How do you view the new Nintendo Switch model in terms of a hardware upgrade?

  • As a mid-gen refresh (e.g. Xbox One S → Xbox One X, etc.)

    Votes: 114 48.7%
  • As an iterative successor (e.g. iPhone 11 → iPhone 12, etc.)

    Votes: 120 51.3%

  • Total voters
    234
  • Poll closed .

Oregano

One Winged Slayer
Member
Oct 25, 2017
22,877
I agree I primarily play on my XSX but I've had my switch since 2017 and the reason I love it is because 1) nintendo games 2) portable games and 3)nintendo games :) I have my XSX for major 3rd party games and now xCloud to play them on the go but i still use my switch because no other place to play mario, zelda, etc. I don't think nintendo needs to go all out for power. Sure they can improve but I dont expect some psp vita type of all out tech since I believe nintendo knows they dont need to. As long it can put their 1st party games in higher res thats all they need. They dont need to try to get every 3rd party game to be made for it

Vita wasn't even that high end in comparison to OG Switch relative to when they came out. Vita is quite similar to Switch in the sense that theoretically the SOC is very powerful for its time but it's massively downclocked. PSP is really the outlier from what I know.

It will when it comes to Nintendo first party titles having IQ and performance more in line with their tastes and expectations.

Isn't that a very tiny niche of people who would be swayed by Nintendo games, care about resolution(and to a lesser extent framerate) but evidently don't care about the rest of the graphical package?(especially if the OG Switch is still the base)
 

karmitt

Member
Oct 27, 2017
4,735
.
OH MAN I just bought my iPhone 12 last year
I can’t believe there’s a 13 coming!

I get the sentiment here, and perhaps you’re right for the non-gaming crowd, but the difference here is that I know when I buy the iPhone 12 that there’ll be a 13 next November. I know at that point in time the 12 will be discounted as well. These patterns don’t exist in gaming consoles.

If Nintendo announced that Switch “2” is releasing Spring 2022, we wouldn’t be having these discussions
 
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ILikeFeet

Member
Oct 25, 2017
50,248
Dane Switch coming holiday 2022, and not much more than Switch OLED (or even $350 while OLED drops), would be more easily swallowable when most of the games are still playable on the base Switch. easy not to be mad when you can still play the majority of 2023 games on the base switch. even if it's a subpar experience
 
Dec 21, 2020
4,993
Nintendo is very concerned about power consumption and heat, so they might try to keep it portable 720p.
Not sure if they will allow DLSS on portable.
Even if DLSS is possible in the first place, most third parties will abandon DLSS support because they don't want the hassle.
With that in mind, it seems to make sense to maintain a resolution of around 720p that can be displayed natively even on a portable with a limited clock.
if that were the case, Nintendo should not bother with dlss

Blanket statements like this are borderline hot takes

Again, this is absolutely a false dichotomy when the "better console experience" means hardware that is significantly more powerful, presumably runs games a lot better when undocked and has exclusive software.
That would be assuming that the exclusives come out at lunch of the system, right? In the case that it offers a smoother experience than the current platform but no exclusives at launch, how would that make it differ? Most developers would target the base model, correct?
 
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MondoMega

One Winged Slayer
Member
Jan 10, 2018
45,425
Australia
Dane Switch coming holiday 2022, and not much more than Switch OLED (or even $350 while OLED drops), would be more easily swallowable when most of the games are still playable on the base Switch. easy not to be mad when you can still play the majority of 2023 games on the base switch. even if it's a subpar experience
It's adorable that you think giving the vastly superior model the same launch price as the model released just over a year ago would make people less infuriated, not more.
 
OP
OP
Dakhil

Dakhil

Member
Mar 26, 2019
4,379
Orange County, CA
I think there's also a good chance the DLSS model is going to have a MSRP of $399.99, assuming Nintendo discontinues the Nintendo Switch, and Nintendo drops the price of the OLED model to $299.99, so that Nintendo can keep the $100 price difference between tiers (e.g. the Nintendo Switch Lite is $199.99 whilst the Nintendo Switch is $299.99).
 

julian

Member
Oct 27, 2017
11,998
Of the two, one has a new dev kit that has been in hands for several months vs one that doesn't even require a new dev kit. Most with the former would have a general idea of positioning of the platform. Could Nintendo change that? Of course.
I cannot emphasize how vehemently I disagree with this. Just because you have access to a dev box doesn’t mean fuck all when it comes to knowing how Nintendo plans to market the device - especially when you’d likely have no idea what Nintendo themselves plans to release at or near launch.
 

Skittzo

Member
Oct 25, 2017
41,037
I cannot emphasize how vehemently I disagree with this. Just because you have access to a dev box doesn’t mean fuck all when it comes to knowing how Nintendo plans to market the device - especially when you’d likely have no idea what Nintendo themselves plans to release at or near launch.

You'd know whether or not your game will have to run on the base model in addition to the enhanced one, which tells you quite a lot.

You'd also have a good idea of when it is planned to be released.
 

