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Assuming it CAN'T be turned off, are you happy with this decision?

  • Yes

    Votes: 565 40.8%
  • No

    Votes: 474 34.2%
  • Indifferent

    Votes: 346 25.0%

  • Total voters
    1,385

Spinluck

▲ Legend ▲
Avenger
Oct 26, 2017
28,475
Chicago
I also want to go on record and say that as a very poor kid, I greatly appreciated grind-y games (Pokemon and Phantasy Star Online were two of my favorite games growing up). My parents couldn't afford to buy us games more than one or two at Christmas (or some retro stuff at yard sales), so challenging or grindy games gave me things to play.

Pokemon Blue being as easy as modern Pokemon would have been yet another thing that made being poor suck.

Pokemon Blue was easy and modern Pokemon is great since I don't have to buy double AA batteries to play it :P
 

Gold Arsene

Banned
Oct 27, 2017
30,757
I honestly don't understand how people can see this and say "Yes, I'm okay with this, and even happy about it." It just makes no sense to me. The option for them to do this was already there, but the option to NOT do it was there also. Now one of those options are gone and people are thanking Game Freak for it. It's so bizarre.
Because they don't care about anyone besides themselves.

"I don't think this is an issue so clearly anyone who does is wrong."
 

Deleted member 51789

User requested account closure
Banned
Jan 9, 2019
3,705
Feeling indifferent to slightly positive about this - I can understand people wanting the option but the grinding in previous games can get very tedious.

There's also potential for the game to be balanced around all Pokémon receiving experience at once so although it's still likely (as it's Pokémon), it's not a given that it'll be super duper easy because of this change.
 

Horohorohoro

Member
Jan 28, 2019
6,724
Feeling indifferent to slightly positive about this - I can understand people wanting the option but the grinding in previous games can get very tedious.
This has been an option since X and Y, they're just taking away the option to turn it off. People have been able to beat Pokemon games without grinding for 6 years now. People who turn the Exp Share off do not do so just to grind, they do so because they want to be underleveled so the game is at least a little bit more difficult.
 

Mekanos

▲ Legend ▲
Member
Oct 17, 2018
44,176
From the Gameinformer '101 Rapid-Fire Questions About Pokémon Sword and Shield':

* Interviewer: Can we turn off Experience Share?
* Ohmori: The item doesn't exist.
* Interviewer: So you have to train each individually?
* Ohmori: No, not that. They all get experience by default.

I'd say that's definitive proof.

Anyone who wants to defend this should pay 60 dollars for me to play this game.
 

Deleted member 51789

User requested account closure
Banned
Jan 9, 2019
3,705
This has been an option since X and Y, they're just taking away the option to turn it off. People have been able to beat Pokemon games without grinding for 6 years now. People who turn the Exp Share off do not do so just to grind, they do so because they want to be underleveled so the game is at least a little bit more difficult.
Well as I said, there's still potential for the game to be more balanced and a bit more challenging by default. Not the best track record I admit but worth waiting on reviews to see its implementation now it's a concrete change.
 
Nov 14, 2017
2,836
I honestly don't understand how people can see this and say "Yes, I'm okay with this, and even happy about it." It just makes no sense to me. The option for them to do this was already there, but the option to NOT do it was there also. Now one of those options are gone and people are thanking Game Freak for it. It's so bizarre.
Simple, they never played the games that had the Exp Share with options and assume this is a direct jump from the old Exp Share hold item.

It's the only thing that makes sense.
 

Birdie

Banned
Oct 26, 2017
26,289
I think one factor is how much EXP you're given.

I don't mind if all your Pokemon get EXP but if the Pokemon don't give out a bunch of EXP in the first place, then it's fine if it'll help keep your team balanced but you can't easily outlevel the competition.

Probably doing a scaling EXP that allows low level Pokemon to catch up but makes it hard to overgrind is fine in my opinion.
 

