The full trailer/opening for Season 10 has leaked. It's pretty cool.
You can find it on the subreddit.
You can find it on the subreddit.
The full trailer/opening for Season 10 has leaked. It's pretty cool.
You can find it on the subreddit.
I personally think it's trash.The full trailer/opening for Season 10 has leaked. It's pretty cool.
You can find it on the subreddit.
😁Right?? He gave a look like "see you on the battlefield, bitch"
The full trailer/opening for Season 10 has leaked. It's pretty cool.
You can find it on the subreddit.
Just Google fortnite season 10 and it will be there at the top
So the one above?Just Google fortnite season 10 and it will be there at the top
Ah didn't see it was posted.
Yeah. At first they only posted a teaser and then the full thing got leaked on... I think the Brazilian Twitter account? Maybe they just flat out officially posted it to save face.
You just got my hopes up for a redux Black Knight skin, or a visual upgrade to the first one since I own it.Really looking forward to this season after taking an extended break. Really interested to see remixes of old skins now that skin quality in general is way better than before.
Just got all my fortbytes finished today what a grind but I love the singularity skin so much.
Seeing as how the map is completely changing I'd say they are a Season 9 thing only. S10 will probably have some kind of equivalent though.So after some hours Fortbytes are gone? No way to collect them in Season 10?
So after some hours Fortbytes are gone? No way to collect them in Season 10?
All of the current fortbytes are gone as they were tied to the season.Seeing as how the map is completely changing I'd say they are a Season 9 thing only. S10 will probably have some kind of equivalent though.
Yeah, it's just the helmets to find around the map (was pretty quick for me with a guide), the Fortbytes and the weekly challenges.Can anyone please confirm if the 5 stages of Singularity Helmets are the onyl secret things to unlock in this season right? For now we have just the fortbytes and weekly challenges to finish right (besides the tilmed events ofc)?
Those are the only ones.Can anyone please confirm if the 5 stages of Singularity Helmets are the onyl secret things to unlock in this season right? For now we have just the fortbytes and weekly challenges to finish right (besides the tilmed events ofc)?
First time I've 100%ed a season. Welp.
I really hope this season brings back the Carbide/Omega challenges so the folks who couldn't unlock all their styles can finish that off, because it feel kinda mean that Epic made all the other style challenges permanently available.
Yeah, it's just the helmets to find around the map (was pretty quick for me with a guide), the Fortbytes and the weekly challenges.
I finally understand what "crank 90s" means. I've seen that build tactic before but didn't know that it was called that.
Those are the only ones.
v10.00 Patch Notes
BATTLE ROYALE
What's New?
Season X - Battle Pass
New Season, new Battle Pass. 100 levels, over 100 new rewards. Find out more information on everything that's new in Season X in the announce blog
Click here to view Image
B.R.U.T.E.
Few suits make you feel as powerful as a mech suit does. In this two-person vehicle, players can control its movement while their partner controls its firepower. Those feeling extra adventurous can operate it solo by switching between moving and shooting!
Click here to view Image
Rift Zones
The Zero Point Explosion has made the island volatile! Locations once thought to be lost are beginning to appear, but they aren't the same as they once were… Drop in and explore to discover what mysterious gameplay changes they have in store.
Weapons + Items
Bug Fixes
- B.R.U.T.E.
- This vehicle can be operated by up to two players. If two players are operating it, one (the driver) controls movement, while the other (the gunner) rains down missiles and shotgun shots.
- The driver is able to:
- Dash into combat.
- Super Jump to victory.
- Stomp enemies and structures into the ground.
- Anything you would normally harvest will grant materials when destroyed.
- The passenger has two weapons at their disposal: a shotgun and a missile launcher.
- Shotgun
- Clip Size: 10
- Damage: 50
- Headshot Multiplier: 1.5x
- Missile Launcher
- Fires up to 10 missiles at once.
- Holding down Trigger will begin loading missiles.
- After releasing Trigger, or after 10 missiles have been loaded, all missiles will automatically fire.
- New Mechanic: Overshield
- Consumes 200 of any Material type to create a personal overshield for 5 seconds to protect you in the mech.
- Vaulted
- Baller
- Quad Crasher
- Flint Knock Pistol
- Shadow Bomb
- Semi-Auto Sniper
- Tactical Assault Rifle
- Mounted Turret
- Air Strike
- Itemized Glider Redeploy (still available in large team modes)
- Over time, we have added many mobility options, both itemized and map-based. We feel that Season X is better experienced with a reduction in mobility. As with all changes, we'll keep a close eye on how this affects the player experience.
Gameplay
- Fixed the Heavy Shotgun not piercing through water in modes where it is available.
- All Campfires now heal vehicles.
- The Storm Scout Sniper Rifle no longer has perfect hip-fire accuracy after aiming down sights.
- Boogie Bombs and Grenades no longer pass through vehicles.
Bug Fixes
- Missions
- New Battle Pass feature!
- Missions are a series of thematic objectives that grant rewards. As you complete these objectives, you'll earn Battle Stars, XP, and exclusive cosmetic items.
- More information about Missions can be found in the Battle Pass and Challenges tabs.
Events
- Fixed an issue involving players getting stuck under a ramp as it's placed.
Performance
- Arena Game Mode updates!
- Season kicks off with Solos and Trios Arena.
- Hype will be reset at the start of Season X, with a new scoring structure in place.
- 10 Divisions - point values have been increased, but progression should be roughly the same. The bolded divisions are new.
