CAS talk starts at the 15min mark.
Radeon Navi GPUs can upscale games from 1440p [which is a sweetspot for RX5700/5700XT] to 4K, and sharpen the image to remove some of its blurryness. According to first impressions from Level1Tech crew, it visually looks very good, performance impact is minimal [which is not the case for DLSS], it is not as blurry as DLSS, and it allows 4K gaming with vastly increased framerates. Of course, while the in-game content [especially in fast-paced games] will look best with this tech, static content such as HUD and text will not be able to have its "pristine 4K native" look, but that's also the case with DLSS. CAS works for all games.
I hope that Digital Foundry and NXGamer crews will soon take a closer look at this tech, and provide detailed breakdowns.
In the same video, there is also talk about Radeon Anti-Lag, a feature that reduces the gpu driver lag, and also forces CPU to slow down and keep the pace with the refresh rate of the display [to be in sync with the GPU], which leads to up to ~30ms reduction in lag. For this I eagerly await the detailed breakdown from Battle(non)sense.