I wonder if the final version runs better on PC than the Open Beta? I assume it's pretty much the same build... It was still rough on my machine, even with an i5-8400, 16gb of ram and a 1080
Glad to hear it! Looking forward to try it tomorrowI had everything at very high, at 1080p on a gtx1080 and a 9900k. Solid 60fps, no issues. Way, way better than any of the earlier versions.
I had everything at very high, at 1080p on a gtx1080 and a 9900k. Solid 60fps, no issues. Way, way better than any of the earlier versions.
What was your performance like in the latest beta? We're you getting a lot of frame hitching, especially when driving?
Personally, I'll be using Syncshot Drones over A.I teammates any day of the week
That's all well and fine, and how it was in Wildlands. I'm talking about the new drone enemies, where there are no headshots.
In spite of all those things, Wildlands was an absolute hoot. I'm sure Breakpoint will be too. Like, I had more fun with Wildlands than with MGSV.
Sometimes polish != fun.
Ok first impression, the final version on PC looks much better than the beta
I can already tell that much like Wildlands I'll probably love it and have to ignore nearly all the media/reviews that will shit all over it.
As someone who also plans to play solo, that's great to hear. Have the online/social hub elements been getting in the way at all?Really enjoying the game so far after 2 hours solo (for context, I love Wildlands, The Division 2, and AC: Odyssey). I think that the best change is it being solo and having lots of enemies all over the place: I can't just steam roll everything with impossible sync shots and might not be able to easily run away since there might be enemies in all directions. It's also a bit more challenging to get around with so many enemies everywhere since you can't just land your helicopter wherever you want without alerting enemies which makes other forms of travel more relevant.
Gear score has been encouraging me to try new weapons while I was still able to clear the high level wolves near the start of the game with lots of fast headshots. Feels great.
Game looks a lot better than Wildlands due to how much foliage and ground coverage there is. Performance for me is ~30-45 fps on the High preset + Ultra textures at 1440p on a GTX 1070 paired with a Core i7-9200. I don't think that I have a Day 1 patch if such a thing is happening. Taking it down to 1080p gets me around 50+ fps.
What? No, it isn't. All Tier mode is is an extra system of progression and rewards once you reach the level cap. As you gain tiers, it locks you off from playing on lower difficulty levels. Playing on Advanced or Extreme does not equal a gear score check.
Way I see it, As long you're having fun with the game and enjoying it, that's all that matters
2/3 of that can be eared in game without griding, not everything thoI still want the game And might wait until Black Friday For the gold Edition to be a discount. But All the micro transactions has me second-guessing. If I should wait later down the road.
There are no levels on enemies, only in some certain drone areas, but once you reach their level, they stay on their pre destined lvl.yeah, the one ubisoft mechanic i genuinely despise is enemies leveling along with my character. it's moronic, because it just makes the concept of leveling up completely redundant when all the enemies do, as well...
just about all the other mechanics/elements that other people dislike? they don't really bother me. go figure...
They only rear their ugly heads when you're in the hub area so far. Hasn't bothered me, although it's pretty funny seeing the mishmash of player created characters running all over the hub.As someone who also plans to play solo, that's great to hear. Have the online/social hub elements been getting in the way at all?
There are no levels on enemies, only in some certain drone areas, but once you reach their level, they stay on their pre destined lvl.
Oh I see, my bad.yeah, & i'm happy there aren't. i wasn't speaking about this game in particular, but about other ubisoft games that feature this 'mechanic'. sorry for any confusion...
You have to level up gear, and enemies become sponges if you don't. Sounds like a gear check to me. Did you play Tier mode?What? No, it isn't. All Tier mode is is an extra system of progression and rewards once you reach the level cap. As you gain tiers, it locks you off from playing on lower difficulty levels. Playing on Advanced or Extreme does not equal a gear score check.
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Nice OT, by the way. Eager to hear more impressions before I make a decision about this.
Yep. They're spongey because it's a higher difficulty level. They were spongey on those higher difficulty levels even before Tier mode (and only when alarmed). Did not see any difference.You have to level up gear, and enemies become sponges if you don't. Sounds like a gear check to me. Did you play Tier mode?
- Ryzen 7 2700x / RTX 2070 / 16GB RamSorry for quoting you again but this is blowing my mind and first time i've read it anywhere.
- What are your PC specs?
- Are you playing it in Ultra or Ultimate, also in what resolution?
- Are you hitting steady 60fps?
Thanks :D
thanks man- Ryzen 7 2700x / RTX 2070 / 16GB Ram
- 2K (1440p) / 144hz monitor
- Played around with the settings and got a good mix of High, Very High & Ultra settings until I got stable 50fps (only noticed drops during intro part)
Ah, you right.Yep. They're spongey because it's a higher difficulty level. They were spongey on those higher difficulty levels even before Tier mode (and only when alarmed). Did not see any difference.
Played till Tier 11. (Edit: And didn't upgrade any weapons.)
Levels exist, they just don't show unless you scout them with drone. At least that's the way it was in beta.There are no levels on enemies, only in some certain drone areas, but once you reach their level, they stay on their pre destined lvl.
Probably going to write up a thing for USG tomorrow morning, but yes.
Probably going to write up a thing for USG tomorrow morning, but yes.
It personally hasn't factored into play yet, but you also can't argue that weapon blueprints and attachments don't have gameplay benefit.
Probably going to write up a thing for USG tomorrow morning, but yes.
Yep, difference here is most of it is found ingame and can be earned through gameplay from what I've seen of the store items.The MTX shit sucks, but this looks a *lot* like what they did in AC: Odyssey and Origins.