It's a great Scooby Doo sim at the moment.
The counselor perks in the right order can be devastating for a Jason player, I've been wrecked constantly but never outright killed - I also have never ever quit the match when things were going really wrong for me as Jason. Also, I've tried to at least play one other match after (as a counselor, that is) because there was no hard feelings.
I saw that a recent patch does in fact now reward you with the kill if the player ups and leaves during the animation/after?
The (PS4) lobby woes work out in your favour and you're dropped into a match that's just two people.
Sometimes you're Jason, sometimes you're the counselor. Sometimes, especially if you were silent in the lobby to begin with, you'll finally meet up in the woods and your opponent will be either:
a) happy to see you and be all chatty, and you can frolic about and tour the camp with your new buddy
b) HARDCORE AND WANTING TO THROW DOWN
the b types - especially if I am Jason, are really quite crafty and some of the best matches I've had were one-on-one's.
One had lead me around the map playing loud music through their mic the whole time, dodging my knives and barricading a house with less than five minutes to go.
They hadn't counted on a bear trap I had placed by one of the broken windows when I finally started working on breaking down the front door though. Jason needs his stealthy Stalk and Shift strategy more clearly outlined, you can't really use them effectively by themselves.