Either that, or keep your on Instant - On and don't play any other games until you're done...
I personally wouldn't and do it in one sitting. That's boring AF
yep, it's my day off from work today, so i sat in that airstrip for 1.5 hours and done it in one sitting.People have resorted to finishing it in one so
Sitting due to the resets.
Ah, the joy of seeing Orange/Purple cars near your spin and then getting...
Few things in life are more rewarding than getting 3 fucking horns after winning a tough winter championship (2x cross country + street race in an aston main v8. RWD)
I definitely didn't want the Lambo or the 175k.
lucky me
GHG back at it again! First the defence for that one critic and his 'peasant pack' comment and now still lingering on here defending the critics. I wonder if this is a stance you adopt for all titles?
ANYWAY...
So I spent 500k on the Hoonicorn because my mate said its a good car....took it online for some races and was in stitches at how insane that car is. Its basically a rocket but forget driving it off road, or even turning for that matter.
Available, depending on what tyres the car normally has on could be an upgrade or a downgrade.Does snowflake icon on cars in "My garage" indicate that the car has winter tires on, or it just means they are available?
Snowflake on your car in the garage means its snow tires are already installed.Does snowflake icon on cars in "My garage" indicate that the car has winter tires on, or it just means they are available?
Septic back again with a post of little substance other than an attempt to ruffle the feathers! You should read my posts more, just don't doxx me :)
For what it's worth having played, the game for a decent amount of time and subsequently having bought the ultimate edition to get away from the poverty pack I'd say the criticism was spot on for my use case. I appreciate it when people talk about the things that bothered them so that I know what I'm potentially getting myself in to.
Lol recalling convos is doxxing now xD.
Oh and now that you've got the Ultimate Pack, please go on to explain how the core game is the poverty pack. You rather poorly backed up the reviewer in question who utilised the term by essentially saying it was clickbait but let's hear your rationale for the core game being so.
For what it's worth having played, the game for a decent amount of time and subsequently having bought the ultimate edition to get away from the poverty pack I'd say the criticism was spot on for my use case.
I think there's some server sync issues if you are in Horizon Life, just go to Horizon Solo to do the 3 races or it will always go back to 1/3 after each race as you switch server after each one.So are weekly Forzathons busted? I've won about 10 Cross Country races and am stuck at 2/3 for the challenge.
I think there's some server sync issues if you are in Horizon Life, just go to Horizon Solo to do the 3 races or it will always go back to 1/3 after each race as you switch server after each one.
Happend to me also, but then i realise that i had to use blueprint races for offroad vehicles, as normal cross country have been putting me into hyper offroad trucks ( or whatever they are called)So are weekly Forzathons busted? I've won about 10 Cross Country races and am stuck at 2/3 for the challenge.
The mission in World's Fastest where you need to hit 190 MPH in an Aston Martin is impossible during winter. That last stretch before the turn is covered in light snow that throws the entire car off. Unless I'm driving wrong or something I'm gonna need to wait for spring to do this.
Somebody was saying you should time your cars to the zeroes, so like s1 900 a1 700, etc. is that still true or are people tuning to the top like a 998 s2?So I really love winter. Something about it is so calming, cozy and gorgeous. Always have been a fan of snow levels in all games.
For my own sanity and to avoid the whole AI in the lead has super human abilities issue, Street Races I now play predominantly on Expert difficulty, whilst everything else I switch between mostly Pro and Unbeatable. This seems to be a better and more enjoyable difficulty balance to me, otherwise the difficulty spikes are all over the place. Bare in mind I always race with tuned vehicles, never stock.
So we're not allowed to be critical?Cool, how many more times do you need to quantify your issues? Reasoning to back up enjoyment? That's a thing is it? Why are you entitled to them reasoning it out? Many of us have. We must have still been in the wrong, though
Take responsibility for your own posting style rather than getting bitter about people enjoyiing their time here. Look, no one owes you an explanation nor is their enjoyment detrimental to the use of your time nor the tone of this thread. It appears that you're just spiteful and you do so not understand that these people came in with different expectations and subsequently drew different conclusions you yourself had made a day after the game was released. So maybe it's time to move onto something else.
but I have a hard time believing that any logical person who had played games of this nature before could not come away saying this is the best version of what a game like this that has ever been released to date
Lol recalling convos is doxxing now xD.
