Dark Souls Remastered launches for PlayStation 4, Xbox One, PC, and Nintendo Switch on May 25. Unlike most video game remasters, Dark Souls Remastered is being developed internally at From Software, rather than being outsourced to a third-party studio. It features touched up visuals and supports "up to six players" for online multiplayer.
Dark Souls isn't the only From Software title getting a comic adaptation. Titan Comics is also publishing a comic series based on the PS4-exclusive Bloodborne. The first issue of that series, Bloodborne: The Death of Sleep, debuts this month; you can take a look at some stunning art from the comic here. Titan is also releasing an Assassin's Creed Origins comic, as well as a comic based on Sea of Thieves.
https://www.gamespot.com/amp-articl...-new-comic-alongside-remaster-r/1100-6456786/
Alright, at this point we need some clear communication from From/Bandai/Nintendo etc. The game is expected to come out a few months, and all we have is a CGI-trailer. As soon as that trailer was released, a ton of mis-information was spread from Fextralife who confidently said they had a hand in development of the game, claiming changes to the lighting, gameplay, and assets (which since have been retracted). VaatiVidya also mentioned those but completely went back on that statement and apologized too.
The game is allegedly being done by Virtuous on Switch, and QLOC (as what has been rumored and the ESRB has leaked?) for PC, PlayStation, and Xbox. We know the resolution, frame rate, increased multiplayer count, and password system are coming to the game. However, this hasn't stopped the discussion on how this remaster will be made.
Now, GameSpot is saying as of a few days ago the remaster is being done internally...what gives? Could we get some additional information? The game is set to release so soon. A screenshot or two would be nice too.