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Bishop89

What Are Ya' Selling?
Member
Oct 25, 2017
34,664
Melbourne, Australia
we'll see how well those bethesda titles like wolfenstein sell. I reckon if it bombs, there wont be much support from them...

Do we know if Doom sold well?
 

Alienous

Member
Oct 25, 2017
9,605
It was predictable. 2 out of the 3 consoles are significantly more powerful than the Switch, and both of those consoles have versions that are significantly more powerful than the base ones. So catering to most of the consoles that exist on the market (4/5) makes it difficult to cater to the Switch also (where there is a significant gap in capability).
 

fiendcode

Member
Oct 26, 2017
24,926
No offense to Stardew Valley (i love it on my switch) but the fact that the big 2 sports games (Fifa and NBA2k) didn't outsell it shows you why big AAA publishers are hesitant to get their games on switch.
FIFA and NBA didn't outsell Stardew on PC either. Does that mean AAA pubs should be hesitant on PC too?
 
Oct 30, 2017
3,005
I dream of having COD on Switch with cross online play with Xbox

Portable Rocket League cross online play is like a dream come true.
 

Crayon

Member
Oct 26, 2017
15,580
People were really positive it was going to be a huge flop. Because of dumb reasons, too. So now 3rd parties are late. They'll be coming, tho.
 
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Oct 25, 2017
9,205
Switch isn't going to get most AAA games no matter what. Just like the Wii. It's still the weakest console around and the base for those games is covered on PS4, Xbox and PC.
 

N00MKRAD

Banned
Oct 31, 2017
1,376
True true. I am loving the Indies though. Only just purchased my first few.

True, I only have Enter the Gungeon when it comes to indies but I will get Dead Cells the second they port it.

Sadly there is no official info on Dead Cells Switch, but the dev said he wants to port it once it gets out of early access.
 

Deleted member 5167

User requested account closure
Banned
Oct 25, 2017
3,114
we'll see how well those bethesda titles like wolfenstein sell. I reckon if it bombs, there wont be much support from them...

Do we know if Doom sold well?

Bethesda obviously have a pipeline ready for idtech6 to Switch, so the cost to port future titles will be marginal compared to creating a 'for switch' version from the ground up or switch specific exclusives.
 

Bosh

Member
Oct 26, 2017
2,226
But games ARE ported in 10 months.

Not when they weren't budgeted for.

A bigger dev would of see around June that the Switch could carry it's sales momentum the rest of the year. If your 2017 budget was decided in November+December last year its not happening. Also the human cost internal are already busy and external the studios known for porting bigger games are already working on projects.
 

N00MKRAD

Banned
Oct 31, 2017
1,376
Bethesda obviously have a pipeline ready for idtech6 to Switch, so the cost to port future titles will be marginal compared to creating a 'for switch' version from the ground up or switch specific exclusives.

Panic Button have the pipeline/experience, to be exact.

But that means that the ports will be cheaper for Beth, same effect.
 

Deleted member 1759

User requested account closure
Banned
Oct 25, 2017
3,582
Europe
Doesn't really sound like you're looking at it from a business perspective but more from a fan perspective, OP (which is alright). No doubt, the Switch is doing really well but the target audience is just a different one from the PS4/X1/PC audience. I don't think big 3rd party publishers view the Switch as profitable as the other systems regarding GaaS and such.

Apart from that there are hardware limitations which make porting AAA games a bit more difficult than porting from console to PC and vice versa (I guess). Porting older game, like we have already seen, is just more appealing.
 

Elandyll

Avenger
Oct 25, 2017
8,826
I am not really surprised tbh.

It's a mix of underestimating the Switch due to the utter failure of the WiiU, and the historical knowledge that a lot of the hardcore Nintendo fan base tend to buy mostly Nintendo games and Nintendo-like indies/ AA games.

We will see more ports as time goes, and there might be a few attempts here and there, but I don't really expect AAA publishers to open the day and date floodgates on the kind of (more adult) games you see on PS4/ XB1 and PC.
 
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N00MKRAD

Banned
Oct 31, 2017
1,376
I am not really surpriaed tbh.

It's a mix of underestimating the Switch due to the utter failure of the WiiU, and the historical knowledge that a lot of the hardcore Nintendo fan base tend to buy mostly Nintendo games and Nintendo-like indies/ AA games.

We will see more ports as time goes, and there might be a few attempts here and there, but I don't really expect AAA editors to open the floodgates on the kind of (more adult) games you see on PS4/ XB1 and PC.

