Their "niche" PC games include annual million sellers like Football Manager, and a growing fanbase of strategy and simulation gamers who enjoy the works of Creative Assembly, Amplitude, etc.I'm not sure how sega can grow in the worldwide market, their current ip offerings are either niche pc games or niche Japanese games (or sonic). They need a true overhaul of their game development arms/studios to have any chance of being a major publisher again.
Wasn't Jet Set Radio Future successful on the original xbox? I would think they would at least accept a good pitch for Jet Set Radio reboot. And with Fable and Perfect Dark reboots leaked, as well as them rebooting Killer Instinct and a Phantom Dust reboot being in development before being cancelled, it seems like Microsoft is interested in rebooting old IP that's valuable. It's easier than new IP.
Plus, didn't most companies develop big games for multiple systems (ex: Capcom made Resident Evil and others on GC, Devil May Cry and others for PS2)? Tecmo made plenty of the PS2 but produced Ninja Gaiden for Xbox. SEGA made Virtua Fighter 4/Shinobi/Yakuza and others for PS2, Panzer Dragoon/Shenmue II/Sega GT and others for Xbox, Skies of Arcadia/Super Monkey Ball and others on the GC, plus Sonic Mega Collection two years before the competitors. I know a lot of people were fans of some of the Sega games like Panzer and Shenmue, but Virtua Fighter 4, AFAIK, was one of their best-sellers, and they didn't really skimp on any of the consoles, nor has that been the case for well over a decade (see: Yakuza on Playstation).
It's news like this which reinforces my certainty we will never see a brand new Virtua Fighter again.
Oh it is, Sega is just learning that you can't crap out old games and low-budget efforts and expect Eastern gamers to lap it up. We're in the age of Fate / Grand Order, Brave Exvius, and Arena of Valor now. Mobile gaming is still on the rise, which is precisely why the games there have to be better (not necessarily more expensive or flashier, just better) than ever.
I don't think TOTAL WAR and FOOTBALL MANAGER are niche on PC at all, they might be niche for the console audience, but not for PC.
Total War Warhammer sold 1.8 million copies
Total War Warhammer 2 did 700.000 copies in 4 months
Football Manager is a 1 million + seller every year.
Not even Yakuza/SEGA and Persona titles (excluding P5) are making those numbers in the west.
Well, SegaSammy's medium term gamble is Resorts (eg Paradise City Korea, competition for the Japanese casino licenses and gaming machine arrangements like the one with Nevada), so management efforts haven't really been on the gaming area as much.
Their mobile venture has been OK, particularly with f4samurai's mobile RPGs, but they've missed the window for sports (like their Pro Soccer series) and rhythm (maimai, Miku etc) as well as establishing new IP in a now crowded market especially with foreign games from all over the world being localised to Japanese. Existing IP, well, they're sitting on a lot of that, yeah.
Their next four upcoming games mentioned in the report are looking pretty nice (all have blue skies)
But there's not going to be any sudden growth in them markets is there ? There's a set audience that buys them games and that audience will never see a dramatic increase, how are Sega meant to grow as a publisher when there's no new audience coming in for their games ?
They have tried everything on mobile, every (old) IP and every genre and new IP too. Chain Chronicle, Puyo and Hortensia Saga are the only one that stuck. As for resorts - I don't think it coincides much with their gaming stuff. Its much like their gambling efforts.
Aniplex should buy them.The silver lining is that they'll be developing the Fate Grand/Order arcade game for Aniplex, Type Moon and partners, which should bring them lots of cash considering it's one of the hottest and biggest franchises in mobile gaming
I would want SEGA games on more platforms not less.Wish Nintendo would buy out Sega. Alot of those old Sega IP's are condemned to purgatory. I'm sure Nintendo could find ways to revitalize them.
That would just be Sony.
Just the relationship. Call the next console the SEGA XBOX and have Shinobi as a pack in :P
I used to think that Sega would quickly turn around their success in the arcade (touch) card game series into the standard card - rarity - game mobile gacha. e.g Sangokushi Taisen or World Club Championship Football, Don't think they've made much effort or legway into leveraging these franchises onto mobile.
Even their card games like Mushiking or Oshare Majo could have done well as the kids of that time have now grown up and can now pay for the gacha.
Total Warhammer actually was an uptick for the series, but you're right in that these things aren't going to suddenly gain 1+ million copies, which at Sega's scale, is what they'd actually need.But there's not going to be any sudden growth in them markets is there ? There's a set audience that buys them games and that audience will never see a dramatic increase, how are Sega meant to grow as a publisher when there's no new audience coming in for their games ?
I would want SEGA games on more platforms not less.
Also as Nightengale said this isn't the thread to talk about buyouts.
Would make sense actually. SEGA has a very strong connection with Microsoft. Microsoft helped them with the Dreamcast and SEGA produced many original Xbox exclusives.
