Yeah the story got worse the more I thought about it.Honestly, the narrative was the big issue with Bioshock Infinite and not the gameplay which was fine.
Took a very long time for the level of political analysis to show up in mainstream games criticism to call that out though.
Yeah it's absolutely stunning played it originally on high at 1080p at launch and was stunned but now playing at 4k60 at ultra. With Ini tweaks to increase shadows and lighting even higher it still looks incredible. I bet it'd feel so good at 144hz! And yeah I don't get those views at all!This was the first game I ever launched on my PC. The art design on Ultra/1440p/144 FPS made my eyes melt
I also found the gameplay held up incredibly well. I'll never understand the revisionist idea that Bioshock Infinite was anything less than a great FPS
Yeah it's so great. The boat ride, the launch, the baptism, stepping into Columbia, the beach boy cover Barber shop song, then the raffle. It's just perfect.I still stand by the thinking that Infinite had one of the great FPS openers of all time. (Going up to Columbia, Exploring it till you reach the fair)
Yeah I totally agree the centrist thing Levine went with, "both sides are bad!!" Aged really poorly, and even more so in the current political climateHonestly, the narrative was the big issue with Bioshock Infinite and not the gameplay which was fine.
Took a very long time for the level of political analysis to show up in mainstream games criticism to call that out though.
Why would you need a reason to post true love?
now that would have been a twist ending.I saw people talk about Booker and I thought you guys were talking about wrestling.
It played fine, I won't disagree, but coming from the lineage it did made it feel like a major step down from the exploration of the Von Braun, Rickenbacker, and Rapture. How encounters would play out in previous games where there was an element of set up and stealth, tackling things your own way, to what effectively turned into something like Call of Duty where I was traversing down murder hallways, having no investment in my inventory, and the environment was more for pulling a Ryckert and eating hot dogs from the trash.Honestly, the narrative was the big issue with Bioshock Infinite and not the gameplay which was fine.
Took a very long time for the level of political analysis to show up in mainstream games criticism to call that out though.
Oh yeah, I kind of forgot that Bioshock was a series that tried to be an immersive sim at some point.It played fine, I won't disagree, but coming from the lineage it did made it feel like a major step down from the exploration of the Von Braun, Rickenbacker, and Rapture. How encounters would play out in previous games where there was an element of set up and stealth, tackling things your own way, to what effectively turned into something like Call of Duty where I was traversing down murder hallways, having no investment in my inventory, and the environment was more for pulling a Ryckert and eating hot dogs from the trash.
I mostly see it as a game of hugely wasted potential. When I heard it had a "1999 mode" I was hoping for something that really called back to their earlier design sentiments, but it was just "now it's hard mode without a waypoint button!" but I didn't need to use that because the game was so guided anyway. Elizabeth was another maaajor missed opportunity. You have this girl that can literally tap into alternate timelines and the previews played up the kind of weirdness that could come from that. In practice, she was there to generate ammo boxes, health kits, and turrets. Man.
Then Last of Us came out and took all the daddy simulator who shoot bangs attention.
I mainlined it from there too (I did all the stranger missions but ignored everything else) but you still have quite a ways to go. Just take the game at its own pace rather than being like Dan and trying to fight against it.Update on the "what game should I play" post from a day or two ago.
I said screw your sensible suggestions and I jumped back into RDR2 after 4 months of not touching it.
I had 1 mission left in Chapter 4 and Iran through Chapter 5 (which is only like 2 hours) in one go. I can totally see how that chapter pissed people off but the long break made it OK for me since most of that time was remembering the dumb controls and aiming feel.
I am going to mainline the shit out of this game and get'er done. I need to start finishing games again.
I tried stealthing with sugar but he still saw me, maybe I need to try that again but it felt really the AI is cheating, or just not possible to stalth that miniboss.so my general advice is that if a tool helps that much, you gotta do the first blow yourself and then finish the job using it to be safe
...to be fair I feel like on that specific fight I just sorta got lucky with the tool timing, but
...oh, also, if you want to know a specific approach that would probably get you through it
I thought I remembered this being the case so I checked my recording of beating it and
if you hide after you kill the guys and lure him out, you can totally get a stealth hit to start things off (this might also need a stealth sugar)
I tried stealthing with sugar but he still saw me, maybe I need to try that again but it felt really the AI is cheating, or just not possible to stalth that miniboss.
I have a feeling biofinite was kinda rushed out the door after a certain point just to get the damn thing finished
iirc from people looking into cut content/old footage way back when, the assumption is the the story was massively reworked in the last six months of development or so
which is why Liz is wearing her "iconic outfit" for only a small portion of the game, or how the 1999 mode just became a hard mode instead of having character classes and permanent upgrade options and such as originally intended
I tried stealthing with sugar but he still saw me, maybe I need to try that again but it felt really the AI is cheating, or just not possible to stalth that miniboss.
cease your asseverations, earth-clan
I wish I was this optimistic
I would have been OK with BioInf not being a pure immersive sim and being more of a standard shooter, but it wasn't even a good standard shooter.
Don't give me that look. None of you are free from the sin of wonky abbreviations.