Well, Skyrim being #10 best selling Switch game is definitely good.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Just out of interest, do we know how well Skyrim on Switch did with physical/digital combined?
 

Gartooth

Avenger
Oct 25, 2017
8,440
AAA games now take half a generation to develop. Even if they started development on Switch games last year we may not hear anything until 2019. I doubt Switch will ever receive that kind of support though since it caters a lot to different interests in gaming.
 

fiendcode

Member
Oct 26, 2017
24,926
Some GaaS models are working well on Switch already; good examples being Splatoon 2, Arms, Rocket League, Minecraft, NBA 2K18 or Dragon Quest X. We'll have to see but I don't think this is itself really a disqualifier now.
 

Dekuman

Member
Oct 27, 2017
19,026
It takes time. If we are still having this discussion fall of 2018 then sure it might be a problem then.

There has been hints of lots of 3rd party announcements coming this year.
 

Slam Tilt

Member
Jan 16, 2018
5,585
I might have missed it earlier in this thread, but I still wonder why new Nintendo consoles always get hesitant "let's wait and see before we decide whether or not to support it" feet-shuffling from third parties, but new Sony and Microsoft consoles don't get the same treatment and are welcomed with open arms Day One.

(Well, I'm pretty sure I know the reason, but it's still anomalous behavior...)
 

Crayon

Member
Oct 26, 2017
15,580
I don't think the kinds of games that OP wants will ever come.
I think they'll come. Not all of them but there will be a notable improvement from nintendo systems of the past. It does depend on op's expectations, tho. If they think every major 3rd party game should be coming to switch, that's a bit unreasonable. But I think it's going to fill out nicely as we get closer to next gen, and will lead to something of a recovery for Nintendo on that front.
 

Gnorman

Banned
Jan 14, 2018
2,945
If indie devs are capable of making it possible to play with friends and EA can not then thats just another way in which they are being embarrassed and shown up by devs with an absolutely indescribably smaller amount of resources than they do
Regardless of the amount of resources it takes why should they do Nintendo's job for them?
 

KratosEnergyDrink

Using an alt account to circumvent a ban
Banned
Oct 27, 2017
1,523
Obviously most indies and publishers didn't expected the Switch to sell well.

Indies can react much faster to a market change. So obviously any respectable Indie team is now working on Switch ports or games.

Big publisher are way more slow in reactions. There 2017 budgets had been already set in stone for month in advance. Eventually their reaction will be the same as the Indie reaction, but much slower.
 
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Tarextherex

Banned
Nov 26, 2017
311
Wii was successful but it didn't even have the PS2 ports it deserved

Switch kind of has a similar problem, devs underrate the sales they could have on that console. Thankfully you see indies and smaller companies breaking lifetime sales on Switch while people are like "THIS GAME SHOULD BE ON PC/PS4 AND VITUH"
 

Hopping_Mad

User banned for use of alt account
Banned
Nov 13, 2017
1,077
Australia
EA is doing their song and dance while other companies are looking and whether they can get the game to run on the system at an adequate level. Doom and wolfenstein are both high res and high framerate which allows for more trim space. Games that are 30fps powerhouses that struggle on the ps4 and xbone will not fare porting as well to the switch (not as easily anyways).

Im thinking this years cod will be back. Treyarch supported the wii and wii u with cod ports and the switch has shown success. That may be the next day and date 3rd party game.
 

Mr_F_Snowman

Member
Oct 27, 2017
3,881
Regardless of the amount of resources it takes why should they do Nintendo's job for them?

So they can sell more copies of the game and make more money and not release something many regarded as being offensive and downright trash? Its not Nintendos job to implement basic functionality into their games for them, it clearly isn't something difficult to implement given such small other games have done it. Its just laziness and incompetence from EA
 

Tetra-Grammaton-Cleric

user requested ban
Banned
Oct 28, 2017
8,958
The interesting thing is how these companies are going to react now. The PS4 might be the market leader in terms of total sales, but the Switch is also a market leader in being the fastest selling console right now.

The next 12 months is going to be very revealing as far as the business acumen of most video game publisher executives and the patience of shareholders.

That's not how market share works.

The Switch is a success, of that we can all agree, but Nintendo platforms – even at the apex of their popularity – often deliver very mixed results and subsequently uneven dividends for third party developers.