ILikeFeet

Member
Oct 25, 2017
50,248
It's adorable that you think giving the vastly superior model the same launch price as the model released just over a year ago would make people less infuriated, not more.
that's what I said. it would piss people off, but at least they can play new games for another year before being dropped like a hot potato
 

Lwill

Member
Oct 28, 2017
1,524
I cannot emphasize how vehemently I disagree with this. Just because you have access to a dev box doesn’t mean fuck all when it comes to knowing how Nintendo plans to market the device - especially when you’d likely have no idea what Nintendo themselves plans to release at or near launch.

Nintendo didn’t just shipped the new devkits to these devs with no explanation. They were at least debriefed. Apparently, they were told that this will be treated as a revision. That, of course, can change in time, but that idea shouldn’t be casually dismissed (though they are restricted in talking about it).
 

julian

Member
Oct 27, 2017
11,998
You'd know whether or not your game will have to run on the base model in addition to the enhanced one, which tells you quite a lot.

You'd also have a good idea of when it is planned to be released.
Sure, but considering I’m quoting Nate who said he knows of 3rd party exclusives, I can assume he thinks it doesn’t need to run on the base model. And release date doesn’t tell you anything about how it will be marketed. I’m not saying you’d have no info whatsoever.

But I could tell stories of how Microsoft was presenting the Xbox One to some companies and how none of what they presented came to pass….but that also ended up being true about a lot of what they publicly presented!

And the dev kits don’t appear to be final and things change. There’s literally no reason to assume that what devs have now are the final specs.
 

4859

Banned
Oct 27, 2017
7,046
In the weak and the wounded
Sure, but considering I’m quoting Nate who said he knows of 3rd party exclusives, I can assume he thinks it doesn’t need to run on the base model. And release date doesn’t tell you anything about how it will be marketed. I’m not saying you’d have no info whatsoever.

But I could tell stories of how Microsoft was presenting the Xbox One to some companies and how none of what they presented came to pass….but that also ended up being true about a lot of what they publicly presented!

And the dev kits don’t appear to be final and things change. There’s literally no reason to assume that what devs have now are the final specs.
I mean as far as I know the soc hasn't even been taped out yet, so they can't be anything more than target kits.
 

Skittzo

Member
Oct 25, 2017
41,037
Sure, but considering I’m quoting Nate who said he knows of 3rd party exclusives, I can assume he thinks it doesn’t need to run on the base model. And release date doesn’t tell you anything about how it will be marketed. I’m not saying you’d have no info whatsoever.

But I could tell stories of how Microsoft was presenting the Xbox One to some companies and how none of what they presented came to pass….but that also ended up being true about a lot of what they publicly presented!

And the dev kits don’t appear to be final and things change. There’s literally no reason to assume that what devs have now are the final specs.

Oh yeah I meant in general knowing whether it can have exclusive games can be telling about how it is marketed, I know in this case we are already working under the assumption that it can.

As for release timing I disagree, if devs see that it's coming 2022 then it's safer to put it further towards the "revision" concept, and conversely if it's planned for like 2025-2026 then it's safe to assume it's more of a successor.
 

Lelouch0612

Member
Oct 25, 2017
21,199
The devs receiving devkits that early from Nintendo are very close partners, they are the ones that could have an impact on hardware decisions, like Capcom did with the RAM.

They would have totally been briefed on whether it is a revision or a successor. The stakes are not the same from a publisher's perspective.
 

Skittzo

Member
Oct 25, 2017
41,037
Isn't that a very tiny niche of people who would be swayed by Nintendo games, care about resolution(and to a lesser extent framerate) but evidently don't care about the rest of the graphical package?(especially if the OG Switch is still the base)

I honestly have no idea, and I'm not saying that will be the only or even the primary audience that this device targets, just that it will be a major focus at launch.

It's an area that Nintendo have yet to tap for the Switch though, and hitting untapped or undertapped markets is kind of an important part of their strategy.

Edit: I feel like I'm losing sight of my original point, so I'll reiterate- the 4k model will not be marketed to handheld players like this OLED one has been. Nintendo is not going to say "play all of your favorite Switch games on the go, now hitting their target framerates and at native resolution!" The benefits of handheld play on the new model will not be readily apparent like they are on the OLED model, or like the 4k aspect will be for TV play with that new model.
 
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ILikeFeet

Member
Oct 25, 2017
50,248
The devs receiving devkits that early from Nintendo are very close partners, they are the ones that could have an impact on hardware decisions, like Capcom did with the RAM.

They would have totally been briefed on whether it is a revision or a successor. The stakes are not the same from a publisher's perspective.
the usual companies, Capcom, Square Enix, Ubisoft, Bandai Namco, but I'm hoping companies like Saber, Iron Galaxy, and Panic Button were in on it too. they make the "impossible ports" happen, so they damn well know what's best needed
 

NineTailSage

Member
Jan 26, 2020
1,440
Hidden Leaf
Looking back on things now in retrospect, conversations around the rumored Switch revision in 2018 and knowing that Mariko was in production as early as 2018. Can we draw some similarities to what Nintendo maybe aiming to achieve next year...

gbatemp.net

Some new information that hints about Mariko

https://twitter.com/qlutoo/status/975498335070162944 https://twitter.com/hexkyz/status/975497880747126784...
 