Oh and now that you've got the Ultimate Pack, please go on to explain how the core game is the poverty pack. You rather poorly backed up the reviewer in question who utilised the term by essentially saying it was clickbait but let's hear your rationale for the core game being so.
I believe it was SkillUp who stated he felt the standard version of the game was a poverty pack version, and I can absolutely appreciate why he felt that way. Even with the VIP/Ultimate Edition from day zero, I've still felt the game has had stingey progression, so with the normal version I'd likely be cursing lol.
VIP players got a 5m house for free that granted double Forzathon points. Not only is 5m a massive amount of credits, especially early on in the game, but Forzathon points were by far my most common method of getting wheelspins, especially when in the first week a wheelspin only cost 10 Forzathon points. Regular version owners in that sense really got hard done comparatively. Then again, it's all RnG at the end of the day, so some standard version owners may have been luckier than VIP owners, but yea, only if they happened to be really lucky.
Somebody was saying you should time your cars to the zeroes, so like s1 900 a1 700, etc. is that still true or are people tuning to the top like a 998 s2?
Nah, the topic of how credits and Forza points are accrued is a topic that has been discussed to hell and back throughout this thread - if you care to look, my thoughts are scattered throughout.
I'm not going to repeat myself, I'd hate to get accused of shitting on the game more than I already have :P
Ah, the joy of seeing Orange/Purple cars near your spin and then getting...
A fucking T Shirt.
Damn it.
Fucking Fortnite generation who love cosmetics. *Old man yell at cloud*
I'll have to make do with the NISSAN GTR '12 I did get from a super spin thanks to owning previous FH games.
While I think it's not bad as it is right now, I see that many other people don't like it, so finding something that makes both sides happy should be the way to go.I'm not even going to blame the fornite generation, I'm going to blame a lazy attempt to follow trends without properly calibrating it to the sensibilities of the audience or the flow of the game.
In fact, had they followed fornite's lead and Made it so that cosmetics were core to progression system and included an item shop, wheelspins would again be joyous instead of dreadful.
Every MS title has been stuffed to capacity with this BS, when better solutions are painfully obvious.
Here's how id do it:
1: Take all cosmetics out of Wheelspins.
2: Make some of them exclusive to completing certain in-game tasks.
3: place the rest in an item shop to be purchased with in - game currency
4: profit
Standard edition users are getting shafted because of the way rewards are given out. The bonus VIP passes give feels like how the game should be handing them out. Cosmetics fucked the progression with no lube and no remorse.I made a post about it earlier.
Standard edition users not getting the free 5m house, not getting double Forzathon points, not getting double credits etc, I'd say all of these are a pretty big deal, setting one back potentially dozens of hours worth of gameplay just to keep up with UE/VIP owners, depending of course on RnG.
Yes, it's better to tune that way. Most of my vehicles are dead on the zeros (900, 800 etc), though a handful are like 945, 997, 895, 998 etc. There's a few vehicles that simply don't go to the maximum.
Standard edition users are getting shafted because of the way rewards are given out. Cosmetics fucked the progression with no lube and no remorse.
Why is it better to tune to the zeroes? How does that effect the game?
Absolutely.
That's how I've been playing it, and it's a blast!
Well even if you are in a session by yourself, Forzathon Live should end up migrating you to a full session. The matchmaking works by proximity - players with similar map coordinates are candidates to be matched up.
Well, every Forzathon Live pulls a ton of people to the same map coordinates and it's and usually merges players from multiple sessions into a single instance.
For example I just completed one 20 min ago. 1 person from my server showed up. Shortly after we started the first round, there was suddenly 10 other people on our team.
I think so. Outside of the occasional Forzathon Live, I really don't participate in the MP. I'm mostly racing against Drivatars.
Absolutely 100%.
I've barely touched the multiplayer and it's easily my GOTY and quite possibly my GOTG.
The game is a glorious playground for cars. The driving is superb, the graphics and world is gorgeous and there is an absolute ton of content
While I think it's not bad as it is right now, I see that many other people don't like it, so finding something that makes both sides happy should be the way to go.
So, you're (1) is ok and I like (2), that's something I liked Sunset Overdrive for example. (3) however is a bad idea in my opinion. You'd just buy it once and then almost never use it. The great thing for the people who like the dress-up part is to slowly get new stuff and then having to combine it anew with clothes they already had. Not getting a new item only every now and then would mean that you pick your favorite character style once and then never bother with it again.