MarcelRguez

Member
Nov 7, 2018
2,418
Well as I said, there's still potential for the game to be more balanced and a bit more challenging by default. Not the best track record I admit but worth waiting on reviews to see its implementation now it's a concrete change.
I'd be wary of reviews as far as these aspects of the games are concerned. These issues are the kind of thing that only becomes obvious like a week or two after launch, as more players reach the end game and a consensus forms. Mainstream reviews just won't take stuff like balance into account, they'll slap an 8-9 to the thing and call it a day.
 

Deleted member 51789

User requested account closure
Banned
Jan 9, 2019
3,705
I don't think they will comment on it
I'd be wary of reviews as far as these aspects of the games are concerned. These issues are the kind of thing that only becomes obvious like a week or two after launch, as more players reach the end game and a consensus forms. Mainstream reviews just won't take stuff like balance into account, they'll slap an 8-9 to the thing and call it a day.
Doesn't necessarily have to be reviews from mainstream outlets, could be from more specialist outlets/individuals/impressions on forums etc. - it may require a bit of wait and see but what I'm saying is that maybe it's worth holding off on the cast iron idea that the game will now be way too easy
 

Mekanos

▲ Legend ▲
Member
Oct 17, 2018
44,176
Doesn't necessarily have to be reviews from mainstream outlets, could be from more specialist outlets/individuals/impressions on forums etc. - it may require a bit of wait and see but what I'm saying is that maybe it's worth holding off on the cast iron idea that the game will now be way too easy

Serious question: why has GameFreak earned the benefit of the doubt?
 

MarcelRguez

Member
Nov 7, 2018
2,418
Doesn't necessarily have to be reviews from mainstream outlets, could be from more specialist outlets/individuals/impressions on forums etc. - it may require a bit of wait and see but what I'm saying is that maybe it's worth holding off on the cast iron idea that the game will now be way too easy
Fair enough, although I feel the need to say this change doesn't just impact difficulty, but role-playing, breeding, and the direct connection of raising a specific Pokémon as well. Even if the difficulty balance of the single-player is the best it has ever been, the systems in place are needlessly rigid compared to what came before, which might still be detrimental to the whole experience for some.
 

Resiverence

Member
Jan 30, 2019
517
If its just one option now for how its handled, wouldnt that be better for balancing the overall pokemon experience?
 

Clefargle

One Winged Slayer
Member
Oct 25, 2017
14,124
Limburg
Gamefreak continues to shit all over their own legacy, less options is always worse. This game will have less options compared to SM and all because Gamefreak couldn't make an HD home console game in 2019.
 

Corrie1960

Banned
Mar 19, 2019
1,888
From the Gameinformer '101 Rapid-Fire Questions About Pokémon Sword and Shield':

* Interviewer: Can we turn off Experience Share?
* Ohmori: The item doesn't exist.
* Interviewer: So you have to train each individually?
* Ohmori: No, not that. They all get experience by default.

I'd say that's definitive proof.

Oh my god I'm crying there goes my pre order and me losing €10 in store I put down

I like to train my Pokémon individually
 

Jahranimo

Community Resettler
Member
Oct 25, 2017
9,016
A few years ago I cared about this when I played ORAS but now idgaf really. It may help me knock the game out just in time for Doom Eternal the following week anyway.
 

Mekanos

▲ Legend ▲
Member
Oct 17, 2018
44,176
Don't buy this game if this is a dealbreaker. I'm serious. It doesn't matter how little of an impact it makes, don't send the message that this is acceptable. I've played these games for 21 years, bought all the versions and sunk hundreds upon hundreds of hours into them. I'm not going to buy out of blind loyalty anymore.

Or at least wait until the game is out and we see how they handle this, but obviously my hopes are rock fucking bottom.
 

Scarlet Spider

One Winged Slayer
Member
Oct 25, 2017
5,753
Brooklyn, NY
Don't buy this game if this is a dealbreaker. I'm serious. It doesn't matter how little of an impact it makes, don't send the message that this is acceptable. I've played these games for 21 years, bought all the versions and sunk hundreds upon hundreds of hours into them. I'm not going to buy out of blind loyalty anymore.