Ports are a logistically difficulty because the Switch is weak even when compared to the vanilla XBONE and original software that requires a sizeable investment of time and resources is always dicey given how dominate first party software is on Nintendo platforms. (The perception is that people buy the platform specifically to play Nintendo games)

We also don't know if these numbers will persist. People tend to forget that console cycles are marathons and currently, despite a glorious first year with two of the best games of the generation, their second year is looking rather anemic, at least thus far.

Nintendo is off to a great start but they have a ton of work ahead of them and part of that work is cultivating and enticing developers to make and publish games on their consoles.

The question isn't so much why developers aren't flocking to the console but rather what is Nintendo doing to induce them to make Switch games?
 

CopyOfACopy

Member
Oct 27, 2017
2,045
Not sure why many are clamoring for potato downports of AAA games.

Just have Nintendo make their own games along with indies
 

Wowfunhappy

Member
Oct 27, 2017
3,102
So curious for people who know the industry a bit better than I do:

Let's say it took the big third party publishers until May/June of last year to conclude the Switch was a success and begin shifting the resources. When would we expect to start seeing the fruits of this move?
 

Gnorman

Banned
Jan 14, 2018
2,945
So they can sell more copies of the game and make more money and not release something many regarded as being offensive and downright trash? Its not Nintendos job to implement basic functionality into their games for them, it clearly isn't something difficult to implement given such small other games have done it. Its just laziness and incompetence from EA
We'll have to agree to disagree on the bolded, I think it absolutely is Nintendo's job. Also I think the 'offensive trash' comment is just a way for Nintendo fans to justify the poor sales.

If the OP wants certain types of games so badly why not go where the games are?
 

Lunar15

Member
Oct 25, 2017
4,647
It takes up to 5 or 6 years to make some games now, and Nintendo systems are a gamble - even when they're successful. I don't blame any AAA developer with a big ship to turn staying cool on the device and focusing on other platforms where they've found more consistent success.

Do you not remember where Nintendo was 5 or 6 years ago? If I were a publisher head, I'd laugh at anyone who told me to develop for an upcoming Nintendo system.
 

Cornbread78

Member
Oct 25, 2017
9,850
Northeast USA
Switch isn't going to get most AAA games no matter what. Just like the Wii. It's still the weakest console around and the base for those games is covered on PS4, Xbox and PC.

We'll have to agree to disagree on the bolded, I think it absolutely is Nintendo's job. Also I think the 'offensive trash' comment is just a way for Nintendo fans to justify the poor sales.
If the OP wants certain types of games so badly why not go where the games are?

Exactly.....

Through the past 3/4 generations, how have the past 3rd party AAA titles sold?

Zhuge, we need some Nintendo 3rd party sales charts up in here.
 
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Mr_F_Snowman

Member
Oct 27, 2017
3,881
We'll have to agree to disagree on the bolded, I think it absolutely is Nintendo's job. Also I think the 'offensive trash' comment is just a way for Nintendo fans to justify the poor sales.

If the OP wants certain types of games so badly why not go where the games are?

First off it actually sold well, EA said they were happy with it. I think not having a way to play with friends online in a game like Fifa is massive though - thats a huge part of the games appeal and it is pretty offensive to exclude it given its not been a problem for basically any other dev. Its ridiculous. They can manage to put FUT in there but not online with friends? Yeh thats not on Nintendo. Thats pure EA incompetence

Anyway lets move on! I don't think the OP is dying to get these games on Switch but more finds it baffling considering the opportunity to sell software to a audience that is rapidly growing + shown a great appetite for software. I own a PS4 Pro so get all multiplats on there but I still find it crazy the big 3rd parties are so nonchalant in regard to the switch. I get they already make plenty on the other consoles but these are massive multinational corps - any opportunity to make MORE money you'd think would at least try to be exploited with more than a bare minimum of effort
 

PeskyToaster

Member
Oct 27, 2017
15,314
maybe Nintendo shouldn't have completed bombed the Wii U so long-term decision makers would have confidence investing in Nintendo. I mean y'all only have to spend $300 and 5 minutes on Amazon to invest in Nintendo but 3rd parties are talking millions of dollars and years of work.Yeah it's fuckin obvious now but nobody really knows why certain things light the market on fire and why certain things don't else there would be no failures and everyone would be successful. But yeah how dare these IDIOTS not instantly shower the gods at nintendo with time and money right after they completely bombed their previous releases. Besides Nintendo is missing a lot of the things that popular third parties need mostly in the realm of network features. The money's all in GAAS and does Nintendo event have the capabilities to support those type of titles?
 

