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BigHatPaul

Member
May 28, 2019
1,670


I thought this horse was already buried but here we are. Regardless, I agree with everything Joe says here. His stance reflects mine exactly.

TL;DW: Cheating [in single player games] and rewinding shouldn't bother you.
 

RockmanBN

Visited by Knack - One Winged Slayer
Member
Oct 25, 2017
27,939
Cornfields
It's fine on singleplayer because it affects no one but you. It's not on multiplayer because it affects the enjoyment of others.
 

Spring-Loaded

Member
Oct 27, 2017
19,904
Beyond stuff like using cheats/hacks in competitive multi and/or doing it in ways that negatively impact others' experiences (very clearly not okay), I would say I loved all the hacking and glitching that was prevalent in early GTA: Online.

Because of how restrictive and grindy GTA:O was, and the general GTA concept of breaking the law, I didn't mind people making fighter jets and buses their personal vehicles, and the billon dollar bounties on other players since it just made the game more exciting and fun.

I consider that kind of multiplayer a grey area when it comes to cheating—it could of course be abused to negatively affect others' experiences, but it was mostly just fun chaos.
 

Rygar 8Bit

Member
Oct 25, 2017
15,846
Site-15
It's fine in singleplayer games. A lot of old games pretty much required a cheat of some kind to get through it. I used to use extra live and level skip cheats all the time growing up.
 

Pedro

The Fallen
Oct 25, 2017
1,967
It never ends, it just lays dormant for a while before the ghost of Mike Matai reminds people you didn't by any stretch of the imagination beat that one game you did that one thing on.

It's funny that Mario is used on the thumbnail, I had to cheat an absurd amount of times to even have a chance of beating The Lost Levels a few months back, because the game is that evil.
 
OP
OP
BigHatPaul

BigHatPaul

Member
May 28, 2019
1,670
It's funny that Mario is used on the thumbnail, I had to cheat an absurd amount of times to even have a chance of beating The Lost Levels a few months back, because the game is that evil.
Man when it comes to Lost Levels I don't think anyone's gonna give you shit about that. The game really is evil.
 
Oct 29, 2017
4,721
Yeah, I pretty much 100% agree with the video.

Anything that is built into the game itself (outside of cheat codes and using other people's passwords), or built into the console (like the TG16 turbo switches) doesn't count as cheating. Any sort of external mod, use of cheat codes, save states etc; counts as pure cheating.

Ultimately it doesn't matter if you beat the game legit or not, as long as you enjoy it (at least for offline games; doing it online just means that you're ruining the game for other people). But you're also not really getting the intended experience if you're cheating to beat a game.

I wouldn't begrudge anyone for cheating to beat a game, but I also think that if you're using rewinding and save states to beat Super Mario Bros, or The Legend of Zelda on NES? You're not really gonna get the sense of satisfaction from conquering the challenge that makes these games so satisfying and fun to complete; ultimately, it is gonna cheapen the experience overall for you, and it is a bit of a shame (especially if you never even attempt to beat them legitimately).
 

Fisty

Member
Oct 25, 2017
20,201
I believe in the trophy/achievement community, the line is drawn at obtaining a trophy you would have no physical way of obtaining besides hacking the console/game itself and triggering the trophies.

For instance, if you were to earn a trophy from Uncharted 3's multiplayer mode today, you would probably be removed from the leaderboards of the major sites. But if you were to earn a trophy from something today like the Comrades multiplayer DLC portion of FFXV or some other delisted/offline game, it's possible for you to still have legitimately earned that (through luck or extra work) so they dont result in a ban.

Basically its only "cheating" if there is no other way to earn the trophy besides hacking/cfw, everything else (glitches, exploits, http proxy for old patches, etc) are fair game. Also I think people are banned if they are reported and have tons of trophies unlocked at impossible times or all at once or hundreds of "hidden" trophies, a sign of a trophy hacker.
 

Altair

Member
Jan 11, 2018
7,901
It always boils down to does it affect other people? Which means single player/offline games are fine but MP/online games aren't.
 
Oct 29, 2017
7,500
Basically its only "cheating" if there is no other way to earn the trophy besides hacking/cfw, everything else (glitches, exploits, http proxy for old patches, etc) are fair game. Also I think people are banned if they are reported and have tons of trophies unlocked at impossible times or all at once or hundreds of "hidden" trophies, a sign of a trophy hacker.

I don't understand why people try to hack achievements. It's generally super obvious that it happened (impossible timestamps etc.) and the community sites are going to detect it and ban you anyway. So what's the point.
 

TheRulingRing

Banned
Apr 6, 2018
5,713
Beyond stuff like using cheats/hacks in competitive multi and/or doing it in ways that negatively impact others' experiences (very clearly not okay), I would say I loved all the hacking and glitching that was prevalent in early GTA: Online.