Dec 21, 2020
4,993
I still suspect that Xavier or NX with more RAM are being used for current devkits, and the actual soc will not be taped out until next year now.


For those curious as to why, looking at the specs can give a *rough* idea.....

Xavier:
  • 8-core ARM v8.2 64-bit CPU, 8MB L2 + 4MB L3 frequency up to 2.26GHz
  • Volta architecture
    • 512 CUDA Cores(8SMs)
    • 854–1377 MHz
      • FP32: 874GFLOP/s–1410GFLOP/s
      • FP16: 1748GFLOP/s–2820GFLOP/s
    • 64 Tensor Cores
  • 16 GB of LPDDR4X RAM
    • 256-bit LPDDR4x @ 2133MHz | 137GB/s


Here's info on the other variants that could be for early DK:


NX(15W):
  • 6-core ARM v8.2 64-bit CPU, 8MB L2 + 4MB L3 frequency up to 1.4GHz, or....
    • 4-core ARM v8.2 64-bit CPU, 8MB L2 + 4MB L3 frequency up to 1.4GHz, or....
    • 2-core ARM v8.2 64-bit CPU, 8MB L2 + 4MB L3 frequency up to 1.9GHz
  • Volta architecture
    • 384 CUDA Cores(6SMs)
    • 1100 MHz
      • FP32: 845GFLOP/s
      • FP16: 1690GFLOP/s
    • 48 Tensor Cores
  • 8 GB of LPDDR4X RAM
    • 128-bit LPDDR4x @ 1600 MHz | 51.2 GB/s

NX(10):
  • 2-core ARM v8.2 64-bit CPU, 8MB L2 + 4MB L3 frequency up to 1.5GHz, or....
    • 4-core ARM v8.2 64-bit CPU, 8MB L2 + 4MB L3 frequency up to 1.2GHz
  • Volta architecture
    • 384 CUDA Cores(6SMs)
    • 800 MHz
      • FP32: 614GFLOP/s
      • FP16: 1229GFLOP/s
    • 48 Tensor Cores
  • 8 GB of LPDDR4X RAM
    • 128-bit LPDDR4x @ 1600 MHz | 51.2 GB/s

I can’t find videos about them that shows performance of them though as they aren’t really meant for that, but they are good for emulation from what I see😅.


I should stress, I emphasized "rough"
 
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fwd-bwd

Member
Jul 14, 2019
712
I mean they are setting this up as a premium model which a year later they will launch a new premium model that will cost $399 with much beefier specs.
they're pushing this as the flagship model of the line, a line you're all suggesting they'll kill in a year
I get the sentiment here, and perhaps you’re right for the non-gaming crowd, but the difference here is that I know when I buy the iPhone 12 that there’ll be a 13 next November. I know at that point in time the 12 will be discounted as well. These patterns don’t exist in gaming consoles.
I don't know if the majority of OLED owners would be upset for a new 4K model within a year, but I agree that some could be. On the macro level Nintendo might decide that the tradeoff is warranted, but it'd still benefit their customer relationship to avoid arousing too much discontent. Obviously they cannot disclose their future product roadmap, but IMHO they are giving hints of the interim nature of the OLED model:
  • The NOA rep publicly advised people not to buy the model unless you like the OLED display.
  • Nintendo itself never once used the word "premium" or its synonyms to describe the model, but simply calls it a "member" of the Switch family.
  • The product is awkwardly named "Nintendo Switch (OLED model)" instead of a marketing friendlier name such as "Switch Brite" or anything that might imply a more advanced model.
I suspect that Nintendo would continue dispensing these gentle signifiers of the OLED model's market positioning. Those who don't want to be "pissed off" by an upcoming 4K model may consider sitting this one out.
 

MondoMega

One Winged Slayer
Member
Jan 10, 2018
45,425
Australia
that's what I said. it would piss people off, but at least they can play new games for another year before being dropped like a hot potato
Ah; misread what you said, but that's at least a little bit more reasonable.

I don't believe for a second that the base Switch model (and the Lite / OLED by extention) will be dropped by the end of 2023 though. Enthusiasts (AKA regulars of this thread) will hate it, but i'm certain most devs (Nintendo especially) will keep their new releases compatible with those models well into 2024 and beyond. EoL (or more accurately as I see it, end of first-party support) for the base Switch may very well be 2026 or 2027, close enough to or reaching a decade life span. You'll see complaints here and around the internet about those older models continuing to hold Nintendo back; hell, that's been the basis of many discussions about a more powerful revision / successor for years; but in the end the existing audience of 80+ Switch owners speaks for itself. This year is still considered the halfway point of the Switch's lifespan by Furukawa after all.

