Bullshit. By trying to make the point that Kojima had it easy compared to Patrice, that's exactly what you're doing. Never mind that Patrice himself would've had it easy compared to plenty of other developers who don't have his name recognition or the backing of a Take 2 label. Every situation is different and while Kojima obviously had some advantages (and Patrice his own advantages), that doesn't make it easy to found new studios or develop new AAA games. There was no need whatsoever to even bring up Kojima.
Weird point to make when Désilets left Ubisoft and directly was allowed to build his team at THQ.Whenever you see Kojima referred to in such a way that it seems like he was a humble dev who had to start from scratch again just remember that this person and game exists and is much more representative of what that situation looks like compared to the guy who could casually visit AAA studios who all presented him a game engine to use for his next multi million dollar project. :/
But that’s irrelevant to your initial point. He basically went to the same process Kojima did, the only difference was that to circumstances unrelated to his project, that studio ended right back at Ubisoft.
it wasn't the same experience and no one was propping him up as a borderline indie dev that didn't have access to huge amounts of resources.But that’s irrelevant to your initial point. He basically went to the same process Kojima did, the only difference was that to circumstances unrelated to his project, that studio ended right back at Ubisoft.
That’s why he decided to go full indie. Not through lack of possibilities. The fact that he wants to keep his IP unlike Kojima probably played a part as well.
Eh... Insert that Miyamoto quote?"We shipped the game and we left 72 pop-up tutorial messages on the floor," he said. "We couldn't do it. They are coming now for the console version -- they will be in, it will be easier -- but we didn't have time. You need to eventually say, at the end of the day, that you have to ship. And that's more important than anything else."
Funny thing about that is the guy got burned by Ubisoft as he didn't want it to be an annualized videogame series. He got that Amsterdam thing then killed when Ubisoft bought him out again
Not the same. The ape is leaping in its back while stabbing it.Wait wait.
Welcome to Episode 26 of my Ancestors The Humankind Odyssey Series. We find horses but get attacked by Hyenas so we hunt them back for revenge. #AncestorsGam...youtu.be
That shows riding horses...or something like a horse or killing it while looking like you are riding it.
„When you‘re making a very serious ethical charge, you shouldn‘t be exaggerating for effect“, is pretty rich coming from Sterling because that‘s what he‘s building his career on most of the time.
Took the words out of my mouth. Especially when the exaggeration he's talking about was the "they have to review 15 games a week" comment which is kind of negligible
Know your niche. Touting Assassins Creed sets unhealthy expectations and unhappy customers who will be "disappointed" that it has nothing in common with Ass cred, except for climbing.