- Nov 3, 2017
Isometric rpgs hold up pretty well without being flatout "cartoony". Baldur's Gate 2 and Planescape for example.
DOA2 Ultimate kinda reached the logical conclusion of that art style. Everything since has just been incremental improvements.
I'll even go so far as to say 4 looked really good too. But I think the darker lighting (and shadows) in 2-3 make them look a bit better
God, I love how they've faked the rim lighting. Probably the single coolest retro graphics effect. Every model that gets this treatment immediately looks a million times better, no matter how few polys it's composed of. Just... *swoon*