Or at least wait until the game is out and we see how they handle this, but obviously my hopes are rock fucking bottom.
I canceled my pre-order months ago. Pretty much just going to wait and see since as of right now from what I've seen, I can't see myself spending $65.31 on this game. Maybe used in a few months.
 

Deleted member 51789

User requested account closure
Banned
Jan 9, 2019
3,705
Serious question: why has GameFreak earned the benefit of the doubt?
My faith isn't super high and maybe it makes sense to see it as a foregone conclusion. It was a while ago but they did balance BW2 pretty well in a standard playthrough (even if hard mode was gimped due to the ridiculous effort it took to unlock), so I feel they know how to do it. Will they, I don't know - I just think absolute statements from a few people here like 'this will be the most super easy game ever' and others of that ilk are still a bit too premature.
 

Zafir

Member
Oct 25, 2017
7,041
I feel like the poll is too binary. Do I think there should be a choice? Sure I guess. Does the decision personally bother me? No not really... Turning it off was always a bandaid fix to another problem, a bandaid fix that I've never liked. Like back when pokemon games didn't have the exp share function, all it meant was I just didn't experiment with as many pokemon because it was tedious as hell having to swap a lower level pokemon in and then swap them out to my actual pokemon just to level them up. I mean you can grind them on wild pokemon too but they always gave kind of meh exp in comparison to trainers. Either way it just means you have to inevitably spend more time to be able to mix up your team. The real problem at hand is the fact the games are too easy, and I'd much rather that be solved by the game being more challenging in the first place or failing that difficulty options besides the exp share toggle which just adds tedium.
 

uberdude

Member
Jan 24, 2018
62
This really just has to do with regular/first playthroughs but, those of us that don't like to have pokemon that are over-leveled while progressing just have to bite the bullet and accept it?

Say I catch a new pokemon I want to use that's level 15, and the rest of my team is level 30. I don't want the rest of my team to become over-leveled just because I'm leveling a new pokemon. Lower leveled pokemon do get more experience but what if I do this with 2-3 (or more) new pokemon? Boxing the rest of my team is such a tedious "fix" to that. Just let me toggle the damn exp-share off.

The exp-share being baked in is totally fine (it pretty much was anyway since it was obtained early and turned on by default) but the lack of a toggle is a HUGE misstep. I really hope a toggle is included or gets added in because wew lad that's no bueno.
 

ClickyCal'

Member
Oct 25, 2017
59,687
My faith isn't super high and maybe it makes sense to see it as a foregone conclusion. It was a while ago but they did balance BW2 pretty well in a standard playthrough (even if hard mode was gimped due to the ridiculous effort it took to unlock), so I feel they know how to do it. Will they, I don't know - I just think absolute statements from a few people here like 'this will be the most super easy game ever' and others of that ilk are still a bit too premature.
Bw2 also had a director that hasn't been part of the series since then, and it's showed.
 

Fulminator

Member
Oct 25, 2017
14,202
I wish more posters were more honest like this one here and simply said "Fuck you, got mine" if that's how they really feel, it'd make it very clear they don't really plan to discuss shit.
I mean there's not really any discussion to be had. If you don't care then you don't care. If you do care it's just going to be a series of posts detailing why you care and hate this decision. There's not really any productive discussion to be had here at all, as I doubt many are going to be convinced to care and vice versa. Nobody in this thread can really do anything about it so it's really just going to be a series of opinions more so than any real discussion, beyond why this is a bad thing.

And tbh it's perfectly fine to say 'fuck you got mine'. It's a video game not a humanitarian crisis. Would it be cool if everyone got to enjoy the game the same? Yeah that would be awesome but at the same time I'm not gonna lose any sleep over people not enjoying the game.

Those who are criticizing have every right to do so, and those who think this is a good thing have every right to that opinion too. There's really not a significant 'right' or 'wrong' here.
 

ClickyCal'

Member
Oct 25, 2017
59,687
I mean there's not really any discussion to be had. If you don't care then you don't care. If you do care it's just going to be a series of posts detailing why you care and hate this decision. There's not really any productive discussion to be had here at all, as I doubt many are going to be convinced to care and vice versa. Nobody in this thread can really do anything about it so it's really just going to be a series of opinions more so than any real discussion, beyond why this is a bad thing.

