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defaltoption

The Fallen
Oct 27, 2017
11,482
Austin
Good for him, with everyone fighting to support indies nect gen we're gonna get some great games. Hopefully indies continue to release everywhere even if it takes a couple months. I dont want them to become a part of the console v console v pc fight
 

PlanetSmasher

The Abominable Showman
Member
Oct 25, 2017
115,458
Nintendo hasn't cooled on their indie focus at all really. If anything they've redoubled efforts in that area which is something we didn't really see on 360 or PS4 going into the latter half of their cycles.

Like Stallion said, we're still basically in the first three years of the Switch's lifespan. Indies always cool a bit over time, especially when digital storefronts become so crowded it's impossible to actually explore them.
 

fiendcode

Member
Oct 26, 2017
24,908
I find it takes a couple years from launch for this to occur and is as much because there is now notable and consistent competition from other indies to the actual first party games.
Switch is now a couple years from launch, it's at or entering it's cycle peak right now really, and Nintendo is doing heavier promotion, courting and support for indies than ever. Probably in part because indies are a more key software driver on Switch than they were for Sony/MS (ie: indies are selling comparably more on the platform, but there's also comparably less AAA support on the platform) but there's definitely a pretty clear difference in approach at this stage for Nintendo. "Everyone does it" objectively isn't applying to them.
 

SunBroDave

Member
Oct 25, 2017
13,135
Expected, after the tweets showing Greg hanging out with Shu. Really good get for him, it would be great to see him on Sony's E3 stage in the years to come
 

fiendcode

Member
Oct 26, 2017
24,908
Like Stallion said, we're still basically in the first three years of the Switch's lifespan. Indies always cool a bit over time, especially when digital storefronts become so crowded it's impossible to actually explore them.
Like this has been the state of the eShop for a solid 18 months already. Switch already has more games than Xbox One and it's 3.5 years younger, it's actually almost caught up to PS4. And Nintendo's indie efforts are only accelerating anyway.
 

HStallion

Member
Oct 25, 2017
62,251
Switch is now a couple years from launch, it's at or entering it's cycle peak right now really, and Nintendo is doing heavier promotion, courting and support for indies than ever. Probably in part because indies are a more key software driver on Switch than they were for Sony/MS (ie: indies are selling comparably more on the platform, but there's also comparably less AAA support on the platform) but there's definitely a pretty clear difference in approach at this stage for Nintendo. "Everyone does it" objectively isn't applying to them.

It's not a matter of the console manufacturer doing less or more advertising. It's the nature of the beast as the ecosystem becomes packed with a variety of highly rated, highly played and well known games.
 

fiendcode

Member
Oct 26, 2017
24,908
It's not a matter of the console manufacturer doing less or more advertising. It's the nature of the beast as the ecosystem becomes packed with a variety of highly rated, highly played and well known games.
The ecosystem became packed in 2018 and it's been the console priority for indie devs and pubs large and small since basically. It's been hugely competitive for awhile now, we're well past the launch year gold rush here.

And 1st party policy and agenda is sort of exactly what the point was about. Nintendo hasn't "cooled" on this sector, quite the opposite. What "everyone does" they expressly haven't and apparently aren't anytime soon given they've only progressively expanded those efforts, but their software landscape and ecosystem is also pretty different from your traditional X86 home box console.
 

HStallion

Member
Oct 25, 2017
62,251
The ecosystem became packed in 2018 and it's been the console priority for indie devs and pubs large and small since basically. It's been hugely competitive for awhile now, we're well past the launch year gold rush here.

And 1st party policy and agenda is sort of exactly what the point was about. Nintendo hasn't "cooled" on this sector, quite the opposite. What "everyone does" they expressly haven't and apparently aren't anytime soon given they've only progressively expanded those efforts, but their software landscape and ecosystem is also pretty different from your traditional X86 home box console.

