Gameinformer: Exclusive combat gameplay and details for The Outer Worlds

Oct 27, 2017
14,472
#1
https://www.gameinformer.com/exclus...bat-gameplay-and-details-for-the-outer-worlds

With our new cover story on Obsidian's The Outer Worlds, we're rolling out exclusive features and videos throughout the month. For the video above, we spoke with the game's co-director Tim Cain and lead designer Charles Staples about their approach to combat. The team started out with Fallout: New Vegas as the "touchstone game," but soon deviated by adding things like companion commands and a slow-motion option called "tactical time-dilation". Watch the interview above to see plenty of new combat gameplay and learn how the team at Obsidian balanced shooting action with RPG elements.
 
Nov 4, 2017
785
#6
It's nice to see things like staggering enemies when shooting them in the legs. TOW is not going to have the best combat in the world, but it's solid enough. Thankfully, that's not what Obsidian RPGs are all about. Can't wait for this one to come out!
 
Oct 26, 2017
525
#7
Looking forward to this, that's for sure. Still worried about the world design though, everything so far looks very flat with some buildings placed here and there.
 
Aug 31, 2018
174
#19
This is the kind of game that I don't give a damn about the combat

It's all about exploration/interactions/solving problems with smart options (or dumb)

But combat looks good, which bodes well for the rest of the package

Very hyped
 
Oct 25, 2017
1,115
Idaho
#29
Game looks super solid, and I'm really digging the look of it. I think this is going to be the last thing I watch or read of it though, as I'm pretty much sold; just counting down the days until release now.
 
Oct 26, 2017
8,816
#31
This definitely looks a lot better than the brief combat we've seen in the reveal gameplay. That was the one thing that didn't look too hot to me. Hopefully they upload this on YouTube soon. Wanna see it on the big screen.
 
Oct 25, 2017
2,328
#32
This looks a lot like FNV with a bullet time mod but with tighter gun controls. Loving it already. Currently playing a modded Fallout 4 game that kinda looks a lot like this as well. The ability to cripple enemy limbs though is the thing I love the most. Just so sadistic to shoot out some guys legs and watch him struggle to get to you with his melee weapon then bullet time and headshot him to end his misery.