Strange they didn't mention Minecraft as I see its Gather/Build influence in way more titles than Souls-like gameplay in others.
It is mentioned. OP thread title is incorrect.
Strange they didn't mention Minecraft as I see its Gather/Build influence in way more titles than Souls-like gameplay in others.
Dark Souls spawned it's own genre of action games, inspired others to explore other means of telling story rather than dialogue boxes and spoken word and retaught an audience that challenge can be fun and rewarding.
I can definitely appreciate the points the article makes, especially regarding how games have started to feel more difficult again after DkS made it ok for them to be hard. It did create its own subgenre.
But there were four words that popped into my mind when I read this: Grand Theft Auto III. I feel that game is almost objectively (and I hate that word) more influential. Like, I feel the argument for that doesn't even need to be made. Look at the fifty billion open world games today, almost all of them have GTA's DNA in them.
Oh ok, that's fine then, cause if you wanted to go that route you'd have to give it to Demon's Souls. And even then I wouldn't say that game. Clickbait title.
Sure, but I'd also argue that there are games that take implicit inspiration from RE4's POV. I just can't think of a catchier term for it that would be comparable to Soulsborne or Souls-like.I think you could probably come up with a longer list of games that directly cite Dark Souls as an inspiration than you can find citations of Resident Evil 4.
Dark souls fans talk the game up so much it's insaneTalk about living in a bubble when you have games like WoW, GTA3, WiISports, CoD, Candy Crush, Fortnite and Minecraft out there that touched much more people and had bigger impact.
Except none of those games created an entire genre to themselves.Dark souls fans talk the game up so much it's insane
Anyways I would say GTA3, Halo 3 or CoD4 were far more influential in creating gaming as we know it today
Only me and someone else voted for Skyrim so far? I really felt it was the game tha made every other RPG wanna be open world. Dragon Age, Mass Effect, The Witcher...
Skyrim is the follow up to two other games by the same studio that already did what it does. It wouldn't even exist without those. If anything you would need to look to the impact those games had. Skyrim just happens to be the most mass market iteration of those ideas thus far.
What did Dark Souls really add to the genre of Action RPGs other than a mandatory hard difficulty, a rechargeable health recovery system and shoulder button combat?