the 4k model will not be marketed to handheld players like this OLED one has been. Nintendo is not going to say "play all of your favorite Switch games on the go, now hitting their target framerates and at native resolution!" The benefits of handheld play on the new model will not be readily apparent like they are on the OLED model, or like the 4k aspect will be for TV play with that new model.
I don't think the marketing focus of a DLSS Model was ever in question here, though. Should be quite obvious to everyone that the main appeal would be the 4K docked resolution, just as the main appeal of the OLED Model is the titular OLED screen. The marketing focus isn't really relevant to the discussion as I understand it though; we're talking about the actual utlity of these devices. Following the common speculation here; they'd both be hybrid models, launching at a premium price point compared to the base model, within a year of each other. I say any frustration about upgrading to the OLED Model this year only to be met by an objectively superior model a year later is entirely justified; and you'd see both hardcore and casual OLED owners alike upset or confused in that scenario.

Even if we play this by marketing, i'd argue the OLED Model is already being pushed as the defacto best of both worlds model in spite of the real lack of enhancements for docked play. The LAN Port isn't being viewed as a huge deal to enthusiasts (who likely already own a USB to LAN adaptor for online play), but it's one of the key enhancements being marketed. They showcase it (alongside an upcoming 2022 release, Splatoon 3) in the trailer, on the official sites in all regions, and on the box itself (the way many will have this model advertised to them, seeing it in-stores). It's supposed to be the big difference for docked play, even if it isn't a new feature at all really.

What do you think about the posibility of a 2022 DLSS-compatible model being a TV-only Switch, then? In that case the OLED Model wouldn't immediately be made redundant around a year after launch, and you'll still get a more powerful Switch in a form factor enthusiasts and PS/Xbox fans (the audience you believe this model will appeal to most, right?) would by and large still be willing to invest in. I've argued before that a TV-only Switch would be positioned as the cheapest option in the Switch family before, but its really the only way for me to rationalise the 4K/DLSS Model releasing in 2022.

The DLSS Model (as people here imagine it, launching next year) would have an OLED display too, no? That's the whole point of this discussion; any enhancement the OLED Model has, even the titular one, becoming immediately redundant in the face of a new hybrid model a year later is a displeasing concept to some.

I'll add that suggesting people sit out and wait for the Real revision to come along is what this forum has been saying since rumors of a preimum model first popped up. Think it's about time to give that one a rest.
 
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Skittzo

Member
Oct 25, 2017
41,037
I don't think the marketing focus of a DLSS Model was ever in question here, though. Should be quite obvious to everyone that the main appeal would be the 4K docked resolution, just as the main appeal of the OLED Model is the titular OLED screen. The marketing focus isn't really relevant to the discussion as I understand it though; we're talking about the actual utlity of these devices. Following the common speculation here; they'd both be hybrid models, launching at a premium price point compared to the base model, within a year of each other. I say any frustration about upgrading to the OLED Model this year only to be met by an objectively superior model a year later is entirely justified; and you'd see both hardcore and casual OLED owners alike upset or confused in that scenario.

Even if we play this by marketing, i'd argue the OLED Model is already being pushed as the defacto best of both worlds model in spite of the real lack of enhancements for docked play. The LAN Port isn't being viewed as a huge deal to enthusiasts (who likely already own a USB to LAN adaptor for online play), but it's one of the key enhancements being marketed. They showcase it (alongside an upcoming 2022 release, Splatoon 3) in the trailer, on the official sites in all regions, and on the box itself (the way many will have this model advertised to them, seeing it in-stores). It's supposed to be the big difference for docked play, even if it isn't a new feature at all really.

What do you think about the posibility of a 2022 DLSS-compatible model being a TV-only Switch, then? In that case the OLED Model wouldn't immediately be made redundant around a year after launch, and you'll still get a more powerful Switch in a form factor enthusiasts and PS/Xbox fans (the audience you believe this model will appeal to most, right?) would by and large still be willing to invest in. I've argued before that a TV-only Switch would be positioned as the cheapest option in the Switch family before, but its really the only way for me to rationalise the 4K/DLSS Model releasing in 2022.

Marketing is powerful, that's how the mass market learns about a product. My entire argument is about that mass market not being likely to be "pissed off" at Nintendo offering a 4k DLSS model a year after an OLED model, since the two products are and will be marketed towards different audiences and use cases. Of course the actual utility of the two will overlap greatly, but the discussion here has primarily been about how such a situation would be perceived, mostly when the 4k model is announced.

As for the LAN port, maybe I haven't been paying attention but it's barely been discussed in any of the media released by Nintendo, it seems to be an afterthought more than a marketable feature. It's likely that they couldn't find any use for the USB 3 port in the back so they figured they'd put in an Ethernet port as heavily requested when the next dock iteration came along, regardless of what the Switch tablet launching with that dock was for.

I think it's unlikely that we're getting a TV only Switch that will have new performance profiles, simply because I don't see the market for a TV only device being big enough to justify adding in 2-3+ new development optimization targets. It's certainly a possibility but I don't think there's a high chance of it. It would indeed resonate well with the audience I mentioned but as I said this new mouse 4k model clearly would not ONLY be targeted at them, especially after it launches.
 

