty much always do at least 5 damage, will always take the shot over using a Rally if he can.
Wow, I had no idea about any of this. Very useful insight I wish I had known about eons ago, but now that I'm aware of this I'll have to retrain my brain in how to approach these units. Thanks so much for sharing!
Honestly I'd probably be too preoccupied crying into my hands at the thought of trying to take him out since his default build is so difficult for my teams to contend with. He very nearly ended my Arena run last week on the fifth battle. I always hate seeing him on the opposing side. 😣Just remember, Alm is pretty much going to do more than 5 damage, so keep that in mind if you try to tank-bait him! ;D
Woah, early banner video. I'm a bit sad to see it's only Blazing Blade after that little Lysithea tease at the end of the Feh Channel.
Banner itself looks rather weak. Rath looks like the demote. Though Nils doesn't look to hot either but is probably staying 5* due to his prf breath and his new B-skill. Fiora could honestly demote too if not for that new weapon and that ... strange ... new C-skill. What a strange skill, Spd check, and a massive one ... >= enemy Spd +7 ... and then afterwards a penatly to Atk/Def based on 50% of Res difference?
Guess Fiora will be the sole and only wielder of the Phantom Speed seal.
Leila's dagger is the most interesting thing in the whole banner. Given that the Three Houses DLC just launched it sure reminds me of the Trickster class ability. That could make for some super interesting shenanigans.
Heath is the GHB? Lance wyvern? Meh. But i dig that his wyvern looks different again. More variety here IS, more!
No direct 3* / 4* and no 4* focus are disappointing. The latter will probably only be for new special heroes banners, so that's okay ... but no direct demote sucks. Why did you stop with that IS?
E: Free pull, "I could try for Hector" --> No greens, 2 colorless --> "Maybe i'll luck out on colorless then" --> 3* Saizo --> -_- ._.
The fine print at the end of the video mentions Rath also being available as part of the 4* focus so your hunch on him being the demote seems correct.
Honestly I'd probably be too preoccupied crying into my hands at the thought of trying to take him out since his default build is so difficult for my teams to contend with. He very nearly ended my Arena run last week on the fifth battle. I always hate seeing him on the opposing side. 😣
Does Opheilia even have that low HP? I think you can easily use a unit under 38 base HP to soak the debuff.Still situational, but in AR this legendarily fucks over Ophelia, and pretty much every other turn 1 special ready mages.
If the jp description is correct, it wont work like that, only units with special ready are considered.Does Opheilia even have that low HP? I think you can easily use a unit under 38 base HP to soak the debuff.
Unmerged HP bane Ophelia has 34 HP iirc. She's the prime example of a glass cannon.Does Opheilia even have that low HP? I think you can easily use a unit under 38 base HP to soak the debuff.