Because of how restrictive and grindy GTA:O was, and the general GTA concept of breaking the law, I didn't mind people making fighter jets and buses their personal vehicles, and the billon dollar bounties on other players since it just made the game more exciting and fun.

I consider that kind of multiplayer a grey area when it comes to cheating—it could of course be abused to negatively affect others' experiences, but it was mostly just fun chaos.

Agreed.

Sure sometimes players would end up getting screwed over but on the whole the ability to have pretty much unlimited money just made the game way more fun for more people. The thing that really suffered was Rockstar's microtransaction sales, and who's gonna cry over that.

So I don't really agree that it's as simple as people in here are making out. Sometimes multiplayer cheating is acceptable (as long as it's accessible to everyone I guess).
 

Odeko

One Winged Slayer
The Fallen
Mar 22, 2018
15,180
West Blue
I've used this analogy before, but using cheats to me is a bit like reading the Spark Notes summary of a piece of literature.

Obviously you're welcome to do it and no one is going to stop you, but on the other hand you still haven't really read Great Expectations if all you did was go through the supplemental study guide.
 

Kamion

Member
Oct 28, 2017
116
Germany
Also chiming in with the "as long as it doesn't affect anyone" sentiment. So Multiplayer. And even there I think there's grey zones.

Like does cheating through Sekiro make it a different experience and go against the purpose the developers intended for it to have? Yes. Do I care how someone else played a game? No. I had my experience and my definition of fun just happened to align with the one the developer intended. If yours was different, why should I care about you cheating through that game?

As for multiplayer grey zones: A japanese FF14 player was recently harassed for using lewd mods and a zoomhack (for better screenshots mostly). These don't really affect others so I don't care. Sure the zoomhack is a bit debatable, but if that's an unfair advantage, so is buying an ultra wide screen :p

EDIT: For a personal example: I used the shiv glitch to get through TLOU Grounded. I still feel accomplished having beaten it and no one can take that away from me. It's just that shivs are annoying and it was plenty hard with them so whatever.
 
Oct 27, 2017
1,732
I never got the appeal of taking away all challenge in single player games when I was younger, now as an adult with kids and a full time job, I'm fine lowering difficulty all the way or using built in chests to get past a section I frankly don't have time for. Never cheat in multi-player, it's a waste of time for everyone

Oh, also, I never would have beat ".hack" without a game genie to give me gate keys, I don't know what they were thinking with those
 

Meatwad

The Fallen
Oct 25, 2017
3,653
USA
Yeah, I pretty much 100% agree with the video.

Anything that is built into the game itself (outside of cheat codes and using other people's passwords), or built into the console (like the TG16 turbo switches) doesn't count as cheating. Any sort of external mod, use of cheat codes, save states etc; counts as pure cheating.

Ultimately it doesn't matter if you beat the game legit or not, as long as you enjoy it (at least for offline games; doing it online just means that you're ruining the game for other people). But you're also not really getting the intended experience if you're cheating to beat a game.

I wouldn't begrudge anyone for cheating to beat a game, but I also think that if you're using rewinding and save states to beat Super Mario Bros, or The Legend of Zelda on NES? You're not really gonna get the sense of satisfaction from conquering the challenge that makes these games so satisfying and fun to complete; ultimately, it is gonna cheapen the experience overall for you, and it is a bit of a shame (especially if you never even attempt to beat them legitimately).

As the video points out using features like rewind and save states area good way to learn the game so that you can beat it for real
 

aisback

Member
Oct 27, 2017
8,738
I cheat all the time on offline games.

Especially when the game is super grindy.

I just don't have time for grinding
 

dom

▲ Legend ▲
Avenger
Oct 25, 2017
10,438
Cheating in multiplayer is fine too, as long as it doesn't give you an advantage over legitimate play besides time.
 

Fisty

Member
Oct 25, 2017
20,201
I don't understand why people try to hack achievements. It's generally super obvious that it happened (impossible timestamps etc.) and the community sites are going to detect it and ban you anyway. So what's the point.

Some people just like the high context-less number on their profile I guess, I dont get it either. It's also pretty easy to look at someone's list and figure it out on the console itself, I had one friend on there with 250+ platinums on the counter, but I could only see around 100 of the actual platinums on his list. A hacker that's ashamed, basically
 

DanSensei

Member
Nov 15, 2017
1,212
It's absolutely fine in single player. You owe no one an explanation for how you enjoy yourself.

For multi player, well I personally don't bother with online gaming for a whole bunch of reasons but I guess don't cheat if you play online.
 

Goddo Hando

Member
Oct 25, 2017
4,711
Chicago
Joe's comment about the value of bragging on the school yard when it comes to beating videogames is on the money.

unless you're cheating in a multiplayer game and ruining other peoples' experiences, if you're having fun, there shouldn't be any rules.
 

