Never played any of these games, are they good? Can anyone recommend a good video that gives a good overview of the game and what type of game it is?
That's what casual mode is for. You can give yourself that challenge while you play, like people who do the Pokémon Nuzlocke challenge.I wish main characters that "died" in battle in Classic mode would just injure them for X number of battles, not permanently.
Never played any of these games, are they good? Can anyone recommend a good video that gives a good overview of the game and what type of game it is?
I think that there's going to be a significant number of outlets that ding it for the visuals, which it must be admitted aren't great. Hard to argue that this game is a technical masterpiece.
85MC.
Yeah, that's how I play it currently. I just can't deal with the idea of losing a main character for ever.That's what casual mode is for. You can give yourself that challenge while you play, like people who do the Pokémon Nuzlocke challenge.
Mm, maybe. This is the first Switch game I've followed this closely before release lol.I highly doubt that most reviewer really care. Games rarely get penalized for disappointing visuals, specially Switch games where the expectations are already pretty low when it comes to that.
I don't know.I think that there's going to be a significant number of outlets that ding it for the visuals, which it must be admitted aren't great. Hard to argue that this game is a technical masterpiece.
85MC.
Same, can't wait! Two weeks away.
I understood that reference.gifFire Emblem: Three Houses OT I If the teacher doesn't come back in 5 years we're allowed to kill each other
Same. It's seriously killing me. Lemme know which you choose, I'm hoping we can get to know the characters of each a little bit before the decision.
Broken weapons stay in your inventory and can be repaired later, iirc
Weaker and unable to use arts so it is like a mana bar like someone previously saidFor what it's worth, you can now repair weapons, as in FE4. They no longer shatter at 0 uses, they just become significantly weakened until repaired.
Never played a Fire Emblem game before but this looks like something I'll enjoy immensely.
Kinda reminds of Romance of the Three Kingdoms (specifically IX since I played that a lot), in that it mixes a lot of management systems with tactical combat.
That is worth something to me :P I bought the game regardless so it's not too bad for me just never saw the point of it just made it less fun.For what it's worth, you can now repair weapons, as in FE4. They no longer shatter at 0 uses, they just become significantly weakened until repaired.
Also, in casual you can grind with extra battles, in classic not.Classic has permadeath whereas in Casual when your units die, they are back in the next battle.
So I am not the only one who plays Fire Emblem games with this "strange" rule set. At the end it is basically the same as Classic, but if someone dies in the very last turn after a very long battle, at least I can decide not to redo everything.I'm all about that Normal/Casual with my own rule set. I'll play and restart missions if someone dies BUT if I absolutely can't beat the mission without losing someone I like having the safety net there.
I'm going with Dimitri's house because this is his normal attack in the time skip, a literal blay-blade Dimitri
If you change that to Wii, it starts to sound like a couple of Radiant Dawn reviews.70MC
IGN: Why can't I play as a Mii character.
Gamespot: I want to play as a Mii.
Oh man, Path of Radiance is my favourite by far. It stands head and shoulders above Blazing Blade, Shadow Dragon and Sacred stones, mostly due to story, although the Laguz were a great mechanic, too.First here is a thing i wanted to tell you for a long time :P
i never participated in the old forum but i always liked your enthusiasm and how you perceive good design
so when you wrote something i always wanted to read what you say
i wanted you to know how much i appreciate this, keep it up! :)
if you ever had a chance to go back to the old games (if you didn't play them), i strongly recommend finding a way to play Fire Emblem Path of Radiance on the GC. in my humble opinion, it had one of the best stories/writing in that generation and honestly it is hard to imagine it being topped due to its linear progression which means writers were in full control of the story and its pace. the game spends a few chapters to masterfully introduce the Griel mercenaries, their ranks, their relationships, and slowly goes from there to build its political and conflicted world in a fantastic way.
And this is what i hope for! : )
I think that's the joke.If you change that to Wii, it starts to sound like a couple of Radiant Dawn reviews.