I feel you're conflating effectiveness with the actual strategy being done. A completely different argument. Like talking about how much engagement, that's effectiveness. Like talking about the reasons behind their strategies, now you're motives, again a different argument. And I don't even disagree with those things.
I do find it telling though, that you're excluding the biggest gaming trade show to make the argument that they've engaged in conversation in the around the same amount, that's absurd. Sony have been a bit more low key this year, I think that's a fact. I mean they've been releasing their information about their new console in wired blogs. You can make the argument that it's not a bad thing to avoid E3 and to more low key in their rollout, you can even make the argument that's it's good. However I don't understand the argument that says that they've been just as eager as Microsoft to try and monopolise the conversation. I don't know how we look at them skipping E3 and then make that argument.
Like let's even look at the PS Now as an example. Yep, they updated the price as you noted, but beyond that I have no idea how that ties into next gen Sony plans. Whereas I kinda know that for Microsoft and gamepass and XCloud, because they've been speaking about it. The actual PS Now price update was weird as fuck to me, because that's a great opportunity to talk about what the service is going to be going forward, and they didn't.
Or their acquisitions, I know they bought Insomniac and they're interested aquiring studies, but I don't really know what their ethos is regarding this or what type of studios they would like to acquire, and how it ties into their larger next gen plans in the same way I know it for Microsoft, and I know this because Microsoft have been talking about it.
Now we all know why they're doing so much talking, because they've not been in a good position but still they've been talking.
The only thing I know about Sony next gen is hardware stuff, so specs, they've going to have a powerful console and it's going to be backwards compatible but pretty much all stuff assumed or speculated on before they even said it. It's nice to get details though, I'll say that. But there are still a lot of blanks to be filled in, just in regards to what their ethos and strategy is going to be for next gen. We can speculate on it, but to me, they haven't laid it out yet. This isn't the worse thing in the world, it probably may not matter at all, but that's the state of things right now.
I did not omit E3, I mentioned it. That's literally the only example that exists. The funny thing is, even though Sony missed E3, two of the biggest, most discussed and viewed games of that E3 period were Sony exclusives (Death Stranding and Final Fantasy VII), and even the next gen info Microsoft did release was essentially an equally vague re-tread of what Sony had announced earlier. Most or many agree that Microsoft's E3 was a lacklustre one, so it's not like they really capitalised on this point of difference.
And you're forgetting that outside of E3, Sony also had their games showcased or announced at State of Plays, not to mention had media events for specific games, as well as their own Chinese games show and attendance at TGS.
On your point about xCloud vs PS Now, again, completely misplaced. You and I don't know what Microsoft's specific plans are for xCloud, only that it will eventually exist, whereas we do for PS Now because it's already available. What will xClouds pricing be? What games will or will not be included? How will it perform? What regions will it be available to? We don't actually know anything concrete about it, only PR bluster and info about pre-release tests or beta usage.
On the other hand, for PS Now we know all of those things, because it is already available. Naturally we don't know what improvements will be made for next gen beyond Azure bolstering, but we still have more of an idea than we do for xCloud, since we can go off its current application.
Also, PS Now didnt just get a price drop, it got downloadable games, more regions, and more tentpole games support. Plus there was improved remote play support, including all Android devices.
On acquisitions, again, you don't know Microsoft's "
ethos regarding acquisitions or what type of studios they would like to acquire", not beyond PR fluff and insider rumours. At the end of the day, these are largely financial business decisions, and we have no knowledge of that side of things.
All you know is Microsoft has acquired several studios, mostly because they
had to, to remain remotely competitive as both Nintendo and Sony have been dominating on the first party front, something that isn't looking to change any time soon.
And it's not just knowing PS5's specs, but a few specific details about those specs, as well as a release date, knowledge it will support backwards compatibility and crossplay, that it will continue support of both VR and PS Now, that it will have an entirely new controller and so on. Much of this stuff you do not know for Microsoft's next gen system.
Honestly, I think you have a rather warped perception of both the quantity and content of information both platforms have been promoting or highlighting, clouding how you view said coverage or information.