I'd say the third year is where it starts to be apparent and with the next gen launch happening next year I expect that to only exacerbate things. Mind you I'm not saying indies stop finding success or selling well but that it becomes much harder to break out, hit it big, etc. especially if you're the new guy on the block.
 

pswii60

Member
Oct 27, 2017
26,655
The Milky Way
that makes sense after the acquisition of double fine.

Greg Rice did some good job in the indie game edition at DF.

In any case it is a pleasure that Sony and Microsoft trust the indie with a large infrastructure.

Sony :
Shuhei Yoshida & Greg Rice (former DF)

Microsoft :
Chris Carla & Damon Baker (former Nintendo)
Damon is Head of Portfolio at Xbox, not specifically indie games.
 

Richardi

Member
Oct 28, 2017
4,526
Nintendo hasn't cooled on their indie focus at all really. If anything they've redoubled efforts in that area which is something we didn't really see on 360 or PS4 going into the latter half of their cycles.
LOL are you pretending the Switch is in it's half cycle? if so that's a fucking short lived console...
 

Alastor3

Attempted to circumvent ban with alt account
Banned
Oct 28, 2017
8,297
Good for him! Greg is real nice. Where is Brad ?
 

fiendcode

Member
Oct 26, 2017
24,908
I'd say the third year is where it starts to be apparent and with the next gen launch happening next year I expect that to only exacerbate things. Mind you I'm not saying indies stop finding success or selling well but that it becomes much harder to break out, hit it big, etc. especially if you're the new guy on the block.
Switch is in it's 3rd year, it's about to enter it's 4th in 3 months. And maybe I'm just skeptical but we've been hearing about the bottom dropping out for indies since year two. Just once it gets competitive or crowded, any day now I'm sure.

LOL are you pretending the Switch is in it's half cycle? if so that's a fucking short lived console...
It's about to enter it's 4th year and Nintendo consoles usually get 5-6 before their successors hit.
 

Cyberia

Member
Nov 8, 2017
3,299
Knew it. He was engaging in a lot of conversations with Sony people on Twitter the last couple of weeks and started following some of them recently as well.
 

Jade1962

Banned
Oct 28, 2017
4,259
Still trying to wrap my head around the idea that any of the big three advertise or care about Indies more than the others. Each year there are thousands of indie games released and the big three combined probably promote maybe 1% of them. The gap in promotion of Indies is not enough proclaim any one company cares more than another.
 

cw_sasuke

Member
Oct 27, 2017
26,341
ERA is a bit weird - all 3 players are doing their most to push smaller devs and indie projects.
There is only so much you can do, always crying in these threads....but whenever a indie games gets the spotlight during State of Play or Xbox steams (forgot what they are called) - people are mad about it as well.

Big AAA games will always get the most spotlight because thats where the most money is allocated - dont expect any first party to be able to change that rule or those audience expectations.
 

OnionPowder

Banned
Oct 25, 2017
9,323
Orlando, FL
This narrative is wild. Did indies games stop coming out on PS4 or something?

Sony stopped funding and publishing a lot of indie projects for a bit yes.

Sony Santa Monica specifically seemed to stop cultivating studios like they did during the PS3 and early PS4 life cycle.


Make note of Jim Ryan specifically saying that Indie games weren't relevant anymore, that is where all of this talk about Sony not giving a fuck about indies came from.

Still trying to wrap my head around the idea that any of the big three advertise or care about Indies more than the others. Each year there are thousands of indie games released and the big three combined probably promote maybe 1% of them. The gap in promotion of Indies is not enough proclaim any one company cares more than another.

ID@Xbox and Nintendo's continued specialized streams for indie game reveals shows a bit more effort than Sony was for quite a bit during the middle of the PS4 life cycle. Sony used to be top class but they've pulled back enough to where the other 2 are outperforming them.

Just because a couple of games show up in a State of Play that was mainly used to hype up Resident Evil 3 and Ghost of Tsushima doesn't mean that Sony is somehow top indie dog or doing just as much as the other publishers out there.
 

fiendcode

Member
Oct 26, 2017
24,908
Sony stopped funding and publishing a lot of indie projects for a bit yes.