NateDrake

Member
Oct 24, 2017
6,382
I cannot emphasize how vehemently I disagree with this. Just because you have access to a dev box doesn’t mean fuck all when it comes to knowing how Nintendo plans to market the device - especially when you’d likely have no idea what Nintendo themselves plans to release at or near launch.
There are games being made for Switch and also with these new dev-kits. Could they be cross-gen? Maybe. But no one I've talked with is under the impression they are working on next-gen hardware. Could it change? Of course. Anything can change & Nintendo can pivot at any given moment; but at this moment: it remains a revision concept.
 

ILikeFeet

Member
Oct 25, 2017
50,248
There are games being made for Switch and also with these new dev-kits. Could they be cross-gen? Maybe. But no one I've talked with is under the impression they are working on next-gen hardware. Could it change? Of course. Anything can change & Nintendo can pivot at any given moment; but at this moment: it remains a revision concept.
just to be certain, these dev kits are different from the new Mariko-based kits with 8GB of memory? obviously, they have to be if these are for Dane Switches
 

NateDrake

Member
Oct 24, 2017
6,382
just to be certain, these dev kits are different from the new Mariko-based kits with 8GB of memory? obviously, they have to be if these are for Dane Switches
These kits have DLSS... so they aren't the ADEV kits. ADEV aren't required for any development. They will likely serve the role of phasing out prior kits due to the extra RAM that could be used to debug & process development more efficiently.
 
Dec 21, 2020
4,993
There are games being made for Switch and also with these new dev-kits. Could they be cross-gen? Maybe. But no one I've talked with is under the impression they are working on next-gen hardware. Could it change? Of course. Anything can change & Nintendo can pivot at any given moment; but at this moment: it remains a revision concept.
To be clear, is that due to the hardware itself, or by what N briefed them about with respect to the hardware?
 

fwd-bwd

Member
Jul 14, 2019
712
It's still quite common to intentionally go out of spec, especially for consoles exclusives.
Of course it's not gonna be a transformative change opening up completely new possibilities like in the old days (in this sense the last big platform hack/creative use of the hw probably was software rasterization on the PS3 SPUs), but it can still be the difference between a feature making it in or being cut.
On PC or mobile phones is a lot rarer but it can still happen from time to time (and it usually bites you in the ass later on tho lol).
Thanks for sharing these nuggets of knowledge. It makes sense that compared to PC and mobile games, console titles are more prone to going out of spec to exploit the quirks of a homogenous hardware. It reminds me of the story of Mel. because that's what real programmers™ do. Let's say if the 4K model comes out and it indeed follows the iterative hardware model, do you think that it'd force the developers to adjust how they develop for Switch to be more like for PC/mobile?
[...] becoming immediately redundant in the face of a new hybrid model a year later is a displeasing concept to some. I'll add that suggesting people sit out and wait for the Real revision to come along is what this forum has been saying since rumors of a preimum model first popped up. Think it's about time to give that one a rest.
I don't disagree. My point, however, wasn't that sweeping. It is my thesis that a 4K model might be coming in 2022 and Nintendo's conservative messaging around OLED is carefully calibrated to hopefully (they may yet fail to) prevent the "displeasing" situation of misaligned expectations. I did not and do not suggest everyone to wait, but only if you have an inkling of yourself being displeased by an advanced Switch. Personally I'm going to get the OLED model to replace my OG hackable, but have prepared myself to accept an eventual 4K usurper.

Edit: I am aware that I'm in a privileged position not to be upset for a short-term purchase, and do not expect everyone to feel the same.
 
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ehluigi

Member
Sep 9, 2020
1,249
How far in advance are dev kits sent out for revisions of existing platforms typically? I understand the chip shortage could be a factor but would this thing come out next year assuming kits are already in the hands of certain devs?
 
Dec 21, 2020
4,993
Ah, thanks at least for replying.

How far in advance are dev kits sent out for revisions of existing platforms typically? I understand the chip shortage could be a factor but would this thing come out next year assuming kits are already in the hands of certain devs?
I can’t remember which one but I think either the PS4 Pro or the XB1X devkits were in dev hands by February of the year they released.
 

Raccoon

Member
May 31, 2019
15,889
I've been thinking about it some more, and I think I've figured out the missing piece to this incredibly complicated puzzle.

The 2022 Switch hardware, assuming it exists as rumored, will be a TV only, stationary device.

This conclusion reconciles a lot of conflicting information, and while I still think it's more likely we get nothing in 2022, if we do get hardware I think it will be this.

The "Switch Pro" being a "Switch Home" better justifies the short replacement period and the existence of the OLED model. A handheld upgrade can exist in this off year to drive sales in anticipation for the third pillar.

The conflicting information about the status of the device, whether dev kits exist or if the chips aren't even taped out yet (which I recognize aren't mutually exclusive but they are odd) could be imagined as follows. Obviously this is fanfiction, but I'm of the opinion that any 2022 hardware is outlandish so I'll speculate accordingly.

