Tiki: Torpid Dragon (or Fallen Tiki as we call her) is a completely busted unit. Pretty good pull to begin with.
So if I understand the game correctly, the general plan should be:Bonejack is right, you already have a solid flying team.
Surtr's good fodder is Steady stance 4, he is the only character carrying that skill.
Some of those 3-4* can be really useful once built up, others like Cain (anyone ever seen a built up Cain? ) are mainly fodder, in this case for wings of mercy. Wings of mercy can be really powerful on dancers because they can teleport across the map next to any unit below 50% hp, enabling a second attack or a retreat.
- Merge Fallen Tiki dupes into the one with the best IV
- Use Surtr dupes to give Steady Stance 4 to anyone who needs it, otherwise merge them into the one with the best IV
So, new weapons and refinements for Gunter, Gaius and Ursula, and a refinement for Spellrika. Ursula probably will get an anti-cav effect since she comes with Blarwolf to begin with, but Gunther will be interesting since he's just coming with a Silver Axe right now.
Eirika will probably get something to double down on her enemy @ full HP burst effect from Gleipnir.
cdyhybrid Imo, the first 3* / 4* units you should build into a 5* +10 merge project are the good old Bladetome mages Nino and Tharja. Especially in the beginning, those will help you clear the singleplayer contents more easily.
Of course, there's much more good units in those pools, but step after step. ^^
I'll have to pull some of those first :X but noted!