Deleted member 16365

User requested account closure
Banned
Oct 27, 2017
4,127
Cheating in SP is perfectly fine, as others have said. Sometimes you want to turn on God Mode and wreck some AI fools and you should be able to without judgement.
 

HiLife

Avenger
Oct 25, 2017
39,611
Multiplayer is the line. Do what you wanna do in campaign. Or even co op pve like borderlands.
 

Blackpuppy

Member
Oct 28, 2017
4,189
I agree that multiplayer online games should be left alone. However in single player games I like to try to limit the amount of cheating I do.

I only use cheats in very old games with no saves and very obtuse difficulty curves. Even then, depending on the game, I try to find a balance where I am able to have some sort of challenge but not something that makes me extremely frustrated.

For example I might tell myself only to use save states at the start of a level.

I once save scummed through a game of sonic two but I wasn't having that much fun. It was interesting to see all the things I would never do but without that lack of challenge, the game wasn't as enjoyable.
 

Chackan

Member
Oct 31, 2017
5,097
Gamesack used to be presented by two dudes, but in the last months only one appears.

Anyone knows what happened?
 

Swift_Gamer

Banned
Dec 14, 2018
3,701
Rio de Janeiro
If I hadn't cheated in final fantasy 7-9 as a non English speaker, I'd never had fallen in love with the series, I'd never had been played all of the games, I'd never had seen the famous death scene, defeated ultimecia and discovered who kuja really was. So yeah, I'm glad I cheated as a child.
 

Stefarno

I ... survived Sedona
Member
Oct 27, 2017
893
I wish console games had cheats. Disable online and trophies/achievements and let people play how they want.

It would probably be way more effort than it's worth thesedays but I loved the silly cheats games in the 90s had like TOCA Touring Cars where you could unlock a tank.
 

Khanimus

Avenger
Oct 25, 2017
40,144
Greater Vancouver
Online? Fuck off

Offline? Who cares? Like atleast have the awareness you maybe have a skewed perspective on certain things, but that isn't always a negative either.
 
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OP
BigHatPaul

BigHatPaul

Member
May 28, 2019
1,670
I believe in the trophy/achievement community, the line is drawn at obtaining a trophy you would have no physical way of obtaining besides hacking the console/game itself and triggering the trophies.

For instance, if you were to earn a trophy from Uncharted 3's multiplayer mode today, you would probably be removed from the leaderboards of the major sites. But if you were to earn a trophy from something today like the Comrades multiplayer DLC portion of FFXV or some other delisted/offline game, it's possible for you to still have legitimately earned that (through luck or extra work) so they dont result in a ban.

Basically its only "cheating" if there is no other way to earn the trophy besides hacking/cfw, everything else (glitches, exploits, http proxy for old patches, etc) are fair game. Also I think people are banned if they are reported and have tons of trophies unlocked at impossible times or all at once or hundreds of "hidden" trophies, a sign of a trophy hacker.
I meant to quote this because I'm part of the community as well. At least in the Steam community (can't speak for PSN personally, though I do hunt there), there's one tracker I'm a part of in Discord that gets at least 10 reports a day of hackers and that's just maybe 3-4 users reporting on one Discord. So you're definitely going to get outted. It just isn't worth it. Yeah, it looks nice I guess but kind of takes away the whole purpose of achievements. Plus, why join a tracker in the first place knowing full well you're fucking up leaderboards? Really annoying. Oh and it also bugs me that across all platforms that encounter hacked achievements it's going to mess up the global rarity of it all.

One thing I do not agree with that has been let slide (but maybe cause it's so old) is the use of console commands in Fallout 3 to automatically unlock achievements on GFWL. That's bullshit.

I wish console games had cheats. Disable online and trophies/achievements and let people play how they want.

It would probably be way more effort than it's worth thesedays but I loved the silly cheats games in the 90s had like TOCA Touring Cars where you could unlock a tank.
I actually like that for some console games (like the LEGO games and GTA 3) cheats don't disable trophies/achievements. It's way faster to plow through when you got a ton of games looking you in the face and you wanna get them out the way real quick. Plus LEGO games are silly, anyway, the cheats just add to that ridiculousness imo. At any rate, you may have made the achievement easier to get, but you're still doing the leg work. It isn't like the Fallout 3 example where it just automatically unlocks. Sometimes it can still be a grind and take a while.
 

VariantX

Member
Oct 25, 2017
16,879
Columbia, SC
I don't give the slightest, most miniscule fuck about what people do in SP games. Enjoy them however you want. Don't bring that shit to MP games where the expectation exists that we're playing under the same rules and conditions. You are ruining the experience when you cheat in MP games and deserve a swift ban.