Consider the possibility that presently power draw is the specification that Nintendo is woefully dissatisfied with. Rather than abandoning the hardware and the third party ports that DFG has alluded to, it is decided that the power hungry chips, currently not satisfactory for a mobile device, is to be used for a stationary model and pushed for enthusiasts alongside the core gamer title of BOTW2 in fall 2022. The hybrid design upgrades, already planned for the hypothetical failed 2022 hybrid, are instead incorporated into a Switch OLED model meant to push hardware sales while giving the portable "half" of the market its upgrade prior to what would otherwise be seen as abandonment of that sector. Once a die shrink is possible, akin to the 2019 model, a hybrid Switch is sold with the benefits of the OLED model (2021) and the TV-only DLSS model (2022).

This is wild speculation, but I think that the notion of a power hungry design being sold early as a stationary device while being optimized for a hybrid model later is the only way to justify the OLED model and the 2022 DLSS model's coexistence that doesn't fall back on "Nintendo is just insanely greedy, enough so to replace a premium model a year after its launch."

I think we either see that scenario or the hardware comes later. Why make an OLED model if something that undeniably replaces it is coming?
 
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Raccoon

Member
May 31, 2019
15,889
A disappointment.

Appeal already knocked down tenfold.

personally speaking
the gamers, however, will be satisfied

As skittzo has already argued, the OLED model is marketed as a vast improvement and reinforcement of the portable half of the switch. Why create such a device? Because the TV equivalent to the Switch Lite is the only current path forward for their new technology.
 
Dec 21, 2020
4,993
the gamers, however, will be satisfied

As skittzo has already argued, the OLED model is marketed as a vast improvement and reinforcement of the portable half of the switch. Why create such a device? Because the TV equivalent to the Switch Lite is the only current path forward for their new technology.
It basically appeals to the group that only plays docked and not the ones who alternate, and even then, the performance should be much higher considering it isn’t constrained by battery life and have better cooling.

But if a TV only model and not at least even more so? tragic.

That said, if the dock has HDMI 2.1, then it makes it a bit shaky of a conclusion.
 
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UltraMagnus

Member
Oct 27, 2017
13,330
I've been thinking about it some more, and I think I've figured out the missing piece to this incredibly complicated puzzle.

The 2022 Switch hardware, assuming it exists as rumored, will be a TV only, stationary device.

This conclusion reconciles a lot of conflicting information, and while I still think it's more likely we get nothing in 2022, if we do get hardware I think it will be this.

The "Switch Pro" being a "Switch Home" better justifies the short replacement period and the existence of the OLED model. A handheld upgrade can exist in this off year to drive sales in anticipation for the third pillar.

The conflicting information about the status of the device, whether dev kits exist or if the chips aren't even taped out yet (which I recognize aren't mutually exclusive but they are odd) could be imagined as follows. Obviously this is fanfiction, but I'm of the opinion that any 2022 hardware is outlandish so I'll speculate accordingly.

Consider the possibility that presently power draw is the specification that Nintendo is woefully dissatisfied with. Rather than abandoning the hardware and the third party ports that DFG has alluded to, it is decided that the power hungry chips, currently not satisfactory for a mobile device, is to be used for a stationary model and pushed for enthusiasts alongside the core gamer title of BOTW2 in fall 2022. The hybrid design upgrades, already planned for the hypothetical failed 2022 hybrid, are instead incorporated into a Switch OLED model meant to push hardware sales while giving the portable "half" of the market its upgrade prior to what would otherwise be seen as abandonment of that sector. Once a die shrink is possible, akin to the 2019 model, a hybrid Switch is sold with the benefits of the OLED model (2021) and the TV-only DLSS model (2022).

This is wild speculation, but I think that the notion of a power hungry design being sold early as a stationary device while being optimized for a hybrid model later is the only way to justify the OLED model and the 2022 DLSS model's coexistence that doesn't fall back on "Nintendo is just insanely greedy, enough so to replace a premium model a year after its launch."

I think we either see that scenario or the hardware comes later. Why make an OLED model if something that undeniably replaces it is coming?

Interesting theory I guess. Don't think there would be a huge market for this though. It would be still limited to playing the same games as the hybrid Switch just at a higher resolution I guess? Neat, but I don't think they could charge less than $250 for that and I don't know how many people would be interested at that price.
 

Lwill

Member
Oct 28, 2017
1,524
I would have to assume that it is due to the marketing they were briefed on since the system is apparently powerful enough for developers to make exclusives.

However, the “next-gen” hardware in this case would be weird anyway since this system will still be technically around the range of raw power as the last gen’s pros at max.
 

