I hope there is an adjustment to shield drop rates coming soon. I feel like the game is too over saturated with them right now.
The over-saturation is intentional. The shields are supposed to be plentiful thanks to the mini shields, so that aggressive play styles are rewarded and there can be better shield diversity rather than the gaping imbalanced situations where some players had 200 HP and others had only 75 HP. The mini-shield update made the game much better because it resulted in enemies carrying shields, and dropping them as loot for opponents who would otherwise be stuck at low health.
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Im so excited for this update!!
The vanilla map got very boring with how often people chose to go to the same usual spots. The map always felt too repetitive because of such few POIs, despite games still being enjoyable to play.
By first circle, youd end up seeing only like 30 people left. Granted, everybody is going to Tilted Towers, but once the update settles in, we're going to see a lot more diverse games thanks to people landing all around.
Funnily enough, I think the right side of the map would benefit from one new location, or at least some revamps to existing ones. Improvements to the dirt track, and Wailing Woods mostly because in squads, those areas suck hard. Im expecting Salty Springs, Retail Row, Prison, and Tomato Town to still be classic favourites to balance out the west coast POIs.
Tilted Tower is easily going to be the most popular spot, but Haunted Hills and the Shafts sound way too unique to not become favourites too. The new areas bring something the vanilla ones lacked.