And tbh it's perfectly fine to say 'fuck you got mine'. It's a video game not a humanitarian crisis. Would it be cool if everyone got to enjoy the game the same? Yeah that would be awesome but at the same time I'm not gonna lose any sleep over people not enjoying the game.

Those who are criticizing have every right to do so, and those who think this is a good thing have every right to that opinion too. There's really not a significant 'right' or 'wrong' here.
That was the point. There are people here trying to argue that this is good. It's not good in any justifiable way. Just say you don't care instead of bs'ing.
 

Evan

Member
Oct 27, 2017
922
Never understood the hate for exp. share. It's a shame it can't be turned off though.
 

MagicDoogies

Member
Oct 31, 2017
1,047
Did this needed to be changed? Why not just let people toggle Exp.Share on/off? What beef did they have to remove this choice? Especially when it was already active by default?
 

Admiral Woofington

The Fallen
Oct 25, 2017
14,892
Did this needed to be changed? Why not just let people toggle Exp.Share on/off? What beef did they have to remove this choice? Especially when it was already active by default?
Only reason id see is to do balancing around exp share if they weren't already doing it. But I'm not so in depth into interviews with them to know if they previously balanced the last few games with exp share in mind because without really grinding id have an overpowered team by the end.
 

Nevermeltice

One Winged Slayer
Member
Feb 10, 2019
1,656
Gosh, it's not that hard to make a feature optional, isn't it, Game Freak? There's absolutely no reason for this to be baked-in. I mean, if the learning curve is too steep, then have us at least choose to turn Exp. Share on and face the challenge as we see fit... nothing justifies forcing it onto everybody.

I hope the game is nothing like X/Y, it felt like a cakewalk without Exp. Share already. I was happy GF seemed to have learned from its mistakes after SM provided somewhat of a challenge but I guess we're back to square one. I don't suppose a fix can be patched in down the line, right?
 

Corrie1960

Banned
Mar 19, 2019
1,888
I like switching my Pokémon in and out and training my team separately it gives each one it's time to shine

we need a concrete answer if it can be turned off.

gamefreak why did you do this to me :(
 

woopWOOP

Self-requested ban
Banned
Oct 26, 2017
2,654
Bleh, hope it still can be turned off.
I'd be more accepting of it if the game had a "Challenge Mode" to go along with it or something.
 

Nevermeltice

One Winged Slayer
Member
Feb 10, 2019
1,656
Can it? Sure. Will gamefreak do it? Absolutely not. They could have fixed all the issues with gen 6 and 7 already since the 3DS supports that but just shrugged

I was hoping they could feel inspired enough to modify their MO and change their ways now that Pokémon is releasing on a new system but yeah, they'll probably do nothing to update the game as far as taking player feedback goes.
 

Deleted member 3815

User requested account closure
Banned
Oct 25, 2017
6,633
You're acting as if the wording itself isn't enough of an implication when it clearly is ("automatic").

Also there is a great post here that points to the option being taken away.

Hmm, I not convinced as;

- Game Informer asked if the exp share, referring to the item, can be turned off.
- Game Freak responded that the item itself does not exist in the game, which GameInformer followed up with a different question if the player has to train the Pokémon one by one.
-Game Freak then followed up saying that they replaced the exp share with a new system, they however did not confirm if that new system can be turned off or not.

As someone who isn't a fan of being unable to turn off the exp share, I am not going to panic over something that hasn't been confirmed. And even if it does, it's not really the end of the world.

I mean it wasn't that long ago when people were freaking out over the fact that an auto save feature was in the game with worries that it can't be turned off and then it turned out that those fear were all for naught.

I still believe that we will be able to turn it off in the system setting, rather than having to go into the bag and turn it off.

I don't suppose a fix can be patched in down the line, right?

Given that they never patched Let's Go to provide a control option that wasn't ablest, it's unlikely.