It would also give Microsoft a Japanese game company (which they lack which the other two companies have) and Microsoft could greenlight a new Jet Set Radio and finally fix Sonic (there's no way Microsoft would approve of the pitches and quality of past sonic games in recent years). It would greatly improve their Japan situation.
SEGA needs to focus on producing AA gameplay-focused games. People love their IP, and they have more IP than any other company that isn't Nintendo, so people would buy a ton of their games if they'd put out a lot of AA games than a few AAA titles that are usually hit or miss. Take a hint from your own success SEGA, look at Football Manager, Sonic Mania and Atlus titles, all lower than AAA budget but always sell and recoup development costs.
Their console to PC porting line is solid but I think it's time for Yakuza and Atlus to finally make the jump. More arcade and retro games too.There's a pretty clear path for Sega to take if they want to grow on PC even more, which is to tap into other kinds of audiences. We don't just play strategy games over here.
But it's another question whether they will do that.
Because most of the value Sega can provide is useless to Sony or Nintendo.
Wish Nintendo would buy out Sega. Alot of those old Sega IP's are condemned to purgatory. I'm sure Nintendo could find ways to revitalize them.
Sega having valuable PC properties is precisely why I want Microsoft nowhere near them.Because most of the value Sega can provide is useless to Sony or Nintendo.
On consoles Sega practically has only sonic which itself is quite damaged brand wise and it's not like Nintendo or Sony have any trouble creating ips that sell well in Japan and mainland Europe.
For ms it's a whole new game. They gain some ips with penetration on those markets, they get a infinitely more recognizable brand than Xbox in Japan, alongside years of great relationship with creators. Not to mention Sega Europe that has some valuable Pc properties that would also fit well for ms and Sony or Nintendo would have no use for.
As for the topic it's no wonder their mobile games have performed poorly. When I think Sega mobile I think of crusty old Genesis games that play like crap on a touch screen.
Would make sense actually. SEGA has a very strong connection with Microsoft. Microsoft helped them with the Dreamcast and SEGA produced many original Xbox exclusives.
Would make sense actually. SEGA has a very strong connection with Microsoft. Microsoft helped them with the Dreamcast and SEGA produced many original Xbox exclusives.
It would also give Microsoft a Japanese game company (which they lack which the other two companies have) and Microsoft could greenlight a new Jet Set Radio and finally fix Sonic (there's no way Microsoft would approve of the pitches and quality of past sonic games in recent years). It would greatly improve their Japan situation.
Because most of the value Sega can provide is useless to Sony or Nintendo.
On consoles Sega practically has only sonic which itself is quite damaged brand wise and it's not like Nintendo or Sony have any trouble creating ips that sell well in Japan and mainland Europe.
For ms it's a whole new game. They gain some ips with penetration on those markets, they get a infinitely more recognizable brand than Xbox in Japan, alongside years of great relationship with creators. Not to mention Sega Europe that has some valuable Pc properties that would also fit well for ms and Sony or Nintendo would have no use for.
Wish Nintendo would buy out Sega. Alot of those old Sega IP's are condemned to purgatory. I'm sure Nintendo could find ways to revitalize them.
Because most of the value Sega can provide is useless to Sony or Nintendo.
On consoles Sega practically has only sonic which itself is quite damaged brand wise and it's not like Nintendo or Sony have any trouble creating ips that sell well in Japan and mainland Europe.
For ms it's a whole new game. They gain some ips with penetration on those markets, they get a infinitely more recognizable brand than Xbox in Japan, alongside years of great relationship with creators. Not to mention Sega Europe that has some valuable Pc properties that would also fit well for ms and Sony or Nintendo would have no use for.
That still wouldn't be bad. Arcade boards based on switch HW.
A myamoto built Sonic
Golden at Axe, Skies, and virtua fighter?
All on a switch?
When you put it that way, it does start to make more sense. It'd add some much-needed diversity to Microsoft's library; the problem is we already see what MS does w/ studios they buy, just look at Rare. They're only just now getting back to doing something that's seriously catching attention and that's been after over a decade of Viva Pinata, Nuts 'n Bolts, PD Zero etc (the Viva games are good tho and while I haven't played it, there's at least something of a fanbase for Nuts 'n Bolts).
The ONLY way a Sega/Microsoft relationship would work is if MS allowed Sega's studios their creative freedom, financially funded them reasonably and ended some of their ridiculous deadlines for the Sonic games. They would also need to get out of the mentality that every 1st/2nd-party game needs to do COD numbers, that has simply never been and never will be the case. The point of 1st party titles is to add variety and value to the platform's library, draw as many diverse eyes to it as possible, and have a nice and balanced ecosystem that is overall healthy and modestly profitable, as well as to build audiences for third parties to recognize and tailor their support to.
All that said....I actually don't think MS or anyone else needs to step in atm. Sega has the studios, and the talent (yes, even Sonic Team; I think that studio's problem are the deadlines and mismanagement of certain people in certain positions they don't deserve to be in simply out of seniority), they just need to coordinate their organization of those things better. Give Sonic Team a break from Sonic and let Whitehead's studio take the reigns for a while, and give Sonic Team their creative freedom back. Let them take as much time as they need on their games instead of rushing for a holiday deadline.