Raccoon

Member
May 31, 2019
15,889
Interesting theory I guess. Don't think there would be a huge market for this though. It would be still limited to playing the same games as the hybrid Switch just at a higher resolution I guess? Neat, but I don't think they could charge less than $250 for that and I don't know how many people would be interested at that price.
the Switch TV is the gamer device

BOTW2 around the same time would push it hard imo

and it's our best conclusion imo given the existence of the oled model
 

totofogo

Member
Oct 29, 2017
5,540
Chicago
Interesting theory I guess. Don't think there would be a huge market for this though. It would be still limited to playing the same games as the hybrid Switch just at a higher resolution I guess? Neat, but I don't think they could charge less than $250 for that and I don't know how many people would be interested at that price.
It's be a no brainer purchase for me at $199, an easy buy at $249, and a strong consideration at $300
 

UltraMagnus

Member
Oct 27, 2017
13,330
the Switch TV is the gamer device

BOTW2 around the same time would push it hard imo

and it's our best conclusion imo given the existence of the oled model

I think it's more plausible there is no 2022 device period.

The OLED Switch is going to be sold out well into 2022 at a ridiculously high profit margin for Nintendo that they won't be able to get from a new model even at $400. They have plenty of software to drive sales targets in 2022.

If there is a decline in sales it would make more sense that it happens in 2023, that's where you want a new model.
 

karmitt

Member
Oct 27, 2017
4,735
They’ll never release a TV Only Switch that is superior to what’s available in the hybrid form factor. Full stop. It actively discourages consumers who value TV play from ever considering trying to the full product.

If it ever exists, it releases either 1. As an analog to Lite; Cheap, and with around the power of the current docked Switch. Or 2. Years after a hybrid device with DLSS hits the market.

Edit: I realize I’m writing very matter-of-fact here, and Nintendo does some unexpected things, so anything’s possible. But I don’t see it. It completely undermines the hybrid form factor’s value as the flagship version
 
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totofogo

Member
Oct 29, 2017
5,540
Chicago
This is such an exciting generation to be a Nintendo fan. That's all I have to say after a few says of processing the OLED news and what it means for the future of Switch.
 

Pokemaniac

Member
Oct 25, 2017
4,849
Ah; misread what you said, but that's at least a little bit more reasonable.

I don't believe for a second that the base Switch model (and the Lite / OLED by extention) will be dropped by the end of 2023 though. Enthusiasts (AKA regulars of this thread) will hate it, but i'm certain most devs (Nintendo especially) will keep their new releases compatible with those models well into 2024 and beyond. EoL (or more accurately as I see it, end of first-party support) for the base Switch may very well be 2026 or 2027, close enough to or reaching a decade life span. You'll see complaints here and around the internet about those older models continuing to hold Nintendo back; hell, that's been the basis of many discussions about a more powerful revision / successor for years; but in the end the existing audience of 80+ Switch owners speaks for itself. This year is still considered the halfway point of the Switch's lifespan by Furukawa after all.
Switch 1 isn't going to be dropped completely for a while, but you're definitely not going to be playing every major release on it for that whole period of time. By the time the thing's been on the market for a couple years, the install base should be more than sufficient to sustain exclusive titles, and even Nintendo is probably going to want to get in on some of that action with a few of their higher budget games as a way to encourage upgrades. Combine that with the large number of titles that are never going to be ported to Switch 1, but might come over to Switch 2, and Switch 1-only owners will definitely be missing out on some things, even if they'll still be getting a fair amount of releases.

Also it's worth remembering that raw install base != the number of potential users you can sell to by supporting a platform, especially after a superseding platform is released.
I don't think the marketing focus of a DLSS Model was ever in question here, though. Should be quite obvious to everyone that the main appeal would be the 4K docked resolution, just as the main appeal of the OLED Model is the titular OLED screen. The marketing focus isn't really relevant to the discussion as I understand it though; we're talking about the actual utlity of these devices. Following the common speculation here; they'd both be hybrid models, launching at a premium price point compared to the base model, within a year of each other. I say any frustration about upgrading to the OLED Model this year only to be met by an objectively superior model a year later is entirely justified; and you'd see both hardcore and casual OLED owners alike upset or confused in that scenario.

Even if we play this by marketing, i'd argue the OLED Model is already being pushed as the defacto best of both worlds model in spite of the real lack of enhancements for docked play. The LAN Port isn't being viewed as a huge deal to enthusiasts (who likely already own a USB to LAN adaptor for online play), but it's one of the key enhancements being marketed. They showcase it (alongside an upcoming 2022 release, Splatoon 3) in the trailer, on the official sites in all regions, and on the box itself (the way many will have this model advertised to them, seeing it in-stores). It's supposed to be the big difference for docked play, even if it isn't a new feature at all really.

What do you think about the posibility of a 2022 DLSS-compatible model being a TV-only Switch, then? In that case the OLED Model wouldn't immediately be made redundant around a year after launch, and you'll still get a more powerful Switch in a form factor enthusiasts and PS/Xbox fans (the audience you believe this model will appeal to most, right?) would by and large still be willing to invest in. I've argued before that a TV-only Switch would be positioned as the cheapest option in the Switch family before, but its really the only way for me to rationalise the 4K/DLSS Model releasing in 2022.
I've been thinking about it some more, and I think I've figured out the missing piece to this incredibly complicated puzzle.