Now, while we're comparing the cosmetics and progress to other games... how about adding stats boosts to clothing, +50% free roam skill bonus for wearing this pink glitter hot pants of you're playing as a dude for example :P
Happend to me also, but then i realise that i had to use blueprint races for offroad vehicles, as normal cross country have been putting me into hyper offroad trucks ( or whatever they are called)
As 2018 GaaS gamer as it makes me sound... anybody else wishing for better incentives to log in each day? Done all the racing events, Forzathon is seriously meh (the dailies take like 5 minutes to complete and I'm not even gonna bother with the last step in the weekly) and I'm not interested in signs or speed zones.
Should probably get into the rivals stuff. Yet to do anything with that but I feel I might miss the open world aspect.
Has anybody else found dirt racing to be really hard in this game? I slip and slide all over the place even in an all wheel drive vehicle like the Subaru WRX. This didn't happen to me in the last game.
Not at all. I think its even the best racing in the game.Has anybody else found dirt racing to be really hard in this game? I slip and slide all over the place even in an all wheel drive vehicle like the Subaru WRX. This didn't happen to me in the last game.
Has anybody else found dirt racing to be really hard in this game? I slip and slide all over the place even in an all wheel drive vehicle like the Subaru WRX. This didn't happen to me in the last game.
Has anybody else found dirt racing to be really hard in this game? I slip and slide all over the place even in an all wheel drive vehicle like the Subaru WRX. This didn't happen to me in the last game.
Gotta disagree on this one if only because the gameplay loop in 3 was perfect and they fucked it up here with the cosmetic items. I think if the cosmetic section was considerably more robust then getting those items could be a fun "extra" but it feels like they were included to bolster social interactions that are really stunted in this game by its own design. That's hurt further by the fact that the online stuff for Forza live also feels very half baked. It's recycled content that isn't that compelling after you've done it the first time. Doing the same jump 50 times with friends or a speed zone 80 times isn't that interesting. It just feels copied and pasted.
The whole game, with the exception of the actual physical world design feels very half baked and unfortunately it effects the rest of the gameplay loop as a whole which, in the last game, was pretty much perfect. And I think that's really effected by this GaaS mentality. Turn 10 isn't the only ones doing this either and their rush to try and get people to come back everyday or week has led to content that just doesn't feel very interesting.
There are other changes like skill points per car that seem to be there to make you play more but just end up being tedious because they don't add to the game, they just make you grind more. You're literally better off driving in circles and running into things at the airport strip to get points than actually out enjoying the world and gaining points that way. This is further compounded by the fact that progression in the game basically doesn't exist where as progression was built into the game properly in 3 through site expansions. FH4 just drops you in the world and doesn't really create a goal for you at all because the only progression is buying houses, which is sucks because they're expensive and getting money is more difficult because wheel spins are fucked because of cosmetic items. In 3 getting a festival expansion unlocked tons of stuff and new regions of the map and felt like you were moving forward. There is no feeling of progress here that compare to how 3 felt.
The game technically is an impressive but it feels like it was designed more to be a socially awkward Skinner box while I'd argue that 3 was about getting a car and driving into the world and seeing what happens.
Get the VIP house for 5 million, it gives you double credits.Man it seems quite hard to get some credits in this game. Doing a lot of races, plenty of skill chains while driving to these races, wheelspins etc and I still am sitting at 2 million credits.
All these houses are so damn expensive too. Sure doesnt help that the credits seem to go so slow. Tips?
I believe it only gives you double Forzathon points, not double credits. Double credits is only if you are VIP itself.
Has anybody else found dirt racing to be really hard in this game? I slip and slide all over the place even in an all wheel drive vehicle like the Subaru WRX. This didn't happen to me in the last game.
Yeah, I'd already edited my mistake!I believe it only gives you double Forzathon points, not double credits. Double credits is only if you are VIP itself.
When is winter over? I hate it this season so I haven't even touched the game much since it changed.
Are these repeatable?
As in if you repeatedly buy these cars and unlock those skills you will get the cash each time?
Did we ever figure this out? What is consensus right now for best credit accumulation?
Lol, min maxing in a driving game.Yes they are repeatable.
I'm going through the cars one by one (yes... sad I know) to try and figure out the most efficient route to "paying" for Wheelspins via this route (credits + skill points).
The 1963 Volkswagen Type 2 De Luxe is the most efficient route I've found so far taking skill points + credits into consideration. I think it works out to be 32,500 credits + 7 skill points per Wheelspin.
If anyone comes across cheaper then let us know.