Good for him, with everyone fighting to support indies nect gen we're gonna get some great games. Hopefully indies continue to release everywhere even if it takes a couple months. I dont want them to become a part of the console v console v pc fight
Nintendo hasn't cooled on their indie focus at all really. If anything they've redoubled efforts in that area which is something we didn't really see on 360 or PS4 going into the latter half of their cycles.
Fun fact: Christian Svensson got his start in the industry by running the premiere Atari Jaguar fan page in the mid 90s. That's when I first encountered him.
Switch is now a couple years from launch, it's at or entering it's cycle peak right now really, and Nintendo is doing heavier promotion, courting and support for indies than ever. Probably in part because indies are a more key software driver on Switch than they were for Sony/MS (ie: indies are selling comparably more on the platform, but there's also comparably less AAA support on the platform) but there's definitely a pretty clear difference in approach at this stage for Nintendo. "Everyone does it" objectively isn't applying to them.I find it takes a couple years from launch for this to occur and is as much because there is now notable and consistent competition from other indies to the actual first party games.
Like this has been the state of the eShop for a solid 18 months already. Switch already has more games than Xbox One and it's 3.5 years younger, it's actually almost caught up to PS4. And Nintendo's indie efforts are only accelerating anyway.Like Stallion said, we're still basically in the first three years of the Switch's lifespan. Indies always cool a bit over time, especially when digital storefronts become so crowded it's impossible to actually explore them.
Switch is now a couple years from launch, it's at or entering it's cycle peak right now really, and Nintendo is doing heavier promotion, courting and support for indies than ever. Probably in part because indies are a more key software driver on Switch than they were for Sony/MS (ie: indies are selling comparably more on the platform, but there's also comparably less AAA support on the platform) but there's definitely a pretty clear difference in approach at this stage for Nintendo. "Everyone does it" objectively isn't applying to them.
And now they're going to pretend they care about indies at the beginning of next gen.
The ecosystem became packed in 2018 and it's been the console priority for indie devs and pubs large and small since basically. It's been hugely competitive for awhile now, we're well past the launch year gold rush here.It's not a matter of the console manufacturer doing less or more advertising. It's the nature of the beast as the ecosystem becomes packed with a variety of highly rated, highly played and well known games.
The ecosystem became packed in 2018 and it's been the console priority for indie devs and pubs large and small since basically. It's been hugely competitive for awhile now, we're well past the launch year gold rush here.
And 1st party policy and agenda is sort of exactly what the point was about. Nintendo hasn't "cooled" on this sector, quite the opposite. What "everyone does" they expressly haven't and apparently aren't anytime soon given they've only progressively expanded those efforts, but their software landscape and ecosystem is also pretty different from your traditional X86 home box console.
I'm just playing, I'm here to have fun and joke around. Too many are way too serious.
Damon is Head of Portfolio at Xbox, not specifically indie games.that makes sense after the acquisition of double fine.
Greg Rice did some good job in the indie game edition at DF.
In any case it is a pleasure that Sony and Microsoft trust the indie with a large infrastructure.
Sony :
Shuhei Yoshida & Greg Rice (former DF)
Microsoft :
Chris Carla & Damon Baker (former Nintendo)
LOL are you pretending the Switch is in it's half cycle? if so that's a fucking short lived console...Nintendo hasn't cooled on their indie focus at all really. If anything they've redoubled efforts in that area which is something we didn't really see on 360 or PS4 going into the latter half of their cycles.
Switch is in it's 3rd year, it's about to enter it's 4th in 3 months. And maybe I'm just skeptical but we've been hearing about the bottom dropping out for indies since year two. Just once it gets competitive or crowded, any day now I'm sure.I'd say the third year is where it starts to be apparent and with the next gen launch happening next year I expect that to only exacerbate things. Mind you I'm not saying indies stop finding success or selling well but that it becomes much harder to break out, hit it big, etc. especially if you're the new guy on the block.
It's about to enter it's 4th year and Nintendo consoles usually get 5-6 before their successors hit.LOL are you pretending the Switch is in it's half cycle? if so that's a fucking short lived console...
Mmh, anyone know if this page is all new, or is it just me discovering it now ?
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Cool, he can leverage his relationship with Double Fine to get more
wait.
now i'm sad again. :(
I mean it's true. Sony wildly has ignored a lot of indie devs because they can. Japanese devs felt this too.
You would think lol its not like they just had a SOP with them.This narrative is wild. Did indies games stop coming out on PS4 or something?
BeautifulI thought you were the one always advocating console exclusives as a way to justify the point and existence of consoles.
You should be thrilled.
This narrative is wild. Did indies games stop coming out on PS4 or something?
