400 DPI, .14 sensitivity. For me it's the sweet spot between easier aiming and not feeling sluggish when building. Really wish they'd add a separate building sensitivity option though.
is there drop-off on it? I've only gotten it a couple of times but couldn't get a feel for it at all, the reticule almost feels off or something but I can't see my shots really so can't tell what I'm not accommodating for.
Nope. It's hitscan. But it does seem to miss shots it should be hitting.is there drop-off on it? I've only gotten it a couple of times but couldn't get a feel for it at all, the reticule almost feels off or something but I can't see my shots really so can't tell what I'm not accommodating for.
I've had this happen a lot when aiming downwards on someone. Seems slightly buggyNope. It's hitscan. But it does seem to miss shots it should be hitting.
They can limit to one shotgun, nerf the damage even more, and make the wait between pumps shorter. That would be the only way to appease both the fans of pump + tact and people who can't defend against them.Ah, one match played today to do challenges and I get pump + tac'd lol.
Oh Epic, you're so fucking hopeless. Shit should have been fixed months ago.
At least I know that they'll eventually fix it. And then people while whine and cry when they get their crutch taken away.
I've played the game every day this season, completed every weekly challenge including the bonus levels, haven't missed a single daily quest, and played a bunch of games just for funsies. On the XP curve I'm not even to the half way point to level 80. Epic is asking for a LOT of your free time for that last unlock. Worse if you don't have a group of friends to get the XP bonuses.
It's feeling like a grind and I'm only aiming for level 65 now. It's honestly burning me out on the game and I'm probably sitting out the next battle pass.
I am right there with you. I have done everything so far and am only level 57. Epic can fuck off this will be the last battle pass I buy.
Epic has already added customization lights though. You never know if they'll add more.All you get from leveling to 85 is ... lights, for the level 100 skin. I've come to the conclusion that it's not that big of a deal.
Yeah this LTM is super boring. Like, it's really bad. There's the whole map circle where you gather stuff, then a circle thats just barely smaller...and what the hell are you supposed to be doing in this phase? It's really, really boring. And then the last circle might have you running too far as usual, while whichever team is closest has a big advantage.
I'd have to play more but the circle sizes and times of them are all jakced up making it the most boring mode I've played yet.
There's also problems with the very end but again I'd have to play it more to pinpoint the issue. There's times where it can be super fun...but it usually isn't. Maybe it's because if you're down in numbers you're forced to attack which 90% of the time doesn't end well. Or maybe because the timer is 60 seconds only? Or maybe because the normal way is just better? I don't know.
I bet player numbers are dropping though because of the boredom. It isn't fun.
After playing again, there's another issue and that is if youre in that second (the second from last) circle from the start, you're doing absolutely nothing for a good amount of minutes. Youre not even running to it (which is boring enough) youre just...waiting.Just got out of a match that was just like this. There's no focus at all, imo. The initial circles are much too big. Was trying to do some challenges, but that match already bored me to tears. Not trying it again in this state.
It's just too grindy. I think it being at something like LVL 65 tops would be fine. But yeah, I wouldn't care if we just get something like the Blockbuster challenge next season. The battlepass grind is more than fine enough.I think we can confidently say Reddit was wrong when they said introducing grind-based rewards for battle pass would be good idea way back in Season 2.
Something like this would be cool but I am 100% against classes in any BR game. The whole idea of BR is for everyone to start on an even playing field and having to account for class variations takes that whole idea away.There was an awesome suggestion on Reddit about a health grenade. Not sure about the suggested numbers, but the basic idea is great imo.
https://www.reddit.com/r/FortNiteBR/comments/8sdaam/suggestion_slurp_grenade_for_all_you_medics_out/
Honestly I just want a medic class. I dont know what the benefits/drawbacks of being one would be, but I think if done right it could be something different and help people who cant really build or shoot to still have fun playing.
Yeah thats fair. Youre right it is a BR game. To me it would be more fun with options and for people with less skill, but it could be pretty tough to keep a good balance.Something like this would be cool but I am 100% against classes in any BR game. The whole idea of BR is for everyone to start on an even playing field and having to account for class variations takes that whole idea away.
I am all for more health options aside from what we have now, for example the apples and mushrooms have been one of the best recent additions to the game.
One thing I would like to see is a Stim Pistol similar to Doc in Rainbow Six: Siege, that instantly revives any player that is shot by it. Make it a legendary 1-2 time use weapon or something.
Something like this would be cool but I am 100% against classes in any BR game. The whole idea of BR is for everyone to start on an even playing field and having to account for class variations takes that whole idea away.
I am all for more health options aside from what we have now, for example the apples and mushrooms have been one of the best recent additions to the game.
One thing I would like to see is a Stim Pistol similar to Doc in Rainbow Six: Siege, that instantly revives any player that is shot by it. Make it a legendary 1-2 time use weapon or something.
Haven't played Realm Royale yet but from the streams i've watched it looks like a balancing nightmare. Classes would only work for me if it was a team-based BR game because in Solo it would be really hard to counter someone.Hard disagree here. Realm royale is a blast and you still start on an even playing field. Having to account for variations is not a problem either.
I never thought about it for fortnite but I am sure they could do it well if they chose to.
Haven't played Realm Royale yet but from the streams i've watched it looks like a balancing nightmare. Classes would only work for me if it was a team-based BR game because in Solo it would be really hard to counter someone.
Yep. They're adding pointless weapons without balancing the ones we have.Epic isn't exactly knocking it out of the park when it comes to balancing the limited amount of weapons in their game. I wouldn't even dare add classes to the equation.
I bought the Fossil Flyer almost a month ago and Epic puts out a way better dino themed glider. And I think I'm past the refund period.
My wife wears that and I wear the green dino.Okay, I think I am actually going to get Tricera Ops this time. XD
Does this game not have matchmaking? My friends and I just started and we're getting de_stroyed by people who clearly have a clue what they're doing.
Nope no matchmaking. I'd suggest at first just landing toward edges and unpopulated areas and getting a feel for things. They're supposed to add a playground mode where you can practice but they were having issues with it so I don't think there's an ETA for it. Soon hopefully.Does this game not have matchmaking? My friends and I just started and we're getting de_stroyed by people who clearly have a clue what they're doing.
Can 50v50 come back?-_- Felt like it went away too soon lol, and I am not really feeling this 20x5 version either.