Get AM2 and AM3's arcade games out to home console storefronts and PC storefronts more regularly, and relatively in time w/ the arcade releases (especially if you aren't bringing those machines to the West). Get your arcade releases in the West more, collaborate w/ eatery chains like Dave n' Busters and Round1 like Raw Thrills does. Do smart work on licensing certain properties for arcade distribution. Revive some of your older IP like Virtua Fighter, Panzer Dragoon, Ristar, etc. and coordinate them to the demographics and markets that make the most sense. Do more retro compilation ports w/ M2 to Switch, PS4, and PC.
If they did those things, they'd be in a much better situation overall.
The thing about this is, Nintendo wouldn't know what to do with a lot of those IP themselves. They're a great developer, but they have a somewhat different design ideology and history compared to Sega. Two halves of the same coin, but still two different halves.
Yeah Nintendo has Mario Kart and F-Zero, but the best F-Zero was made in collaboration w/ Amusement Vision and Nintendo themselves have never made racing games like Sega Rally, Daytona, Scud Race or Ferrari F355, or Outrun for that matter. Those games have a much different vibe to something like a Mario Kart and are every bit as enjoyable. Arguably, Nintendo wouldn't need to put any of their teams on that type of game tho b/c Sega still has AM3 for that fare, but I could see them having the Mario Kart team on a Mario/Sonic Kart kind of game which would make a lot of sense.
Other stuff like Virtua Fighter....sorry but I don't think Nintendo's development studios have the mentality to produce a game of that ilk. Smash is a completely different type of fighter, same w/ ARMS. The people who made VF5 (to my knowledge) are still at AM2, so marrying their know-how with Nintendo's tech and the character designers of the ARMS team could lead to some magic, and give Nintendo a stronger leg and more respect with FGC eSports as a whole. But it simply wouldn't work if they only bought the IP rights and did zero consultation or work w/ the VF5 members still around.
Sonic is another beast altogether; I think letting EAD take a crack at it would work very well. Personally speaking I feel visually at least, Forces is a better looking game than Odyssey on purely technical level, and the artstyle in those games realize the technical aspects well. OTOH EAD has some fantastic visual artists of their own. A style merging the best of both would be ideal, but let EAD and the head designers of Generations work together on the game mechanics and level design. Meanwhile get Sonic Team on either a new IP or revisiting an older IP of theirs like Burning Rangers.
AM2 did do the 3DS Mirai games so them doing something on Switch wouldn't be that unexpected.
While a Crusader Kings X Total War game is my wet dream, No. I'd rather Paradox stay independent. And I don't think Paradox wants to get bought. They're doing better than ever.I wonder where SEGA's future as a game developer and publisher lies. Focusing more on nurturing their PC market share, maybe even acquiring folks like Paradox? Or rather try to reform the lackluster Japanese output? I just hope they can stay independent as long as possible before Tencent and co. decide to buy them, or at most merge with a fellow mid-size publisher like Capcom.
I think they would rather buy out smaller developers they have partnerships with (like Two Point) than just go and buy out a big name like Paradox.I wonder where SEGA's future as a game developer and publisher lies. Focusing more on nurturing their PC market share, maybe even acquiring folks like Paradox? Or rather try to reform the lackluster Japanese output? I just hope they can stay independent as long as possible before Tencent and co. decide to buy them, or at most merge with a fellow mid-size publisher like Capcom.
I disagree with you on the Sonic team part. I think Sonic team is at creative burn out.
Sonic team should be reorganized with fresh talent and Ideas. There is no excuse for Sonics fall.
Their next four upcoming games mentioned in the report are looking pretty nice (all have blue skies)
Did people read the OP?
As far as the report says the game division of Sega Sammy which is Sega Games Cop. had growing income.
Also, Sega Sammy worths billions.Companys like valve can't afford to buy Sega.
Edit: I don't know where these buyout discussions come from each time in Sega Sammy annual reports.
I wonder where SEGA's future as a game developer and publisher lies. Focusing more on nurturing their PC market share, maybe even acquiring folks like Paradox? Or rather try to reform the lackluster Japanese output? I just hope they can stay independent as long as possible before Tencent and co. decide to buy them, or at most merge with a fellow mid-size publisher like Capcom.
People are delusional if they believe that Nintendo will stop producing games on same of their key franchises just tp make space to some forgotten sega IP. They will keep pouring Sonic, persona and yakuzas games while killing the PC centric IP.
No one on their right mind will want Nintendo to buy Sega, unless they still want to see Nintendo win even more a war that was finished 20 years ago
I disagree with you on the Sonic team part. I think Sonic team is at creative burn out.
Sonic team should be reorganized with fresh talent and Ideas. There is no excuse for Sonics fall.