There was a persistent claim that games launching on Gamepass actually provides an increase of regular retail sales.
Gears 5 seems to buck that trend. Everyone is on Gamepass playing it while retail sales are dry. I wonder whether the numbers balance out and which sales model provides developers with more return on their investment. I have had doubts on the sustainability of Gamepass for a while.
All these players on day one are a righteous haven for microtransactions though, so maybe the losses are recouped there.
Are you always this clueless?