The 2022 Switch hardware, assuming it exists as rumored, will be a TV only, stationary device.

This conclusion reconciles a lot of conflicting information, and while I still think it's more likely we get nothing in 2022, if we do get hardware I think it will be this.

The "Switch Pro" being a "Switch Home" better justifies the short replacement period and the existence of the OLED model. A handheld upgrade can exist in this off year to drive sales in anticipation for the third pillar.

The conflicting information about the status of the device, whether dev kits exist or if the chips aren't even taped out yet (which I recognize aren't mutually exclusive but they are odd) could be imagined as follows. Obviously this is fanfiction, but I'm of the opinion that any 2022 hardware is outlandish so I'll speculate accordingly.

Consider the possibility that presently power draw is the specification that Nintendo is woefully dissatisfied with. Rather than abandoning the hardware and the third party ports that DFG has alluded to, it is decided that the power hungry chips, currently not satisfactory for a mobile device, is to be used for a stationary model and pushed for enthusiasts alongside the core gamer title of BOTW2 in fall 2022. The hybrid design upgrades, already planned for the hypothetical failed 2022 hybrid, are instead incorporated into a Switch OLED model meant to push hardware sales while giving the portable "half" of the market its upgrade prior to what would otherwise be seen as abandonment of that sector. Once a die shrink is possible, akin to the 2019 model, a hybrid Switch is sold with the benefits of the OLED model (2021) and the TV-only DLSS model (2022).

This is wild speculation, but I think that the notion of a power hungry design being sold early as a stationary device while being optimized for a hybrid model later is the only way to justify the OLED model and the 2022 DLSS model's coexistence that doesn't fall back on "Nintendo is just insanely greedy, enough so to replace a premium model a year after its launch."

I think we either see that scenario or the hardware comes later. Why make an OLED model if something that undeniably replaces it is coming?
There's been a lot of talk about Nintendo potentially "fragmenting" their platform, but introducing features in a TV-only Switch before the hybrid model would be one of the few things could do that could actually cause that problem to a meaningful degree. The second you need to buy two devices to get the best experience docked and handheld, it undermines the nature of the platform as a handheld/console hybrid. Also frankly, a TV-only version of the Dane Switch is not going to be a very competitive console as a standalone device.

The Switch OLED is the same sort of thing as the Game Boy Pocket, GBA SP, DS Lite, or 3DS XL, where they address a bunch of minor shortcomings but still deliver fundamentally the same experience. It's coming a bit later than usual, but the timeline wouldn't be that far off from the GBA SP in terms of relation to it's successor if that releases in 2022. GBA is also probably one of the Nintendo platforms that lasted the longest after its successor was out.
 
Oct 26, 2017
8,326
the Switch TV is the gamer device

BOTW2 around the same time would push it hard imo

and it's our best conclusion imo given the existence of the oled model

The idea of a "gamer" device makes no sense conceptually. Switch Lite already showed that people still find the hybrid concept to be more compelling and are more than happy to let the Lite shelfwarm in favour of the base model. The TV version would just be a worse version of that because the marketshare for a TV Switch is significantly smaller than the handheld market. Even taking into account the added power of a new SoC.
In other words, Nintendo would be wasting time and resources to open up and manage three manufacturing lines, each with differing components. I don't care what anyone says, that makes no business sense if the marketshare for the third product is so small.

If anything, the best conclusion is that OLED Switch means no impending hardware releases in 2022. Sales data has shown that the Switch sold well from 2017, 2018, and 2019, with 2020 leading to peak sales during a global pandemic (which makes sense, staying in at home = more opportunity to play games = more demand for gaming). Nintendo might as well ride out the wave until they get a better sense of where the decline in sales momentum starts before planning the next release, which I strongly believe will be a successor with all the bells and whistles that people were hoping for.
 
Aug 15, 2020
654
They’ll never release a TV Only Switch that is superior to what’s available in the hybrid form factor. Full stop. It actively discourages consumers who value TV play from ever considering trying to the full product.

If it ever exists, it releases either 1. As an analog to Lite; Cheap, and with around the power of the current docked Switch. Or 2. Years after a hybrid device with DLSS hits the market.
I have to agree with the first part of this. A Switch TV will match the docked profile of a hybrid Switch just like how the Switch Lite matches the undocked of a hybrid Switch.

I think the ship has sailed on a Switch TV with the current specs, but I'm not sure I see the thought process behind having a Switch DLSS TV launch 2 years after a Switch DLSS though? I'd imagine the Lite came that much later due to power/battery savings of the more efficient chips and a TV model wouldn't have to factor those in. I'd think launching both at the same time would give Nintendo the ability to offer the stronger hardware at two price points and in particular draw in enthusiasts that'd purchase more software over the life of the device too.
 

oneroom

Member
Dec 26, 2020
279
A SwitchTV seems unlikely, but even assuming there is one, it would only work as well as the current docked Switch, so it wouldn't be competitive (and selling this device at a very low price is unlikely to be done by high-margin Nintendo).