Yes! Talked about this at lenght in the other thread as well. Hope we can have some deep discussion about some of this stuff soon enough. It's always easier when we actually have footage of gameplay and more concrete information.If the world is truly 100% interconnected, maybe they could let each starting class begin the game in a different part of the world? That could be pretty cool.
Keep the "any class can become any build" aspect of Souls, I love that, but just having many different starting points would be such a wild departure from their usual MO.
I would love this.If the world is truly 100% interconnected, maybe they could let each starting class begin the game in a different part of the world? That could be pretty cool.
Keep the "any class can become any build" aspect of Souls, I love that, but just having many different starting points would be such a wild departure from their usual MO.
What about exploration music?
Considering we'll probably spend an important amount of time traveling through the field, I'll gradly take it but I'd preffer if its not something constant. You can have your moments of silence and your moments of pretty ambient music
I think it worked great in sekiro. Some of my favourite tracks are the exploration ones
yea think its that game. o it was released already?They announced Déraciné at E3 2018 but already released that same year.
What about exploration music?
Considering we'll probably spend an important amount of time traveling through the field, I'll gradly take it but I'd preffer if its not something constant. You can have your moments of silence and your moments of pretty ambient music
I think it worked great in sekiro. Some of my favourite tracks are the exploration ones
Kind of middling. Seems to be worth it if you already have PS VR, but it's not really a system seller.yea think its that game. o it was released already?
whats the review like for that game?
This is completely uncalled for.Opposite for me. Hell, I think I prefer Reddit's fake lore over the nothingness this 'insider' bless us everyday, at least fake lore is entertaining.
I love that they decided to try exploration and dynamic music with Sekiro. Some ambient pieces worked very well while others became a bit repetitive, the worst being the constant in & out of combat music. I hope Elden Ring takes a minimalist approach to the exploration music and instead let various sound effects take the spotlight like Dark Souls.What about exploration music?
Considering we'll probably spend an important amount of time traveling through the field, I'll gradly take it but I'd preffer if its not something constant. You can have your moments of silence and your moments of pretty ambient music
I think it worked great in sekiro. Some of my favourite tracks are the exploration ones
So to squash some myths before this goes any further: Judd worked as an agent for Fromsoft for a while before they had started working with Activision.Why did they need Ben Judd working like that, by the way? From has english speakers inside their company, and Robert Conkey, the game's producer on the Activision side, speaks japanese.
Why would they even need a middle man?
Alternative version of the E3 trailer, these guys seemed to have been involved with Sekiro as well. Maybe it's a version they didn't go with.
Alternative version of the E3 trailer, these guys seemed to have been involved with Sekiro as well. Maybe it's a version they didn't go with.
Oh no no, my dear.That Elden Ring thread is finally closed! We are finally free (from the torment)!
Honestly I think the mods just can't take it anymore.
That Elden Ring thread is finally closed!
We are free (from the torment)!
And Havel the Rock was the last poster. That must mean something.
The art of war has been a constant since ages past,
and those who would follow in Havel's footsteps are no fewer now than in his own day.
I prefer that version compared to the E3 one. Much cleaner with the music and SFX.
tbh the e3 trailer uploaded on youtube has some terrible audio quality. The only good versions I could find are the one in fromsoft's yt channel and the ones that come straight out of the e3 stream.I prefer that version compared to the E3 one. Much cleaner with the music and SFX.
Alternative version of the E3 trailer, these guys seemed to have been involved with Sekiro as well (http://www.digicpictures.com/works/game-cinematics/sekiro-shadows-die-twice). Maybe it's a version they didn't go with.
What do you think the "open world" crafted by FromSoftware in Elden Ring will look like, compared to the open worlds already out there?
I'm not expecting a huge map with symbols to clear. I'm also not expecting a mini-map (or a map indicator in general) in order to understand where to go. In my mind there is something similar to the map of Shadows of the Colossus. Or, I don't know, something like Irithyll or Anor Londo FULLY explorable. It's hard to explain.
I only feels like a company portfolio to show others to offer their work, I wouldn't guess too much about it.
I only feels like a company portfolio to show others to offer their work, I wouldn't guess too much about it.
yes, this very much.
but i mean, the open world has to serve the design and not the other way around. if it is some kind of "modern trend open world®" i will be very displeased. i'm expecting it to be like SOTC. and please, PLEASE no minimap/compass.
Not really, they are basically just saying we had a hand in the announcement trailer in some way.
Nice, we can at least consult the old thread easily and see threadmarks etc.Some links to old important stuff, gonna threadmark it
Omni's hype post: https://www.resetera.com/threads/wh...m-fromsoftware-this-year.115159/post-21284690
Old Elden ring thread: https://www.resetera.com/threads/el...yazaki-x-george-r-r-martin-ps4-xbo-pc.122004/
Havel is going to be the final boss, and we have to QTE punch away the boulders he throws at us.
pls confirm
lmao
I wonder if we'll see different playable races like Dark Elves or Goblins, instead of just being human like in previous Souls games. More "traditional" fantasy elements similar to Skyrim.
what do you mean?I'd love for them to throw their weight behind an Armored Core game
Want to shout out Drawfee once again given the current situation they find themselves in with the layoffs at CollegeHumor, hope they can find a few more fans within the community.
Some Fromsoft related stuff they've done.
Can recommend this channel. I binge-watched their stuff awhile back. Loved the FROM stuff and also the Silent Hill episodes.Want to shout out Drawfee once again given the current situation they find themselves in with the layoffs at CollegeHumor, hope they can find a few more fans within the community.
Some Fromsoft related stuff they've done.
Depends on what we're talking about. Just general freedom and movement mechanics? I guess I could be into From's take on that.Man... I really, really hope that Elden Ring is basically Fromsoft's version of Breath of the Wild. A fusion of Dark Souls and Breath of the Wild sounds like the greatest fucking thing in the world.
To each his own, I really didn't like BOTW at all aside from some fun physics interactivity. The "open field" element is my biggest worry about Elden Ring, it has the potential to be something spectacular but also a huge letdown if it's mostly a barren wasteland that exists solely to connect the large kingdoms.Man... I really, really hope that Elden Ring is basically Fromsoft's version of Breath of the Wild. A fusion of Dark Souls and Breath of the Wild sounds like the greatest fucking thing in the world.
It's not Breath of the Wild souls. Or really much like Breath of the Wild at all. It's very much it's own thing but is obviously going to lean more towards expanding on and adding to what they've done in the past and exploring outwards from that. A lot of Breath of the Wild's design elements are also at odds with the way From does things and then there's a matter of resources and development time.Man... I really, really hope that Elden Ring is basically Fromsoft's version of Breath of the Wild. A fusion of Dark Souls and Breath of the Wild sounds like the greatest fucking thing in the world.
I read Oblivion was one of the Miyisaki's biggest inspirations for Dark Souls (believe it or not.)I'm hoping more for TES: Oblivion Souls myself.
But honestly, I know I'll be happy with whatever I get.