I agree. We are getting closer to games looking real, but we aren't there yet and I'd say PS5/Series X won't be able to get there. PS6-7 maybe.The game looks amazing, that's for sure but I don't know, compared to real life it's just missing something. I don't how to describe it but it's like it's missing life and I guess no game can capture that no matter how amazing it looks.
Are you referring to the buildings or the roads? The latter isn't real by design, because having so narrow streets wouldn't be fun to race around. FH is trying to capture the feel of whatever country the setting is in. Talking to locals, government and traveling there to capture the feel, making sure the game respect the culture and more. But it's not a Google map/bing 1:1 representation by design.When I read Vs real life in the title I was coming in expecting perfect recreations
Never played the games and probably would if I had an Xbox.
From what I can understand its a fictional Mexico with some landmarks or famous buildings.
I'm sorry in advance, this is going to sound really fucking negative lol.
When I read Vs real life in the title I was coming in expecting perfect recreations and because of that I see all the imperfections in the modelling in the surrounding areas. My own fault really.
A lot of it is off and I think it's because the surrounding areas look nothing like the real life with a lot of same building making up the streets. The objects themselves look fine but nothing mind blowing.
They sure are. currently the best in the biz.
I think a Horizon with a massive (almost full scale) city is the next step for PGG. Loved the little versions of Surfer's Paradise and Edinburgh in 3 and 4.The city streets and buildings in particular look ridiculously impressive
I agree. We are getting closer to games looking real, but we aren't there yet and I'd say PS5/Series X won't be able to get there. PS6-7 maybe.
Are you referring to the buildings or the roads? The latter isn't real by design, because having so narrow streets wouldn't be fun to race around. FH is trying to capture the feel of whatever country the setting is in. Talking to locals, government and traveling there to capture the feel, making sure the game respect the culture and more. But it's not a Google map/bing 1:1 representation by design.
FH series typically doesn't try to recreate 1:1 locations (like PGR did for example), instead it captures the essence of a whole region by mashing up landmarks and shrinking down biomes to fit a map that's several thousand times smaller than the real thing.
I'd say they were very successful, yeah the modeling isn't always 100% accurate and individual assets are not Unreal Engine 5 - mind blowing (except those rock formations. Man those are incredible !) but are quite phenomenal for an open world racing game
I mean, no game is and likely won't be until probably 2023. That's just an unrealistic expectation, especially for a massive open world game.Also, the engine isn't quite achieving nanite equivalent results yet, even while overall geometry is definitely a step up from last gen.