Publisher Electronic Arts and developer BioWare are seriously considering using Unreal Engine for the next game in the Mass Effect series. This information primarily comes from an EA job listing for a technical director for Mass Effect 5. That post says the publisher is looking for candidates who have "experience with Unreal Engine [or higher]." I've confirmed through multiple sources that this is because everything is on the table when it comes to tech for a new Mass Effect — and that includes potentially replacing EA's in-house Frostbite engine with Unreal.
It's easy to draw a line from a successful Unreal game [Star Wars Jedi: Fallen Order] to EA becoming more open to the idea of working on that engine once again. And that likely is a factor in the decision to explore the possibility of using Epic's software kit on a future entry of BioWare's space opera. But a larger consideration is that EA wants BioWare armed and ready for building a modern Mass Effect game years from now. That means accepting that Frostbite could end up extremely out of date by the time work starts in earnest on Mass Effect 5.
BioWare is currently working on Dragon Age 4. That game is still on track for a 2023 release, according to my sources. That would likely mean we wouldn't see Mass Effect 5 until at least 2025. And even in that optimistic scenario, Frostbite could look creaky and ancient compared to something like Unreal Engine 5.
Mass Effect 5 might use Unreal Engine instead of Frostbite
For Mass Effect 5, EA and BioWare are strongly considering replacing Frostbite with Unreal Engine, according to multiple sources.
venturebeat.com