Fable is a bad action-RPG whose only saving grace is the completely meaningless morality system layered throughout the game. It is the nadir of Molyneux's creative ambitions because it is neither impressive nor is it novel.
Want a good take on Fable? Play Divinity II: Director's Cut; it does everything Fable wants to do, except it actually succeeds.
Want a good take on Fable? Play Divinity II: Director's Cut; it does everything Fable wants to do, except it actually succeeds.