- Oct 27, 2017
I'm not really interested in your hypothetical since it's not something I'm talking about or suggesting in any way. I am simply stating that celebrating a lack of options because it lets us stroke our own ego is wrong-headed, lacking in fundamental empathy, and that it reeks of meaningless gatekeeping and policing of the experiences of others. This isn't about whether FROM includes a mode or not, it's about the really gross attitudes around the possibility.I didn’t suggest you did propose that, I was asking a hypothetical question.
If there were only five games and they all catered for a very small audience, I’d agree... but there isn’t. There are shite loads of games that cater to all ability levels.
I like the fact that something like - for example - EVE Online exists. I can’t ever play it (as much as I want to); I have neither the time or brain power - and that’s okay. It makes the video game landscape richer to have all different kinds of games that cater to all different kinds of folks.
Every single game does not have to cater to every single person.
Elitism, ego, whatever you want to call the hollow thing that can only be appeased by lacking options which do not have any effect on the core experience for those who don't wish to use them. The point remains the same. As long as your experience remains intact, wanting to deny accessibility options to others on principle is ridiculously self-absorbed.No its not, its a feeling of accomplishment. When you get a great score on a test and the curve shows you were in the 1% are you an elitist for being proud of yourself for getting a score that high on a test others took and scored less well on? No, youre proud that out of your peers you managed to get the best score on a difficult test. What about getting a promotion at work? Are you an elitist if youre proud that out of all your peers applying you were the one who got the job? No. If everyone can just beat these games that feeling of accomplishment wouldn't be there, and it doesn't make someone an elitist for feeling that way. Miyazaki even stated that that was the intended goal of these games, to face huge challenges and the feeling of accomplishment for over coming them.
I'm not disputing this, nor advocating for creators to be forced to do anything that isn't in their creative vision. That is not the core point of the argument.I am, however, interested in the creative team making their creative vision, especially considering there are seemingly new games releasing at all hours of days.
It’s okay if some games aren’t for you and for other people.
Fighting games are way too tough for me to play online, but that’s ok! I just play other games. It’s all good.
Also I'll say this again since it keeps coming up for some reason. Souls games are "for me". I've beaten all of them, without summoning, some of them on challenge runs, save for Sekiro. I'm not making this argument for myself, it's just possible for me to look beyond my experience and think that it's fine for someone to enjoy something a different way from me, especially if they cannot enjoy it the same way as me for some reason outside of their control.
To the rest of you replying to me to agree, just wanna say you're good people and I'm glad to see this is such a dominant sentiment on era despite it being a more "hardcore" crowd. I think you'd struggle to find this sort of attitude in most other enthusiast settings.