Shhhhh. No negativity allowed!
Also, does anybody know how much business earnings you get from the World's Fastest Rentals? Is it based on total number of stars earned?
Interesting, I 3 stard quite a few but have several at 2 stars... And I get 11.3k per day. So if anyone is reading this, don't worry about getting 3 stars for the money.Yes, it's based on the stars and at its highest it's around 12000CR every day.
Man it seems quite hard to get some credits in this game. Doing a lot of races, plenty of skill chains while driving to these races, wheelspins etc and I still am sitting at 2 million credits.
All these houses are so damn expensive too. Sure doesnt help that the credits seem to go so slow. Tips?
Yes they are repeatable.
I'm going through the cars one by one (yes... sad I know) to try and figure out the most efficient route to "paying" for Wheelspins via this route (credits + skill points).
The 1963 Volkswagen Type 2 De Luxe is the most efficient route I've found so far taking skill points + credits into consideration. I think it works out to be 32,500 credits + 7 skill points per Wheelspin.
If anyone comes across cheaper then let us know.
Gotta disagree on this one if only because the gameplay loop in 3 was perfect and they fucked it up here with the cosmetic items. I think if the cosmetic section was considerably more robust then getting those items could be a fun "extra" but it feels like they were included to bolster social interactions that are really stunted in this game by its own design. That's hurt further by the fact that the online stuff for Forza live also feels very half baked. It's recycled content that isn't that compelling after you've done it the first time. Doing the same jump 50 times with friends or a speed zone 80 times isn't that interesting. It just feels copied and pasted.
The whole game, with the exception of the actual physical world design feels very half baked and unfortunately it effects the rest of the gameplay loop as a whole which, in the last game, was pretty much perfect. And I think that's really effected by this GaaS mentality. Turn 10 isn't the only ones doing this either and their rush to try and get people to come back everyday or week has led to content that just doesn't feel very interesting.
There are other changes like skill points per car that seem to be there to make you play more but just end up being tedious because they don't add to the game, they just make you grind more. You're literally better off driving in circles and running into things at the airport strip to get points than actually out enjoying the world and gaining points that way. This is further compounded by the fact that progression in the game basically doesn't exist where as progression was built into the game properly in 3 through site expansions. FH4 just drops you in the world and doesn't really create a goal for you at all because the only progression is buying houses, which is sucks because they're expensive and getting money is more difficult because wheel spins are fucked because of cosmetic items. In 3 getting a festival expansion unlocked tons of stuff and new regions of the map and felt like you were moving forward. There is no feeling of progress here that compare to how 3 felt.
The game technically is an impressive but it feels like it was designed more to be a socially awkward Skinner box while I'd argue that 3 was about getting a car and driving into the world and seeing what happens.
Not sure if i should buy Bamburgh Castle or save up for Edinburgh Castle. Bentley vs Alfa Romeo. Two very nice cars. Decisions, decisions.
Not sure I understand what you think the gameplay loop is here.
An event pops up, you decide whether to tackle it Solo , with a friend or with a stranger , and eventually find your way to a final race that takes you across the map. The biggest improvement here is that you don't have to manage five festivals to unlock those events so I disagree about there being no progression here as in 3 , where it was all locked behind individual festivals.
The rewards , I think, do not take away from the loop here. It's still an open world racing game. If anything, I don't think the reward system adds anything at all and that's its biggest problem. From a gameplay perspective at least. Some people enjoy putting on the googly eyes for laughs.
Buying the houses aren't the goal here. Not sure where that came from. This is an open world playground to go and do as you please. What's grabbing the players attention going forward is the racing.
I think their intention with The skill points per car was to encourage players to try out and spend more time with other cars. Forza has always had a problem where the player tends to gravitate to a car or five and ignore the remaining 400 or so on the roster. Could be wrong. Don't think it's grindy as it's rather easy to stack up skill points just by simply roaming around or participating in races.
It seems to me that when people complain about progression, they aren't keen on the lack of guidance or structure.
If look at the GTA model - you have a main campaign that progresses, linearly, to and end. There are also some occasionally tangent threads that also progress linearly. They tend to progressively get harder, require more resources and/or require more player knowledge.
