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Gears 5 |OT| "That's FIVE, motherfuckers!"

Jbourne

Member
Oct 31, 2017
4,117
I finished the campaign around a week ago and I've been thinking about what the general consensus is on the skiff/ open area segments of the game.

I see a lot of people saying it kills the games pacing and while I see why they would say that, I personally think the skiff and bigger map actually adds a little gameplay diversity by adding exploration and side quests. Sure the world is barren (abiet gorgeous) but the map is small enough and you get around fast enough that it never felt dull to me.

For me it made the pacing better as it wasn't always point A to point B while shooting mobs like Gears has tradionally been. I do agree they could have maybe tried to make the open areas a little more interesting in terms of interaction and things to see but overall I don't think it was a detriment to the campaigns pacing.
I love the change of pace. Feels great after just finishing up 4 over the weekend. Hunting down compounds and relic weapons is fun.

Not a fan of them taking all of your relic weapons at the end of act 2, though. I didn't even get to fire a single shot from the Boltok before it was stripped from my inventory in a cutscenes. Would've been really nice to take those into act 3. Now I just have a relic markza, which is worthless. Why give us a cool collectible if you're just going to strip them away without warning? This and the awful boss in act 2 have really bummed me out. I thought this was going to be GOTY material up to that point.
 

Merv

Member
Oct 27, 2017
1,973
Jesus. Doing the mine mission and the AI has gone stupid. Del is either MIA somewhere or running way ahead into my and everybody else's line of fire. Then Jack just rushes forward with the payload so they can get free shots on it all day.
 
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Jbourne

Member
Oct 31, 2017
4,117
Jesus. Doing the mine mission and the AI has gone stupid. Del is either MIA somewhere or running way ahead into my and everybody else's line of fire. Then Jack just rushes forward with the payload so they can get free shots on it all day.
I had these two videos uploading while you made this post. That section is really terrible to play solo. An upcoming boss fight is even worse. Del spent the entire fight running around with a pipe. Literally never shot the boss. Took me over a dozen attempts to beat it (playing on hardcore difficulty).


 

StudioTan

Member
Oct 27, 2017
1,197
I just had my first negative experience with Escape, the 2 idiots I was playing with completely clueless, not reviving, running off and worst of all they picked up every piece of ammo meaning for almost the entire match I had no ammo. After we wiped for the 4th time near the door I just quit.
 

Ushay

Member
Oct 27, 2017
3,518
I just had my first negative experience with Escape, the 2 idiots I was playing with completely clueless, not reviving, running off and worst of all they picked up every piece of ammo meaning for almost the entire match I had no ammo. After we wiped for the 4th time near the door I just quit.
First time? I've get that every other game that gets match made, its incredibly frustrating playing with stupid players that are greedy with ammo and go their own route.

But slowly making more friends I can speak to on chat and enjoy the game properly with.
 

Ōkami Haundo

Member
Oct 25, 2017
6,125
PA - US
So I finally beat the campaign tonight. I love Gears, but this felt like a 7.5-8/10 for me. Act III in particular really brought down the experience.

However... The HDR in this game is incredible and the gunplay feels super responsive.

I wish I liked it more, but I’m not sure if I’ll replay it until Gears 6 is right around the corner.
 

Merv

Member
Oct 27, 2017
1,973
I had these two videos uploading while you made this post. That section is really terrible to play solo. An upcoming boss fight is even worse. Del spent the entire fight running around with a pipe. Literally never shot the boss. Took me over a dozen attempts to beat it (playing on hardcore difficulty).


Exactly this. I ended up just hanging back far enough to keep my AI in cover and draw theirs out.

Yeah boss fight was bad. Every time it froze it was at the worst angle. AI was unhelpful and predetermined cinematic made it frustrating.

Definitely needs some polish in this regard.
 

Jbourne

Member
Oct 31, 2017
4,117
Exactly this. I ended up just hanging back far enough to keep my AI in cover and draw theirs out.
I was fortunate enough to have to boomshot relic on me, so I just dumped on the scion as quickly as possible after hitting the active reload. I was pretty frustrated by the time I got through it. Del got stuck in that same spot almost every time. When he didn't, he actively fucked me over. Running right in front of me when I tried to take out the juvies, getting in my way when I tried to avoid getting fucked up by the scion. That clip is probably my 5th or 6th attempting that short section.

The boss fight, though. I was genuinely pissed off at that point. I'm getting killed in a single hit over and over, and Del is running around with a pipe like an asshole. Boss's health bar goes down so slowly you know it's balanced for 2 people to be dumping on him, but no matter how many times I marked him as a target Del just wouldn't contribute. I don't remember the other Gears games having AI partners this rough. I don't expect them to be murder machines, but this is the first time I've felt like the companion is actively working against me.
 

StudioTan

Member
Oct 27, 2017
1,197
First time? I've get that every other game that gets match made, its incredibly frustrating playing with stupid players that are greedy with ammo and go their own route.

But slowly making more friends I can speak to on chat and enjoy the game properly with.
It was only my 6th time doing it I think? So maybe I just haven't done enough lol
 

Papercuts

Member
Oct 25, 2017
4,191
Yeah that's usually what happens in Escape for me. It's annoying as hell when people are swiping the ammo to EVERYTHING so you still literally only have a pistol.
 

Doukou

Member
Oct 25, 2017
1,725
Atleast for Escape it gets more consistent at higher difficulties, higher level equals better player. But then you get level 5s queueing for insane for some reason that get curb stomped by Scion within a minute.
 

StudioTan

Member
Oct 27, 2017
1,197
ranked is very quick and full. Maybe arcade doesn’t have as big of a player base as ranked, not sure tho
I tend to play Arcade mostly and it's quick finding matches for me. Ranked is still a little too fast paced for me but I'm getting slightly better, I did 2 ranked matches and while I was last in kills at least I still had quite a few.
 

Kaelan

Avenger
Oct 25, 2017
741
Maryland
I tend to play Arcade mostly and it's quick finding matches for me. Ranked is still a little too fast paced for me but I'm getting slightly better, I did 2 ranked matches and while I was last in kills at least I still had quite a few.
Im loving ranked but it can get very sweaty. A KOTH match can end up being like 25-30 mins. When I get pissed at my team I go back to arcade quick play.
 

mxbison

Member
Jan 14, 2019
1,393
I just had my first negative experience with Escape, the 2 idiots I was playing with completely clueless, not reviving, running off and worst of all they picked up every piece of ammo meaning for almost the entire match I had no ammo. After we wiped for the 4th time near the door I just quit.
well tbh the game doesn't tell you anything when starting up that mode for the first time

I was running around just as cluelessly. wouldnt call everyone who doesnt know the game an idiot right away....
 

StudioTan

Member
Oct 27, 2017
1,197
well tbh the game doesn't tell you anything when starting up that mode for the first time

I was running around just as cluelessly. wouldnt call everyone who doesnt know the game an idiot right away....
Fair enough, although they were level 5 or 6 so at that point I figure you should have a general idea of how the mode works. Although not rezzing a teammate isn't really excusable IMO.

This here I was taking ammo and had no idea it was shared with others. They def need to make a tutorial
The first time I did Escape I wasn't sure if the ammo was instanced for everyone so in the first safe room I waited for my team mate to grab it and saw it disappear so I knew it was shared.