Ever wanted Doom without the fast gameplay? Here you go.
VR will always be a gimmick unless they sort out the motion sickness issues, which may be impossible.
Is it compatible with this game?
It looks great, but why wouldn't they allow free movement?
I know that it can cause motion sickness to some people but at least allow it for the rest of us
take note to those not into it....seeing on a flat screen is not equivilant to seeing it in VR.
take note to those not into it....seeing on a flat screen is not equivilant to seeing it in VR.
This.take note to those not into it....seeing on a flat screen is not equivilant to seeing it in VR.
I've said this already but VR is a fad that will eventually end up like 3D, I wouldn't recommend wasting money on this.
take note to those not into it....seeing on a flat screen is not equivilant to seeing it in VR.
playing a FPS on a flatscreen versus playing farpoint in VR is mechanically the same (shooting in FPS with a gun) but WAY WAY WAY different in overall experience...
nope just a joke xD
playing a FPS on a flatscreen versus playing farpoint in VR is mechanically the same (shooting in FPS with a gun) but WAY WAY WAY different in overall experience...
i don't know what i can do to convince you otherwise as it's something only you must experience yourself to know what i meant.
You're going to be moving 5 times faster than in Skyrim. The vast vast majority of people are not going to be able handle going that fast.Same, i don't get motion sickness so i want to go full out. I was also misinformed about Skyrim, but they have a free movement option with the move controllers or DS4. So i am hoping that Doom also has free movement.
You're going to be moving 5 times faster than in Skyrim. The vast vast majority of people are not going to be able handle going that fast.
Slow adoption from core market, doesn't attract the masses, highly unlikely an affordable gaming solution comes soon and it has a host of its own technical problems.
I'm sure when done right it is. Resident Evil 7 sounds incredible and had me considering VR for Christmas. All VR games are going to have that immersion factor. But to me, free movement is what's going to separates the truly amazing experiences from the novelties.
Slow adoption from core market, doesn't attract the masses, highly unlikely an affordable gaming solution comes soon and it has a host of its own technical problems.
I fully expect it to fail spectacularly unless the above changes.
How do you figure? Do have any rational arguments for it other than simply saying everyone should try it? A lot of arguments for VR seem entirely based on anecdotes...sigh.. It's because of the precautions and adjustments like this that VR has gotten this far. Virtual Reality will always be the end game, wether it's PSVR/VIVE or something new in the future.