Still trying to wrap my head around the idea that any of the big three advertise or care about Indies more than the others. Each year there are thousands of indie games released and the big three combined probably promote maybe 1% of them. The gap in promotion of Indies is not enough proclaim any one company cares more than another.
This is all true but I think it's worth noting that Sony did move some indie funding into PSVR during this period. PS4/Vita investment was practically halted though and focus on indies overall was definitely drawn down.Sony stopped funding and publishing a lot of indie projects for a bit yes.
Sony Santa Monica specifically seemed to stop cultivating studios like they did during the PS3 and early PS4 life cycle.
Make note of Jim Ryan specifically saying that Indie games weren't relevant anymore, that is where all of this talk about Sony not giving a fuck about indies came from.
ID@Xbox and Nintendo's continued specialized streams for indie game reveals shows a bit more effort than Sony was for quite a bit during the middle of the PS4 life cycle. Sony used to be top class but they've pulled back enough to where the other 2 are outperforming them.
Just because a couple of games show up in a State of Play that was mainly used to hype up Resident Evil 3 and Ghost of Tsushima doesn't mean that Sony is somehow top indie dog or doing just as much as the other publishers out there.
This is all true but I think it's worth noting that Sony did move some indie funding into PSVR during this period. PS4/Vita investment was practically halted though and focus on indies overall was definitely drawn down.
And now they're going to pretend they care about indies at the beginning of next gen.
Sony stopped funding and publishing a lot of indie projects for a bit yes.
Sony Santa Monica specifically seemed to stop cultivating studios like they did during the PS3 and early PS4 life cycle.
Make note of Jim Ryan specifically saying that Indie games weren't relevant anymore, that is where all of this talk about Sony not giving a fuck about indies came from.
ID@Xbox and Nintendo's continued specialized streams for indie game reveals shows a bit more effort than Sony was for quite a bit during the middle of the PS4 life cycle. Sony used to be top class but they've pulled back enough to where the other 2 are outperforming them.
Just because a couple of games show up in a State of Play that was mainly used to hype up Resident Evil 3 and Ghost of Tsushima doesn't mean that Sony is somehow top indie dog or doing just as much as the other publishers out there.
Most VR games are indie games and Sony pushed those in the latter half of the generation. And like I said MS or Nintendo holding dedicated streams that probably cover 10-20 games at the most isn't a big enough differentiation to consider them head and shoulders of above Sony in marketing indies.
specifically went out to say that Indie developers are no longer relevant
Jim Ryan via GIBiz said:And one of the things you didn't really show were indie games. You didn't really show any last year, either. Now clearly indie games are coming to PS4 all the time. So why aren't you showing them anymore?
One of the things we have realised is that these video collages of ten indie games shown in a minute, is almost meaningless. Nobody can really learn anything about the games in that sort of time. It is almost viewed as wasted time.
There was a time and a place, in the early stages of the life of PS4, to make statements. It was more about making a statement that we are serious about the indies, and that we are doing this and that with the indies. No Man's Sky and so on and so forth, which broke out from that and carved its own niche. You know, right now, we have tonnes of indie content on the platform. And the fact that we elected, along with many other things such as Gran Turismo and PlayLink, not to give it its own spot on the stage this week, in no way means it is not important, or it is not there, or we don't worry about it. It was just good to talk about in 2013/2014. It is less relevant now. We have VR to talk about now, for example.
They shouldn't because they aren't get much western AAA support, they need to supplement thatNintendo hasn't cooled on their indie focus at all really. If anything they've redoubled efforts in that area which is something we didn't really see on 360 or PS4 going into the latter half of their cycles.
That's how I also first encountered him, back during the good ol' days of Usenet!
I thought you were the one always advocating console exclusives as a way to justify the point and existence of consoles.
You should be thrilled.
PerfectionI thought you were the one always advocating console exclusives as a way to justify the point and existence of consoles.
You should be thrilled.
It's amazing, really.Still trying to wrap my head around the idea that any of the big three advertise or care about Indies more than the others. Each year there are thousands of indie games released and the big three combined probably promote maybe 1% of them. The gap in promotion of Indies is not enough proclaim any one company cares more than another.
I don't know how someone can say something like that with a straight face.Still trying to wrap my head around the idea that any of the big three advertise or care about Indies more than the others[...]
The gap in promotion of Indies is not enough proclaim any one company cares more than another.
Yuuup. Just an extension of dumb console wars mentality.Trying to quantify how much a company "cares" about other companies in the course of their business relationships, in order to determine if its "real" or "pretend", as an attempt to make a wack ass dig, is so fucking stupid.
That never got a spotlight. Just places like Resetera, Kotaku, and others obsessing about a random video uploaded on YouTube that gave it more promotion than it ever got on the PlayStation Store.Some day I hope we find out why some indie devs got snubbed while trash like black tiger became a spotlight game.