The other day I chanced upon a job opening for Kotaku as a Weekend Freelance Writer. I appled for it, hoping it could be the breakthrough I need to get my foot in their door. While you may have seen me post about my uncertainty regarding certain career fields, videogame journalism is something I’ve had a long interest in as well as actual experience: I’ve spent nearly ten years as a freelancer writing reviews and articles for privately owned websites as well as for my own personal enjoyment. I’ve also dabbled in podcasting, video editing and all sorts of other things. It’s one of the few skillsets I feel confident in, and I think I’ve got a decent chance getting accepted for the position (side note: I’m willing to share samples of my work via PM if anyone’s interested). But it’s also got me wondering what the current state of Games Journalism as a career is like. Leaving aside whatever biases you have for certain organizations or writers, I’m inquiring instead about the work conditions, job security, and other factors that make up a job. Is it something a longtime fan of the medium with decent writing skills should seriously pursue? Or is it a foolish pipe dream with more cons than pros that most people should steer away from? Again, I’m curious about the profession as a whole. This isn’t an avenue for some of you to rant about whatever publication or individual you have a personal vendetta against. I’m just wondering what it’s like to do it for a living.