PC Stuff: https://pastebin.com/Ekn0b5Dn
Regarding frame rate
30FPS limit, 60FPS limit, FPS fluctuation (essentially no upper limit) option
By adding an upper limit of 144 and 165 as a bonus, it corresponds to two specifications of currently popular monitors. According to the feeling of CES held in January, it is expected that 240Hz (240FPS) monitors will become popular in the future.
Note: PC games PC games support variable refresh rate modes such as G-SYNC and Free Sync (no extra coding required)
Monitor output resolution
Allows you to output any resolution according to your monitor / Windows environment
Do not hard-code the output resolution or limit it to 720p (Switch handheld mode) or 1080p (docking mode)
Input / output device optimization
Key binding / customization, mouse input optimization using direct input (avoid analog stick emulation)
UI navigation via mouse / keyboard
Fine-tune / options for baseline graphics and video output performance
Texture filtering, antialiasing, anisotropic filtering, shadow quality options, V-sync ON / OFF.
The game should support full screen, window mode, and borderless window mode
21: 9 (ultra wide) and other graphics related support
Bonus:
Nice to see these kinda deals surface to be honest.
Well since everythign is removed, Nintendo paid Capcom around 6M USD for 9 months of exclusitivity, they could have paid more for a permanent one.
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