- Open I (0 - 499)
- Open II (500 - 999)
- Open III (1000 - 1499)
- *Open IV (1500 - 1999) *
- Contender I (2000 - 2999)
- Contender II (3000 - 4499)
- Contender III (4500 - 6499)
- Champion I (6500 - 9999)
- *Champion II (10000 - 13999) *
- *Champion III (14000+) *
- Scoring model updates - standardized points and bus fares across all playlists.
- Solo
- Eliminations: 20pt
- Top 25: 60pt
- Top 15: 30pt
- Top 5: 30pt
- Victory Royale: 60pt
- Trios
- Eliminations: 7pt (per team member)
- Top 8: 60pt
- Top 4: 30pt
- Top 2: 30pt
- Victory Royale: 60pt
- Bus fare increases at Divisions 3, 4, 5, 7, 8, 9 and 10.
- Matchmaking in Arena is still based on players with similar Hype. Players in higher divisions may experience longer-than-normal wait times to ensure higher-quality matches.
Art + Animation
- Improved level streaming performance for all platforms by optimizing the way assets are preloaded. This reduces cases in which players land on buildings with a low level of detail, particularly on Switch and Xbox One.
Audio
- The Ride the Pony Emote is now a traversal Emote.
- Players who earned the Ride the Pony Emote from the Season 2 Battle Pass have been given a new, additional traversal Emote: Pony Up!
Bug Fixes
- Added new bullet impact sounds.
- Increased the volume of distant gunfire and Gliders.
- Increased Chest volume and audio range by 10%.
UI
- Ambient sound no longer cuts out when players walk between biomes.
Bug Fixes
- Pressing the Main Menu button on controllers now defaults focus to the Main Menu (right side of the screen).
Replay
- The loading content message will no longer be stuck at 0% when players are matchmaking.
- Fixed a Lobby camera issue when returning from a replay.
- Fixed an issue that prevented the selection of different players in the Lobby after switching from different game modes.
- Selecting Leave Match no longer prevents a player in your party sitting out in the Lobby from entering matchmaking.
Mobile
- A new camera mode, Battle Map, has been added to server replays. This camera mode shows:
- A path of where the followed player has been during the match.
- The locations of the eliminations the followed player has done during the match.
Bug Fixes
- Auto-fire system improvements:
- We've re-tuned Auto-fire for every weapon with this update and would love specific and detailed weapon feedback so that we can continue to improve it.
- If you want to try it out and don't use Auto-fire already, go into your HUD settings and enable Auto-fire.
- Added a new setting: Tap to Search/Interact for Controllers.
- Added a message for devices on Android that have the Sensor Pressure settings (S8, S8+, S9, S9+, and Note 9) to inform players about the settings being active.
- Players would unintentionally return to the Home screen due to this setting being active.
- We've increased the size of buttons and icons in the following areas:
- The Frontend Lobby tab buttons.
- The Crown for Party leader display icon.
- The Map Marker.
- "First team to reach the elimination goal wins!" message won't remain throughout the whole match in Team Rumble.
BATTLE ROYALE
- Exiting a vehicle won't reload the player's weapon.
- The button for skipping cutscenes is now visible on Android.
- Vertical black lines aren't displayed on the Challenges page.
- The Settings Menu will properly display when language is set to Spanish.
- The text on the menu buttons in the Settings Menu is aligned.
- Quick Heal button won't appear when falling or after opening the map.
- Scaling the Quick Heal button in the HUD Layout Tool won't cause the icon to change to the item's icon in the inventory.
- Quick Heal button won't disappear from the HUD Layout tool when another button is modified.
- Players are able to open doors or Chests while using the ADS button.
- Build mode button will correctly change to the Weapon mode button when pressing it on Android.
- Added header on multiple widgets in the HUD Layout Tool.
- Graphical improvement of CloudBreaker outfit.
- Graphical improvement of the blue variant of the Sea Wolf outfit.
- Freefall icon will be displayed when falling to the map.
- ADS button won't be displayed when driving a vehicle that you entered while holding a gun.
- When updating the Banner Trooper outfit, players won't disappear in the Locker, and the proper Banner will be displayed.
- Edit button will be displayed when using passenger seat.
- Screen won't turn black when looking inside of a body of water.
- Jump button won't remain greyed out after players press it.
- Audio improvements.
- Fixed the occasional static sounds on Android.
- Tapping with interactable items in Edit mode will no longer cause the camera to lock.
- Player won't be able to edit through structures.
- Ex: Looking at your wall and being able to edit another structure (floor, ramp, roof).
- Fixed an unopenable Chest near Polar Peak.
UI
- All players' matchmaking regions have been reset to Auto. You can change your preference in the Options menu.
I'm gonna guess the grind to 100 will be even harder now, to force people to buy fuckin stars
Do the new challenge missions give you XP? That might speed it up.I'm gonna guess the grind to 100 will be even harder now, to force people to buy fuckin stars
Meh xp rewards were always shit, you don't get that many tiers from levelsDo the new challenge missions give you XP? That might speed it up.
This season there are XP-specific rewards, though. Skin colors and such.Meh xp rewards were always shit, you don't get that many tiers from levels
Don't care much about bullshit colors, just want the tier 100This season there are XP-specific rewards, though. Skin colors and such.
Yeah, a year ago you had 5 free tiers from the previous BP and 10 secret stars for 10 free tiersBtw, since Weekly Challenges are kind-of gone, this mean we won't have the Weekly Star once you've finished a week of challenges?
Yep another way to make the grind even bigger, I'm kind of disappointed by this choice.