You need to dodge constantly and wait for the right time to attack in a successive combo. Also if you are fighting a monster for the first time try to keep your distance and learn its attack patterns, when the monster gets agitated and steam is coming out of its nostrils wait until it calms down, it'll stay put for some seconds since it used a lot of stamina.
Also, taking advantage of the environment itself is important (i.e., elevation when evading large monsters and looking for opportunities to mount them, things like flashflies to disorient them or paratoads to paralyze them).Try different weapons and find one that clicks with you, each one of them has a unique playstyle, it's all about learning monster movements and attacking when you know it's safe.
You need to dodge constantly and wait for the right time to attack in a successive combo. Also if you are fighting a monster for the first time try to keep your distance and learn its attack patterns, when the monster gets agitated and steam is coming out of its nostrils wait until it calms down, it'll stay put for some seconds since it used a lot of stamina.
Anyone claiming that there's no grinding in the story portion of the game's content must have mentally blocked out the Pink Rathian track grind. Jesus, what a stupid way to introduce high rank.
This is probably one of those games that just isn't for me. I thought combat felt sluggish and not fun, especially when up against giant, nimble, very high HP enemies. There was a time where a monster just kept running into me and knocking me into the ground as I was getting up.
I mean, I think it's great that combat seems(? I admittedly haven't spent much time playing/understanding the game so I may be wrong) to revolve around proper timing, especially with heavy weapons but that just ends up being a tiring exercise when monsters require so many hits until they go down.
Dope. Thanks!Read the responses to your post a little more closely - they actually say the gameplay, combat and fun factor is best ever and better than any of the other entries. Like on another level. However it's the mission design and game structure that is the same. In my experience it's easy to look past that when the gameplay loop is good enough.
and you have to try and take advantage of the terrain to land certain types of attacks
If I hate prior Monster Hunter games and think they're flawed to their very core, with their often terrible mission design exasperating playing them for hours on end, will I like this one?