I've been thinking about this, since I was recently playing Megaman Legacy Collection.
I remember reviewers complaining about the difficulty of games like Sekiro, Cuphead and SoulsBourne games.
Compared to games today, expecting to die dozens of times was not unusual. But this raises the question, how hard is hard? Spending an hour, 2 hours on the same level?
Personally, for me, when it takes at least an hour to beat a section, that can be classified as 'hard'.
I remember reviewers complaining about the difficulty of games like Sekiro, Cuphead and SoulsBourne games.
Compared to games today, expecting to die dozens of times was not unusual. But this raises the question, how hard is hard? Spending an hour, 2 hours on the same level?
Personally, for me, when it takes at least an hour to beat a section, that can be classified as 'hard'.
I'm going to be honest, I've played Hotline Miami 1 and 2, and dying at least a 1,000 times before I beat them. Megaman personally is kind of cool. Hey look, I don't die in 1 hit. And enemies drop health.