- Oct 27, 2017
With only Xbox as the main platform holder still doing E3 they become the only place certain publishers like Bamco, Capcom and THQ can put their own stuff on. Many pubs don't have their own conferences but instead work with platform holders to do these reveals and announcements. If only Xbox is left doing E3 then I imagine being able to bolster their show with increased 3rd party games is a huge get for them.
Nearly all E3 demos are held together by duct tape and prayers. They are demoed through a critical path that shouldn't fingers crossed crash. They don't want us to play them and get a negative experience of their games.I haven't read all the replies so please don't skewer me, but I can't help but think streaming as a game delivery service could improve E3. Streaming demos during the week or overall time frame of E3 similar to the Steam Demo event recently but streaming as opposed to downloading the games could be something that really changes the industry. Being able to play demos at home for games like Godfall on my ps4 or PC is something I am interested in. Especially as someone who doesn't want to go to E3 but wants to see and play the games.
I get this. But if a game is playable on the show floor for attendees and that same demo is played by others, what is the difference? I get bugs and stuff but there are people who would have a shitty response to that at E3. Maybe gate it behind a virtual ticket so you weed out people who don't want to experience the thing? I am not sure the correct solution but I took this from all the Keighley coverage today that digital and more expansive interaction is going to be vital to the ongoing successes of E3 and other tradeshows that are industry-focused. Even if it is streaming a live video of a developer demo that's extended, I think some more online interactivity for trade shows would be cool
Probably good for the environment so that’s an easy win
If nothing else, I imagine having a consistent date in the calendar where you can effectively say "Show off game here" helps with planning for development. Directs are good, but given how sporadic they can be, I doubt you can plan with them in mind.
On the other hand didn't we read that E3 demos really put a strain on the devs by taking them away from actually developing the games?
Yeah, this is something to take into account. I would just hope if E3 is going away, that crunch will also disappear, and not just be replaced with crunch for a Direct/State of Play.
The can be anytime nature of them would probably help. E3 isn't going to move for your demo, so you need to be ready for it or miss it. Whereas a Direct/SoP can be specifically for when the games ready to be shown, without needing a full year+ of dedicated development time for a (hopefully E3) stage demo at a very specific time. Also no need to worry about doing a live demo (which only really Sony did anyway) so probably less stress overall.
They've had the largest floor area there consistently for decades. Filled with booths, demos, Treehouse, etc.
The point of the comment was the say that Geoff not being there has no relevance to the event. As I said, I am probably the minority here, but it will happen with or without him.This is not about how it impacts viewers, this is about how E3 is transforming and the impact it’s having on it no longer being the show we’ve known for years. Geoff claiming he doesn’t feel comfortable with what he knows and refusing to attend (not just refraining from hosting) is very telling.
Someone on the first page made the same comment as yours and I simply don’t get what the point was/is.