Sony Santa Monica specifically seemed to stop cultivating studios like they did during the PS3 and early PS4 life cycle.


Make note of Jim Ryan specifically saying that Indie games weren't relevant anymore, that is where all of this talk about Sony not giving a fuck about indies came from.



ID@Xbox and Nintendo's continued specialized streams for indie game reveals shows a bit more effort than Sony was for quite a bit during the middle of the PS4 life cycle. Sony used to be top class but they've pulled back enough to where the other 2 are outperforming them.

Just because a couple of games show up in a State of Play that was mainly used to hype up Resident Evil 3 and Ghost of Tsushima doesn't mean that Sony is somehow top indie dog or doing just as much as the other publishers out there.
This is all true but I think it's worth noting that Sony did move some indie funding into PSVR during this period. PS4/Vita investment was practically halted though and focus on indies overall was definitely drawn down.
 

OnionPowder

Banned
Oct 25, 2017
9,323
Orlando, FL
This is all true but I think it's worth noting that Sony did move some indie funding into PSVR during this period. PS4/Vita investment was practically halted though and focus on indies overall was definitely drawn down.

Yeah, they did do a pretty good push during the PSVR launch and I think even still they are. Not something to scoff at either, since VR development can be so volatile even more so than standard games.

I'm hoping with somebody with passion and compassion like Greg here the return of cultivating and helping out smaller projects finding their footing makes a big return. Sony just hasn't been the same since Adam Boyes left.
 

Jade1962

Banned
Oct 28, 2017
4,259
Sony stopped funding and publishing a lot of indie projects for a bit yes.

Sony Santa Monica specifically seemed to stop cultivating studios like they did during the PS3 and early PS4 life cycle.


Make note of Jim Ryan specifically saying that Indie games weren't relevant anymore, that is where all of this talk about Sony not giving a fuck about indies came from.



ID@Xbox and Nintendo's continued specialized streams for indie game reveals shows a bit more effort than Sony was for quite a bit during the middle of the PS4 life cycle. Sony used to be top class but they've pulled back enough to where the other 2 are outperforming them.

Just because a couple of games show up in a State of Play that was mainly used to hype up Resident Evil 3 and Ghost of Tsushima doesn't mean that Sony is somehow top indie dog or doing just as much as the other publishers out there.

Most VR games are indie games and Sony pushed those in the latter half of the generation. And like I said MS or Nintendo holding dedicated streams that probably cover 10-20 games at the most isn't a big enough differentiation to consider them head and shoulders of above Sony in marketing indies.
 

OnionPowder

Banned
Oct 25, 2017
9,323
Orlando, FL
Most VR games are indie games and Sony pushed those in the latter half of the generation. And like I said MS or Nintendo holding dedicated streams that probably cover 10-20 games at the most isn't a big enough differentiation to consider them head and shoulders of above Sony in marketing indies.

At the same time, the criticism of using them for the launch of a new platform would go hand in hand with VR, but mostly the publishing for VR titles comes from the need. Too many publishers see it as a risk so they've been reluctant to jump in. Indies were the only way to solve it.

Even if Nintendo/Microsoft advertises 10-20 games every quarter in a marketing video to the public, it's more than Sony has been doing lately. Microsoft and Nintendo make a specific point to promote indie titles as independent titles and give them showcases. Microsoft lately has been paying out for them to launch on GamePass as well and specifically advertising and highlighting indie releases with their ID@Xbox label. Hell, even just recently Nintendo opened up and gave an indie dev the license to work on Zelda and we got Cadence of Hyrule.

Sony's presence in the indie realm just feels nonexistent lately, whereas 5 years ago Sony was releasing and funding big indie titles left and right. I originally bought my PS4 because of all the indie games they showed off, as it's always super exciting to see new projects breath life into the field. This isn't some out of left field criticism, it's important to remember that the current big boss at Playstation specifically went out to say that Indie developers are no longer relevant. They used to be above all other competitions and they've fallen so far from the throne that it feels explicitly worse since after their original initiatives it's like they didn't have anything to replace it.
 