Derrick01

Banned
Oct 25, 2017
7,289
I'm not sure what you expected. The switch at its best (meaning docked) is about 1/3rd the power of the original xb1 which was already looked at as underpowered but manageable by 3rd parties. Most of them literally cannot put their games on Switch. You can only downgrade your game so much before it's not even the game you wanted to make anymore. Doom was on the most flexible engine around and it they literally had to create lower settings than the lowest preset on PC to get it to run at 20-30fps and 720p.
 

si2k78

Member
Nov 6, 2017
90
Third parties will be waiting a full year, and then assess the market before deciding whether to start developing games, which will then only be ready by 2019/2020. By then, the switch versions of these 3rd party games will be 2-3 post luanch of the PS4/Xbox versions, and would cost $50 more than their PS4/Xbox counterparts. Sales will rank, then Nintendo gets blamed. The end.
 

Dogui

Member
Oct 28, 2017
8,813
Brazil
It was predictable. 2 out of the 3 consoles are significantly more powerful than the Switch, and both of those consoles have versions that are significantly more powerful than the base ones. So catering to most of the consoles that exist on the market (4/5) makes it difficult to cater to the Switch also (where there is a significant gap in capability).

I think it's easier if we talking about multiplatform games with pc versions, and scalable graphics configuration.

The same game could have the Xone X equivalent to the pc game on ultra, PS4 pro on high, base PS4/Xone on medium and Switch on low. If the Switch continues it's success, that could be the way multiplatform games will work prior to 2019/20.
 

Malakai

Member
Oct 27, 2017
565
Why is it always Nintendo vs all of PS4, XB1, and PC. Why can't the comparison be Nintendo vs PS4 or Nintendo vs XB1 or Nintendo vs PC. That tired and trite of mention of "audience doesn't overlap" doesn't work for every or third party game. We have the likes of Namco-Bandai and Capcom releasing Japanese games on the XB1 and PC over the Switch? That doesn't even make sense from any business perspective at all. It is bad business not to take risk and be completely depended on one or two platforms as well. On another note, the power argument is almost pointless considering recent releases such as Injustice 2, Need for Speed Payback, Sims 4, Call of Duty: Modern Warfare Remastered are nearly playable on GT 820M and/or Intel Integrated Graphics. The previously mentioned game are genres that does sell well on Nintendo platforms such as fighting, arcade racers and life simulation and Call of Duty had two titles that moved over a million units on the Wii.
 

Deleted member 2793

User requested account closure
Banned
Oct 25, 2017
15,368
AAA third parties never needed the Switch, but JPN third parties were just dumb and are helping more and more with the downfall of their own home market by not developing for the market leader (by far).

Even more funny that people will defend these companies because they're skipping Nintendo and instead making games that will for sure bomb or lose sales by changing platforms. As some games (AAA mostly) fit the PS4/XONE audiences better, some games fit Nintendo audiences better, but I guess every game should skip Nintendo now by some posts I see.
 
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Oct 27, 2017
645
Maybe missing big AAA isn't as much of a deal breaker as it once was?

Poor switch-only owners will be missing out on masterpieces such as Destiny 2, Shadow of War, and Mass Effect Andromeda.
 

Deleted member 5167

User requested account closure
Banned
Oct 25, 2017
3,114
Exactly.....

Through the past 3/4 generations, how have the past 3rd party AAA titles sold?

Zhuge, we need some Nintendo 3rd party sales charts up in here.

AYu91T2.png


source
 

Aters

Banned
Oct 26, 2017
7,948
I'm sure shareholders are gonna complain about the lack of Switch support when Activision presents them great numbers for Destiny 2 and CODWW2 or how revenue increased due to lootbox systems.

Sounds like you're talking more from a fan perspective than a actual shareholder.
I said the exact same thing in the MC thread. Who the fuck is gonna care Bomberman sold 130k on Switch when SE and Namco are the biggest mobile publisher in Japan? Somehow people find this idea alien.
 

Deleted member 2793

User requested account closure
Banned
Oct 25, 2017
15,368
I said the exact same thing in the MC thread. Who the fuck is gonna care Bomberman sold 130k on Switch when SE and Namco are the biggest mobile publisher in Japan? Somehow people find this idea alien.
But Square Enix is supporting the system a lot (the president even saying how important it's to them that Switch is opening AA development again) and Bandai Namco told exactly in a shareholder meeting they were wrong about Switch and were increasing production for it. While mobile is very important, these companies still make console games and consider Japan as an important market, so it's not like Activision who really doesn't care about it.