Anyone in here still playing Horde? Got that itch today, but XBL randoms still quit all the time.
Anyone in here still playing Horde? Got that itch today, but XBL randoms still quit all the time.
No, I haven't been, but that's a good idea. Thanks.Are you using the lobby browser? That's the best way to play Horde in my opinion. People still quit of course but at least people can join in progress.
That's concerning. I know the long-term players are disappearing.So the weekly "What's Up" was cancelled. Any information about TU4 will be delivered in a series of blog posts, supposedly throughout the week (it's already Wednesday though). The store hasn't updated and apparently won't be updated until TU4 releases. TC said there wasn't going to be a new hive this week yet sure enough a new one was there yesterday.
I'm not sure what to make of this studio anymore. Dysfunctional seems like a fitting descriptor.
So the weekly "What's Up" was cancelled. Any information about TU4 will be delivered in a series of blog posts, supposedly throughout the week (it's already Wednesday though). The store hasn't updated and apparently won't be updated until TU4 releases. TC said there wasn't going to be a new hive this week yet sure enough a new one was there yesterday.
I'm not sure what to make of this studio anymore. Dysfunctional seems like a fitting descriptor.
In response to that feedback, we set out to build an alternative option for those players who want more screen space visibility when damaged, while ensuring we supported the critical visual feedback needed from our various gameplay systems.
You got your first glimpse of this new potential approach late last year, when Multiplayer Design Director Ryan Cleven put a call out to the community to provide feedback on a 'simple omen' concept our UI team had put together.
Following the positive response, our team got to work bringing it to life alongside further updates to our current Omen (known as the Immersive Omen). Later this month, coming with Title Update 4, you will have the ability to toggle between the brand new Simple Omen and existing Immersive Omen!
For those of you out there who have been waiting for this new Simple Omen – or those of you who just want to give it a whirl – we'd love to hear your feedback once you've played with it after TU4 releases later this month.
swear this guys gotta be the all-time worst Gears players. Like pls stay in Arcade/Quickplay if you cant even revive or bot walk outta spawn or stay at the hill to fight over 4 seconds and not rotating to next
swear this guys gotta be the all-time worst Gears players. Like pls stay in Arcade/Quickplay if you cant even revive or bot walk outta spawn or stay at the hill to fight over 4 seconds and not rotating to next
Just played against a four stack and had a player on my team with 3 kills zero downs. Just run in with the gnasher every timeQuoting this again because I just dealt with the exact same thing. A guy and his guest where his guest had a total of 69 points in the third round of KOTH before they both quit. Why is this even allowed?
Shit is just hard to play with all the issues this game has, most of all the Gnasher being broken and TC admitting they have no idea what's wrong with it or how to fix it.
Im a bit worried about the TC imho.So the weekly "What's Up" was cancelled. Any information about TU4 will be delivered in a series of blog posts, supposedly throughout the week (it's already Wednesday though). The store hasn't updated and apparently won't be updated until TU4 releases. TC said there wasn't going to be a new hive this week yet sure enough a new one was there yesterday.
I'm not sure what to make of this studio anymore. Dysfunctional seems like a fitting descriptor.
Edit: Got a little ahead of myself, it's Tuesday not Wednesday. Still though, no real indication of when we're going to hear more other than "over the week ahead."
Welp, once I entered the building, the story continued and I could not go back out. Now that I am out, I can't go back to that place. Is there no way to go back to look for hidden items and components?
I'll try out some stuff but shouldnt it reset when you launch a previous chapter from Act 2?
TL;DR – Gnasher bullet magnetism was only active at extremely close ranges due to a knock on from TU3, causing less magnetism than usual and making the Gnasher feel more inconsistent. Live fix incoming soon – we'll confirm a final date soon.
TL;DR – Mouse users had no bullet magnetism at all on the Gnasher hip-fire, fixed in TU4
TL;DR – Players can shoot 4 frames early after a weapon switch, causing the barrel to not be in a normal firing position resulting in pellets not travelling as expected. Fixed in an upcoming TU.
They gotta know everybody hates that map. I ain't seen it voted for in months. Everybody hates the breaking ice, the tower camping, the annoying ass KOTH rings, all that. Good luck getting people to vote for it lol
Hoping the update is a noticeable improvement.
But man, the Gnasher must be one of the guns in any game series that has received the most tweaks and updates to. They literally make multiple updates in every Gears game, always focusing on the shotgun, a gun they just can't figure out and find a sweet spot.
My friend and me have run into a nasty bug for our co-op campaign: our Jack upgrades don't load anymore. We just got the shield (close to wrapping up Act 3 I think) and we both can't access any Jack features outside of the shield. Searched and didn't find a guaranteed fix, maybe next time I should host the session and that could fix it? If for instance another door requires the shock trap, we're screwed because we can't switch modes anymore. Quitting and reloading didn't fix it.
I think we will just soldier through, maybe switching acts will fix it, since we're pretty close to Act 4. If it gets too hard maybe one of us can switch to Jack... This is a really annoying bug though. Looking online it was reported back in september and it's still not fixed apparently.This happened to my friend and I as well. It's been a while since we played, but I think we "sorted" it by having the host play as Jack. Sucks if you don't want to play as him though. This could all be outdated info though.
So i think I've noticed novice level cheating.
It deals with the smoke grenade/smoke effects on PC players.
Why can they always see you and notice you through it.
Why the kill cam for them shows no smoke, yet you cant see shit.
PC players found someway to remove the smoke texture, and the killcam shows it as gone, because it didnt read it as active on the PC player client side.
The fact this shit is happening in ranked is stupid as fucking shit. jesus this games a fucking mess
just wanted to add, TC on stream casually said they were going to remove the toggle option to disable crossplay.
meaning it will "always be on",
I take that as, their player base is abyssmal and this is the only way to maintain somewhat of a fast ranked matchmaking, which isnt even fast. took 6 minutes to find a match
just wanted to add, TC on stream casually said they were going to remove the toggle option to disable crossplay.
meaning it will "always be on",
A good thing, I hope Rod the best, God knows Blizzard and diablo need a stabilzation asset, and Rod is just that.
as for gears, Hopefully someone a bit better can step in.