Penny Royal

The Fallen
Oct 25, 2017
4,158
QLD, Australia
specifically went out to say that Indie developers are no longer relevant

Here's the exact quote:

Jim Ryan via GIBiz said:
And one of the things you didn't really show were indie games. You didn't really show any last year, either. Now clearly indie games are coming to PS4 all the time. So why aren't you showing them anymore?
One of the things we have realised is that these video collages of ten indie games shown in a minute, is almost meaningless. Nobody can really learn anything about the games in that sort of time. It is almost viewed as wasted time.

There was a time and a place, in the early stages of the life of PS4, to make statements. It was more about making a statement that we are serious about the indies, and that we are doing this and that with the indies. No Man's Sky and so on and so forth, which broke out from that and carved its own niche. You know, right now, we have tonnes of indie content on the platform. And the fact that we elected, along with many other things such as Gran Turismo and PlayLink, not to give it its own spot on the stage this week, in no way means it is not important, or it is not there, or we don't worry about it. It was just good to talk about in 2013/2014. It is less relevant now. We have VR to talk about now, for example.

He was responding to a question about indies, not making a spontaneous statement about them, and says 'less' not 'no longer' when referring to the wider marketing messaging Sony had to make.
 

noyram23

Banned
Oct 25, 2017
9,372
Nintendo hasn't cooled on their indie focus at all really. If anything they've redoubled efforts in that area which is something we didn't really see on 360 or PS4 going into the latter half of their cycles.
They shouldn't because they aren't get much western AAA support, they need to supplement that
 

big_z

Member
Nov 2, 2017
7,794
Some day I hope we find out why some indie devs got snubbed while trash like black tiger became a spotlight game.
 

VeePs

Prophet of Truth
Member
Oct 25, 2017
17,357
I thought you were the one always advocating console exclusives as a way to justify the point and existence of consoles.

You should be thrilled.

giphy.gif
 

MickZan

Banned
Oct 28, 2017
1,404
This is great news for Sony. They really need to step it up on the inside front cause they're miles behind the competition. It's something I have missed on the platform especially considering their efforts early in the gen.
 

OneBadMutha

Member
Nov 2, 2017
6,059
To be fair, Sony has different people in every leadership position. Talking about what they did with Indies after the start of this gen is like harping on what Microsoft did with 1st party through 2017. They're different teams going into 2020. It's a good thing if Sony has passionate people in leadership positions handling Indies. Great move!
 

jroc74

Member
Oct 27, 2017
28,992
Still trying to wrap my head around the idea that any of the big three advertise or care about Indies more than the others. Each year there are thousands of indie games released and the big three combined probably promote maybe 1% of them. The gap in promotion of Indies is not enough proclaim any one company cares more than another.
It's amazing, really.

Some ppl will create any type of narrative to make X company the bad guy.
 

Lelouch0612

Member
Oct 25, 2017
21,200
Still trying to wrap my head around the idea that any of the big three advertise or care about Indies more than the others[...]
The gap in promotion of Indies is not enough proclaim any one company cares more than another.
I don't know how someone can say something like that with a straight face.
 

Deleted member 203

user requested account closure
Banned
Oct 25, 2017
4,899
Trying to quantify how much a company "cares" about other companies in the course of their business relationships, in order to determine if its "real" or "pretend", as an attempt to make a wack ass dig, is so fucking stupid.
Yuuup. Just an extension of dumb console wars mentality.

Amazing move for Greg though, from Doublefine to such a high position at Playstation. Good on him, he seems like a very solid dude.
 
OP
OP
Captain of Outer Space

Captain of Outer Space

Come Sale Away With Me
Member
Oct 28, 2017
11,305
Some day I hope we find out why some indie devs got snubbed while trash like black tiger became a spotlight game.
That never got a spotlight. Just places like Resetera, Kotaku, and others obsessing about a random video uploaded on YouTube that gave it more promotion than it ever got on the PlayStation Store.