With FH4, it's as if every mission in every thread is available instantly and there's no logical sequence to tackling them, no need to gather resource and no increasing demand on player ability.
FH4 is like an the antithesis on typical game design, and to its credit, I think that's a big part of why the franchise has blown up. You approach the game however you want and get credits for it . But, I do think they can do a better job appealing to players who value standard progression systems.
With FH4, it's as if every mission in every thread is available instantly and there's no logical sequence to tackling them, no need to gather resource and no increasing demand on player ability.
I know seasons are weekly, but I have two quick questions.
- When does the season change? Each Monday?
- Does the season force everyones map to change, or can you decide to stay on winter for longer if you want?
Seasons change on Thursdays and the seasons change for everyone at the same time. You can customize the races to make a track in summer, but not the actual shared world.
I mean, you need to finish each missions progressively in the various Horizon Stories, leading up to their finales. Each of the styles of racing gives you your choice of races to eventually unlock their final Titan/Marathon/Etc event, based on XP from the races, and you build that faster depending on race placement.
I uses an Agera + AWD + Rally tires. well over the required 975 ft for the seasonal danger signDoes anybody have a suggestion for what car to use for the seasonal danger sign? Need to hit 975 ft
I uses an Agera + AWD + Rally tires. well over the required 975 ft for the seasonal danger sign
Playing on the Xbox one x in quality mode and I have been a little surprised to see the framerate tank on certain races.
The latest was the one around the perimeter of the quarry in the dark. Pretty sure the fps went mid 20s for large parts. But also not surprised given all the graphical bells and whistles happening in that one - dynamic shadows everywhere, dirt kicking up, sparks etc it was all going on.
Anyone else noticed this?
Thanks. Only have a PC so can't rent but I'm thinking I'll buy it when discountedWhat cosequences are we talking about? I'd give it a rent , if possible. These games are just an open playground to hop in a car and have fun without getting beat with a stick on how you use your time in the world. It's meant to be relaxing but can be as stressful or challenging as you need it to be. I played 2 off and on for a couple years up until 3 and then some ahead of this game's release. It's something you can always come back to and lose an hour or two just driving around or indulging in a race or two.
OK cool. I do like the sound of that. And I don't have an XBone, nor really play any Microsoft games on PC. If I ever do buy it on sale or something, I'll track you down...You weren't wrong on your impression about the lack of consequences, there is no such thing as a career mode, the game throws it all at you at a ridiculously fast pace and winning or losing a race barely even matters most of the time so in that regard the game is kinda more about the... ride?
Having said that, the gameplay (be it cars, physics, tracks, customization, events) is so goddamn polished and fun that you can easily overcome that and just enjoy the driving/racing/goofing around with other people without that much of a concrete goal outside of the one you want to set yourself.
If you enjoy racing, collecting cars and aren't tired of open world games at this point then I definitely recommend it.
Also, give me your gamertag regardless if you end up getting it or not.
Thanks. Only have a PC so can't rent but I'm thinking I'll buy it when discounted
OK cool. I do like the sound of that. And I don't have an XBone, nor really play any Microsoft games on PC. If I ever do buy it on sale or something, I'll track you down...
After 20+ hours playing at 60fps I switched it back to 30fps for a minute and the game felt legit broken
Even the menus feel like they take way longer to slog through
Came free with the Ultimate Edition. But yea, just tune your fastest car to S2 or X class and stick some rally or snow tires on it.
It definitely takes about 10 minutes to reacclimatise. In all honestly, I've stuck with 4K 30. 30 has been fine for me in all previous horizon games, and the reduced IQ (especially draw distance of Shadows and what not) is overly distracting for me at 60 FPS option.
talking about old video game cars, here's from that brings a certain rush to N64 players
I should drive in hood cam more. The bonnet reflections are absolutely insane.
talking about old video game cars, here's from that brings a certain rush to N64 players
I have mixer on the background right now and it's still giving me xp. I think it takes a bit before it starts getting xp.
I've had it up and running for four Fay's while I've been recovering from surgery and it didn't get me shit. Gonna log it out and lg back in.I have mixer on the background right now and it's still giving me xp. I think it takes a bit before it starts getting xp.